ForumsGamesCTC2PP: Custom Castle Contest

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Ernie15
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Ernie15
13,351 posts
Bard

This is the official Crush the Castle 2 Players Pack contest. You've come to the right place.

You're probably wondering how this contest works. Basically, we (the three judges) give you a theme at the beginning of each round, and you, the contestant, build a castle that follows the theme in some way. Then, so we can count your castle as an entry, take the link to that castle and post it in this thread. If it isn't posted in this thread by the deadline (and the deadline will always be a specific date and time), we will not be able to count it as an entry for that round.

If you've never built a castle before, or you want to brush up on your building skills, check out this guide made by @Arm_Candy.

This is a weekly contest, so each round will last 5 days, with 2 days being designated for judging. Every week, the theme will change and a new round will begin. Pretty easy to grasp.

Oh, and the winner of each round receives a merit, a spot in the CTC2PP Hall of Fame, and a rare quest that can only be earned through winning (or judging) a level building contest:

http://quests.armorgames.com/website/5/media/icon/d06fa73d7b7eaa626941288fc59ce86a.png?v=1398292205
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RULES
Yes, there are rules. What did you expect?

Basic rules for this contest, written originally by @PrivatePapi for his old CTC contest:
1. Do not spam under any circumstance.
2. Only enter 1 castle for each category.
3. Do not ask either of us which category will be next.
4. Do not copy somebody else's castle if you do not have permission from him/her.
5. When entering for the contest, always submit your castle according to the current category.
6. Have fun!

And this section, written by @FishPreferred:
a) All entries must be playable and have at least 1 person in them. It seems obvious, but who knows?
b) Entries that are so overladen with stuff that they cause considerable lag will not be eligible. Considerable lag is herein defined as "a big freakin' pile of lag that renders an entry virtually unplayable without severely overheating my 3 year old computer".
c) Entries should be stable enough to last a full minute without collapsing, and should require at least one shot in order to be won. This applies to every part of the contest that doesn't explicitly state otherwise in its instructions.
d) Any entry which the judges deem to be inappropriate (in a lewd, indecent, or libellious sense) will be disqualified, and most likely deleted by the admin.

And lastly, a few additional notes added by yours truly:
- The only castles you are allowed to post in this thread are contest entries. If you link to more than one castle, only the most recent one will be treated as an official entry, unless otherwise specified.
- All entries must be built specifically for the contest and for the current theme. You can't submit castles that you entered in previous rounds, or anything that was built before the beginning of the current round.

Looks like a lot of rules, but it's all intuitive. You'll have no trouble following these guidelines.
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Optional: CODE
Some architects like to take things a step further and modify castle codes to do things that otherwise wouldn't be possible in the regular editor mode. This method will not give you a significant advantage over other contestants, but it may be of interest if you want to play around with the editor a bit. Code modification is not a requirement for this competition.

How to modify castle codes by @SSTG.

If you don't modify castle codes or have any plans to in the future, you can skip over this next part.

IMPORTANT NOTE FOR CODERS: If you decide to use code-modified elements in an entry, take caution, for, although code-editing can be useful for certain details, excessive use of code-modified elements in an entry could lead to a deduction of points from the entry.
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That's the contest in a nutshell. Just remember to check back every week for the results of each round, as well as the theme for the next round. I will post the theme for the first round after this post ends, so as not to confuse first-time submitters in the future.

And if you have any ideas for future themes, contact @CourtJester or myself or post your theme idea in the thread.

That certainly was a lot of words. Over 700 of them. It may seem like a lot to take in, but this contest is all about having fun, despite all these large blocks of text.

So get hyped, get building, and have fun with it!

Did I mention there's a merit prize to the winner of each round?

  • 1,474 Replies
CourtJester
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CourtJester
6,158 posts
Peasant

@DracoMaleficus @Arm_Candy @DrElmer @ObieOdie

The Lords have passed their Judgement and the votes have been tallied! Once again, ObieOdie has bested the group!

Congratulations ObieOdie!

1. Black Russian Castle by ObieOdie
2. Roseberry Castle by Arm_Candy
3. Knights of Sulphurica by DrElmer
4. BLACK WIDOW STRONGHOLD by DracoMaleficus

Now, we need to decide on the new theme for Round 6!

Comments made included:
- "I love the way DrElmer's castle crumbles away being eaten by acid". I had to throw 3 times to destroy it because otherwise the acid wouldn't pass on to the next element

- Everyone loved the realistic look of Arm_Candy's creation especially the detailed windows!

- "Realistic minimalist castle complete with drawbridge and moat! (ObieOdie)

Okay, comments welcome and we can start building!

Arm_Candy
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Arm_Candy
716 posts
Bard

I too vote for Draco's World Landmarks idea.

CourtJester
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CourtJester
6,158 posts
Peasant

Okay, @DracoMaleficus @Arm_Candy @DrElmer @ObieOdie, the Theme for Contest Round 5 will be World Landmarks. No special requirements, so, start your research! And, start building!

CourtJester
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CourtJester
6,158 posts
Peasant

Okay, just for your info. I got two Mods who rate the game but are not good at it. The other two are animals that prey on your creations. A 5th Judge that I use when I need, when it is close, is a former judge who usually determines the winner based strictly on the theme. Good luck my friends!

CourtJester
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CourtJester
6,158 posts
Peasant

Working on it @DracoMaleficus but, once again, I do vote sometimes when I don't think the judges understand! If only @Ernie15 would come back. As well I use @FishPreferred as a judge once in awhile but he seems to be busy as a Walmart greeter or something! ha ha ha I think the judging panel is fair and represents two different classes of players, so, I will go with their judgement for a bit. I hope you don't mind. Your last entry was not in time but I allowed it because, I liked it but, it didn't have that realistic castle look. Now, it your theme so, I assume you will make something awesome! Take a look at some of Theoprastus levels and improve on them!

DrElmer
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DrElmer
552 posts
Shepherd

Il Duomo di Firenze
I gave it a few minutes to fall over but it didn't want to.

CourtJester
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CourtJester
6,158 posts
Peasant

Holy crap, those two were awesome! @Arm_Candy and @ObieOdie and others got their work cut out!

I am using this text to promote others to get into the contest.

I want you to enter the castle contest. Here is the the thread. http://armorgames.com/community/thread/12210976/ctc2pp-custom-castle-contest/page/1 Go to the end and back up one to see the theme but read page 1 so we know what you need to do and what you can expect if you win the weekly contest. Also, review this thread to learn how to manipulate code in the game! http://armorgames.com/community/thread/7527664/guide-and-howto-modify-the-code-in-crush-the-castle-2-and-2-players-pack. You have some talent so, why not give it a try dude?

The links should work on their profiles!

BigJoeTheMighty
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BigJoeTheMighty
40 posts
Jester

http://armor.ag/23fLn The Colliseum

CourtJester
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CourtJester
6,158 posts
Peasant
Arm_Candy
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Arm_Candy
716 posts
Bard

More than enough time.

Big Ben's House

The entire House of Parliament would not fit on the screen. This is Big Ben's portion.

Do not even attempt this in Chrome.

CourtJester
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CourtJester
6,158 posts
Peasant

No, I just suggested it. Deadline still Wednesday as I see @ObieOdie is slacking off

ObieOdie
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ObieOdie
134 posts
Nomad

Sorry guys, I got busy - was building but it is 12:05 CDT so I am out! Gateway to India - google it! New computer and can't find stuff so, good luck!

CourtJester
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CourtJester
6,158 posts
Peasant

@DracoMaleficus - sorry but I have been crazy busy today and still waiting for one more vote because I have a tie. What we need to do right now is pick a new theme for Round 6 and I suggest "Hillside Dwellings" because we haven't really played with terrain. I will have the results before midnite CDT.

CourtJester
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CourtJester
6,158 posts
Peasant

The results for the Round 5 are now in! Historical Landmark and I can say the judges had a difficult time picking this one because 3 entries were very hard to choose from, the other was not considered!

Detailing was important and lag, although considered, was only a minor concern! They all loved knocking down these Masterpieces. The hardest to destroy was TheBigJoeTheMighty and maybe a bit too hard! Next hardest was Draco's entry because if you didn't hit the right spot, it did not fall - a keeper for the next series of CTC2PP!

And, the winners are:
https://c1.staticflickr.com/9/8789/18062546540_7eee93d473_z.jpg
https://c4.staticflickr.com/8/7746/17627663464_32c9483f2d_z.jpg

1. Il Duomo di Firenze by DrElmer
2. Big Ben's House by Arm_Candy
3. TERRORE DELLA TORRE 2 by DracoMaleficus
4. The Colliseum by BigJoeTheMighty

Congratulations DrElmer and all who participated. Now we gotta chose a theme for Round 6 before midnite CDT or I will do it myself!

CourtJester
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CourtJester
6,158 posts
Peasant

I think this will be fun but must add that it should be a type of medieval house and well, throw some goodie props in it! Ha ha, should be fun!

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