ForumsForum GamesCitadel (sci-fi city builder)

26 6923
Nerdsoft
offline
Nerdsoft
1,266 posts
Peasant

Welcome to Citadel! In this game, players will build pointless city-states, name them and then build in them! What's the twist, you ask? Well, it's in space!
A little backstory:
Auric had a planet. A planet that could hold life. Two planets, in fact. Both of which could be new homes for humanity. And a wormhole! Only two months until a once-in-a-century wormhole opening would allow people to go forth and colonise the system!
The day came. The ships went through. The cosmic event ended. About five years later, on system entry, the crews were unfrozen. And... nothing. One huge ball of slag where two planets should be, burning hot and spiralling into the sun. In a few weeks, the remains of Auric 3 and 4 would tumble into the local star.
They were trapped.
Here's the deal: you fill out this sheet:
Leader Name:
Leader Bio (optional):
State Name:
Origin of Colony Ship:
Flag:
Then I will give you a location. If you want a particular location, ask me.
Then your city sheet will look like this:
[State Name]
Leader: [Leader Name]
Property (city): City Centre
Property (space): none
Property (planetary): none
Fleet (military): none
Fleet (civilian): Scouter (5), Miner (3), Clipper (1)
Resources:
Titanium: 500
Heavy metals: 500
Uranium: 250
Alloys: 250
Water: 500
Food: 500
Synthetics: 250
Waste: 0
Citizens: 200
Soldiers: 0
News:
City founded

Every 10 citizens cost you one food and one water. I'll explain buildings as we go. Good luck!

  • 26 Replies
Nerdsoft
offline
Nerdsoft
1,266 posts
Peasant

You're not actually on a planet, you're on a space station. Though I guess you could be on a planet... it would make the gameplay very different. Also, the planets are mostly dead. :[

marinecorps101
offline
marinecorps101
604 posts
Peasant

Oh alright when you said your in space I thought you meant that I could go anywhere :P Alright well then I'll send my scouts to search -74,-20,55 to see what I can get there

Nerdsoft
offline
Nerdsoft
1,266 posts
Peasant

Oh alright when you said your in space I thought you meant that I could go anywhere :P Alright well then I'll send my scouts to search -74,-20,55 to see what I can get there

You find... a new mineral! It's called wholetthemonkeystouchmymicroscopium! Just kidding, it's called unobtritonium and there's lots of it. And give or take 2,000,000 water thingies.
As for the tax, I actually forgot to do that. Will post whenever thfcJack posts.
sinboss
offline
sinboss
109 posts
Nomad

Leader Name: Sahura Thomas
Leader Bio Sahura Ounce a marine, people called him a hero because in a firefight him and 5 other men were pinned against 2 jeeps high powered cannons(gauss cannons basicly) 17 enamy terrists he sacraficed his left leg to save his team he doasnt like to talk about how it went with him losing his leg.
State Name: Goranas
Origin of Colony Ship: Earth
Flag:A blue and green striped with a marine saluting.
Marden
Leader: Sahura Thomas
Property (city): City Centre
Property (space): None
Property (planetary): none
Fleet (military): none
Fleet (civilian): Scouter (5), Miner (3), Clipper (1)
Resources:
Titanium: 500
Heavy metals: 500
Uranium: 250
Alloys: 250
Water: 500
Food: 500
Synthetics: 250
Waste: 0
Citizens: 200
Soldiers: 0
News:
City founded

Every 10 citizens cost you one food and one water. I'll explain buildings as we go. Good luck!

Nerdsoft
offline
Nerdsoft
1,266 posts
Peasant

Go ahead. Make a move. Dunno if Jack's still up for this...

marinecorps101
offline
marinecorps101
604 posts
Peasant

Leader Name: Hansi
Leader Bio: Hansi is a German. Ambitions, and caring.
State Name: Germany
Affiliation: Captilast
Origin of Colony Ship: Germany
Flag: (Plan on this changing later) The colony ship in blue, with Black behind it
City co-ords: 70,-50,-20
Property (city): City Centre
Property (space): none
Property (planetary): none
Fleet (military): none
Fleet (civilian): Scouter (5), Miner (3), Clipper (1)
Techs: Shipbuilding 1, Module Construction 1, Ion Drive 1 (25 points/day), Rocket Drive 1 (50 points/5 Hydrogen/day)
Designs (military): none
Deigns (civilian): clipper (class 2, transport, hold: 20 units, combat cap.: 0, durability: 0, crew: 2)
Happiness: 100%
Funds: 50,000 credits
Taxes: 1cr/head/turn
Resources:
Titanium: 400
Heavy metals: 270
Uranium: 225
Hydrogen: 300
Alloys: 200
Water: 480
Food: 480
Synthetics: 250
Waste: 0
Citizens: 200
Soldiers: 0
Designs (military):
Deigns (civilian):
Probes:
Scouter (can go into planets, 0.5x0.1x0.05, combat cap.: 0 durability: 0, Ion Drive 1, unmanned)
Class 1:
Miner (mining drone, 3x2x2, hold: 10 units, combat cap.: 1, durability: 5, Ion Drive 1, unmanned)
Class 2:
Clipper (transport, 15x10x10, hold: 100 units, combat cap.: 0, durability: 5, Ion Drive 1, crew: 2)
News:
City founded
Projects (city): Fort 3 turns
Projects (bases): none
Projects (naval): none

(What soldiers can i make?)
(What do I need to make a lab)
I bring my miners home, and send them back out adding +1 cord. Every time they come back I do so until they are full.

Nerdsoft
offline
Nerdsoft
1,266 posts
Peasant

Soldiers are just guys who fight aboard your ships. A military ship has a "crew" of civilians and a "complement" of soldiers. The lab will cost you 50 titanium, 25 uranium, 25 alloys and 25 synthetics.

sinboss
offline
sinboss
109 posts
Nomad

Leader Name: Sahura Thomas
Leader Bio Sahura Ounce a marine, people called him a hero because in a firefight him and 5 other men were pinned against 2 jeeps high powered cannons(gauss cannons basicly) 17 enamy terrists he sacraficed his left leg to save his team he doasnt like to talk about how it went with him losing his leg.
State Name: Goranas
Origin of Colony Ship: Earth
Flag:A blue and green striped with a marine saluting.
Marden
Leader: Sahura Thomas
Property (city): City Centre
Property (space): None
Property (planetary): none
Fleet (military): none
Fleet (civilian): Scouter (5), Miner (3), Clipper (1)
Resources:
Titanium: 500
Heavy metals: 500
Uranium: 250
Alloys: 250
Water: 500
Food: 500
Synthetics: 250
Waste: 0
Citizens: 200
Soldiers: 0
News:
City founded

1st what synthetics im guessing robots and if so how big

if there robots then i make 100 ofthem try to build a small edition of the ship with a couple more houses ( big enought for 10 medium sized houses) and send 50 civis and 50 synthetics to go on a little scout mission for some asteroids to mine

rychus
offline
rychus
1,282 posts
Farmer

Leader Name: Archene De'Night
Leader Bio (optional): I'll add one later
State Name: Chronic Caters
Affiliation: Socialist
Origin of Colony Ship: Chronic Caters
Flag: White back drop, golden bowl in the middle taking up more than half of the flag.
Property (city): City Centre
Property (space): none
Property (planetary): none
Fleet (military): none
Fleet (civilian): Scouter (5), Miner (3), Clipper (1)
Resources:
Titanium: 500
Heavy metals: 500
Uranium: 250
Alloys: 250
Water: 500
Food: 500
Synthetics: 250
Waste: 0
Citizens: 200
Soldiers: 0
News:

I think I got everything. Please tell me if I missed something important!

Nerdsoft
offline
Nerdsoft
1,266 posts
Peasant

Oops. Didn't realise this was still running. Synthetics are just processed materials, while robots need Robotics and AI to make. I would recommend a Shipyard, while you research AI.
Rychus, yours is great. Make a move. Storage, farming, research... that kind of thing.

rychus
offline
rychus
1,282 posts
Farmer

Leader Name: Archene De'Night
Leader Bio (optional): I'll add one later
State Name: Chronic Caters
Affiliation: Socialist
Origin of Colony Ship: Chronic Caters
Flag: White back drop, golden bowl in the middle taking up more than half of the flag.
Property (city): City Centre
Property (space): none
Property (planetary): none
Fleet (military): none
Fleet (civilian): Scouter (5), Miner (3), Clipper (1)
Resources:
Titanium: 500
Heavy metals: 500
Uranium: 250
Alloys: 250
Water: 500
Food: 500
Synthetics: 250
Waste: 0
Citizens: 200
Soldiers: 0
News:

I'll search my current position for anything interesting.

(Do I choose my coords or do you?
Also is their a certain tech tree we follow?)

Showing 16-26 of 26