ForumsForum GamesThe Anarchy Wars

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loco5
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loco5
16,287 posts
Peasant

Background:

The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely.
More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states
Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.

Sheet:

Leader Name:
Age:
Gender:
Description:
Bio: optional
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Location: being specific helps
Locational Perk:
Population:10,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


Locational Perks
Russia: troops Immune to cold
Germany: Tech research quickened
France: Higher Morale
America: Cheaper research & soldiers
Britain: Better Aerial forces
China:2x population
Japan: better naval forces
Italy: Troops not affected by rugged terrain
Canada: Friendlier relations with other city states
Switzerland: Troops fight twice as hard on the defense

You can be in any country, but you'll need to develop your own perk for it, and i will judge it.

  • 414 Replies
loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


ah, ok, a mauser cartridge destroys a support beam in one hit and releases a random pocket of gas, got it.

no, that doesn't happen.

Darktroop07
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Darktroop07
3,592 posts
Shepherd

Mines weren't safe at all back then, plus the explosions could severely damage the infastructure of a mine.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


yes, but what you're proposing is a single bullet, hits a single strut that helps hold up a mine and hits a made up pocket of methane, which it doesn't.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed
Not the whole mine collapsing just the roof hell who would want to kill themselves.

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1490WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers
Allies: none
Enemies:
Resources: 112 000
Morale: Average
Events:Advance Training Course: 5 turns

I start building trenches around my city-state

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


again still, a single bullet is not gonna do that. you're not going to singlehandedly win the day, you made a stupid command decision, there is no magic that will make that go away


Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1490WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events:Advance Training Course: 4 turns, Trenches 3 turns

Alright.it's be 15k and 3 turns

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1490WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events:Advance Training Course: 4 turns, Trenches 3 turns

I send 2 humbler recons out to look for a small city-state to loot.

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:15,915
Workers: 5,300
Scientists: 5,760
Soldiers: 4,855
Soldier Types: 0 Militia, 4,845 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), 4 Pilot, 500 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Light Armor
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course, Airfield, Grenade Manufacturer
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 4 SdKfz. 221 (8mm armor, 1 Mg 08 turreted), 1 Fighter Biplane,
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:40,000
Morale:Good
Events: Artillery Manufacturer: 3 turns, 8 snipers. 1 turns

"No. We want to work with you, and the only way we can trust you, is if you trust us."

Like, the size of a large town, about 7k population

They call them selves the "New Peoples Republic of Germany" Obvious communist hints. Note, basically unless your were a communist, you weren't too popular among other nations, almost everyone who wasn't a commie hated commies


"What level of trust? Please clarify. What are you thinking of that will mutually benefit us?"

Oh. Never mind, then, since I'm not communistic. I send about 10 scouts over there on their borders to check out military and such.

I also create a training course that will train specialized heavy machine gunners and commandos. Also, what are the requirements for spec ops?
loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1490WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events:Advance Training Course: 3 turns, Trenches 2 turns


Alright, well, they head all around, there aren't any terribly small ones, but the ones to the south are slightly smaller then you.


oi, you should try to get more population

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:15,915
Workers: 5,300
Scientists: 5,760
Soldiers: 4,855
Soldier Types: 0 Militia, 4,838 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), 4 Pilot, 500 Scouts, 7 Snipers
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Light Armor
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course, Airfield, Grenade Manufacturer
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 4 SdKfz. 221 (8mm armor, 1 Mg 08 turreted), 1 Fighter Biplane,
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:40,000
Morale:Good
Events: Artillery Manufacturer: 3 turns, 8 snipers. 1 turns



"The kind that means you won't turn on us. We can trade, we can support each other, but you will work for us, and we will help you."



They have machinegunners, and APC's, i think i told you? or was it ninja

That's advanced training course, but not commandos


Spec ops need specialized training school.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1490WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events:Advance Training Course: 3 turns, Trenches 2 turns

I send a car to a small city-state to the south (without guns) to see if they want to be allies.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1490WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events:Advance Training Course: 3 turns, Trenches 2 turns


I'm talking about the theocracy who demands you convert

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1490WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events:Advance Training Course: 3 turns, Trenches 2 turns

Wait, what about them?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1490WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events:Advance Training Course: 3 turns, Trenches 2 turns

they're the one to the south, that you already scouted and sent people who never came back

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1490WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events:Advance Training Course: 3 turns, Trenches 2 turns

I send a car to the north to look for any other city-states.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1490WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events:Advance Training Course: 3 turns, Trenches 2 turns


To the north, is less of a city state, more a confederation of neighborhoods, labelled "The Free Texan Confederation"

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