2015 After recolinisation; the apocalypse has already occured, some 3000 years ago, earth has been recolinised and has reached almost exactly the same state. Save large pine-forests on America, marches on Australia and slightly advanced tech world-wide.
Nickel Inc, one of the most advanced lab's in Knucklebones (Read Texas) has long been working on making test-tube babies designed for combat.
After creating several successful clones, they create a mixed batch, programmed to have strong urges to eradicate all other clones in the batch. Releasing these and locking down the facility they leave. Planning to come back after the action has cooled down, supposedly being left with only the most effective clones.
Unfortunately some clones, break into the boiler room with the intention of blowing up the lab in a suicidal attempt to destroy the other clones. Many are killed by the resulting blast, but a good fifty survive, now no longer hemmed in by the now lab's walls. These hide in the city, having large shoot-outs in public places to the chagrin of the sheriff.
In this forum you play as one of these artificial-humans, but be wary, some clones have excelled to an elite level, and while the police will only detain you Nickel Inc soldiers will gladly cut you down. This is not a friendly world to be spawned into.
RULES: No auto hitting, killing, unlocking, traversing, ect. No cussing in english. Clones are limited to Saline City Knucklebones and are unable to leave. No flash-dancing.
NOTIFACATION: Due to the tyrannical nature of Vodafone I will only be able to post of Thursday to Monday each week.
Character sheet: Fill in the brackets with your clones details.
Name: (The name your clone gives himself) Notable features: (Most clones were formed as blond Caucasians in there late teens, but some my vary, having different skin,hair,eye colour or being albino or hetrochromatic. Inventory: (Pick a side-arm form the list below.) State: Healthy
Clones will start in the smouldering wreckage of the Nickel Inc's destroyed ware-house, armed with pistols kindly (stupidly) supplied by Nickel Inc. This is located on beginning of Row street
--Name: Axorez
---Notable features: Light blue eyes, brown hair color, whitish skin
---Inventory:
$280, Business Suit.
Book of matches.
---Weapons:
9/10-Benign Pistol. 10 Spare
6/6-Concord Forger. 1 Spare,
5/5-GreyRam shotgun. 10 Spare,
12/20-M'lock Automatic Handgun. 20 Spare.
8/8-Burbler Straight Bolt Rifle. 5 Spare.
---State: Healthy
The injured hit-men complain quietly as a nurse stops their bleeding, and piles them against a wall. You've collected their weapons, but If you carry any more you'll probably fall on your back like a turtle and not be able to get back up.
For the record they are:
1/4-Sawn-Off Olivand Sniper Rifle. 10 Spare.
3/20-Petrovna Sub-Machine Gun. 12 Spare.
Guitar String Garrot (Nylon)
Automatic Switch Blade
--Name: Axorez
---Notable features: Light blue eyes, brown hair color, whitish skin
---Inventory:
$280, Business Suit.
Book of matches.
---Weapons:
6/6-Concord Forger. 1 Spare,
3/20-Petrovna Sub-Machine Gun. 12 Spare.
5/5-GreyRam shotgun. 10 Spare,
12/20-M'lock Automatic Handgun. 20 Spare.
8/8-Burbler Straight Bolt Rifle. 5 Spare.
---State: Healthy
It is a police officer, looking slightly perturbed at the absence of a door.
When he sees you he asks "Is every thing okay? I thought I heard...well aren't you a walking armoury?"
--Name: Axorez
---Notable features: Light blue eyes, brown hair color, whitish skin
---Inventory:
$280, Business Suit.
Book of matches.
---Weapons:
6/6-Concord Forger. 1 Spare,
3/20-Petrovna Sub-Machine Gun. 12 Spare.
5/5-GreyRam shotgun. 10 Spare,
12/20-M'lock Automatic Handgun. 20 Spare.
8/8-Burbler Straight Bolt Rifle. 5 Spare.
---State: Healthy
"Very much walking armory...bordering on Mike Tevee."
He seems much less disturbed then he should be, and peeks around you into the building "May I come in?"
--Name: Axorez
---Notable features: Light blue eyes, brown hair color, whitish skin
---Inventory:
$280, Business Suit.
Book of matches.
---Weapons:
6/6-Concord Forger. 1 Spare,
3/20-Petrovna Sub-Machine Gun. 12 Spare.
5/5-GreyRam shotgun. 10 Spare,
12/20-M'lock Automatic Handgun. 20 Spare.
8/8-Burbler Straight Bolt Rifle. 5 Spare.
---State: Healthy
Once inside, the cop moves toward the pile of injured hitmen, and puts cuff on two of them. "That's all the cuffs I've got unfortunately. Me might just have to use bandages or something for the other guy."