ForumsForum Games_ENTER COMMAND_ ('Script' RPG)

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lord0ftiki
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lord0ftiki
1,146 posts
Nomad

INTRO:

The bulky machine hunched in the corner of the arcade, collecting dust and making the occasional BEEP sound to remind the world of it's presence. Simple military font across the machines flank declares it to be Iustitia Ex Machina.
It consisted of two monitors, one small with blinking text:

_ENTER 1 COIN_

Across from the type-writer like keyboard lies a second monitor, this one remains dark, ominous.
On the day you decide to roll a single shining coin into that slot, the screen would flash with light and reveal it's terrible secrets.
That day could be today.

RULES:
Posts must be in the format set below-
[SIMPLE COMMAND HERE]
Please try to avoid literary techniques, describing words or the word 'the'.
If you wish to attack, by any means post [ATTACK (ENEMY NAME)].
If you wish to use a weapon, or something in he environment is included posts should look like this; [ATTACK RAT, CROWBAR] or [ATTACK THUG, DOORWAY].
Your first post should have the command 'ENTER GAME' in it.

Character sheet:

NAME: (Try for the sort of thing you'd see on old arcade high-score lists.)
HEALTH: 100
CLASS: ( A class from below-
SURVIVALIST- Tactical fighter, usually very good at running.
HUNTER- Used to tracking weaklings, running out of food won't be a problem.
ASSASSIN- Shadow enthusiast, a reliable blade tends to be his only ally.
BOUNCER- Large builded fist-fighter, tends to be a people person.)
INVENTORY:

  • 190 Replies
eliakith
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eliakith
2,419 posts
Blacksmith

NAME: Eliakith
HEALTH: 100
CLASS: ASSASSIN
INVENTORY: Automatic Switchblade, lump of coal.

[WALK, LOBBY]

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

NAME: Oracle
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag.

_Player finds-- Pine Cone, Charred Wood._

NAME: Tsuki Yuki
HEALTH: 100
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

_Encounter SEWER-EEL, SEWER_EEL deals 5 damage_

Second Monitor:
You hear splashing from the monitor, the image of a fat, poisonous green eel flashes before disappearing.

Name: JOTM
HEALTH: 100
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

_Player sights- DOOR, GRILLE._

Second Monitor:
You hear a click, followed by the rattling of a door handle.

NAME: Eliakith
HEALTH: 100
CLASS: ASSASSIN
INVENTORY: Automatic Switchblade, lump of coal.

_Command nonviable, encounter LOCKED_DOOR_

Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

NAME: Oracle
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag.

_Player take--Pine Cone, Charred Wood._

Voyage2
offline
Voyage2
650 posts
Nomad

NAME: Tsuki Yuki
HEALTH: 100
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

_/Attack,SEWER-EEL/[Combat_Knife]/-

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Name: JOTM
HEALTH: 100
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

[Activate memory]

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

NAME: Oracle
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag, pine cone, charred stick.

(Your post should be in brackets.)

_Successes, encounter WOLF_

Second Monitor:
The second monitor lights up suddenly, showing disembodied footage--
A man wearing faded jeans and a bomber jacket emerges from rapidly flowing water. He looks up squinting, the sound of a blade being sharpened plays, a voice says "We win." And the screen blacks out again.

NAME: Tsuki Yuki
HEALTH: 80
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

(Your post should be in brackets + This ain't no Java script, son.)

_SEWER_EEL takes 12 damage, SEWER_EEL life = 23. SEWER_EEL deals 5 damage_

Second Monitor:
The screen shows a young man in a red hood recoiling, followed by a splashing sound.

Name: JOTM
HEALTH: 100
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

_Player sights- DOOR, GRILLE._

Second Monitor:
You hear a click, followed by the rattling of a door handle.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

NAME: Oracle
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag, pine cone, charred stick.

[Player Stealthily attack wolf with Combat Knife.]

Voyage2
offline
Voyage2
650 posts
Nomad

NAME: Tsuki Yuki
HEALTH: 80
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

(( Oops, sorry. I don't have any knowledge in scripting. >_> ))

[INTERACT MAN]

(( If possible ? ))

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: JOTM
HEALTH: 100
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

_Player sights- DOOR, GRILLE._

[Fake unconsciousness]

Patrick2011
online
Patrick2011
12,319 posts
Templar

[ENTER GAME]

NAME: Patrick2011
HEALTH: 100
CLASS: Survivalist
INVENTORY:

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

NAME: Oracle
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag, pine cone, charred stick.

_You deal 21 damage, WOLF life = 3_

NAME: Tsuki Yuki
HEALTH: 80
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

_Command nonviable;illegal function;SEE'FliTsGiB_

Name: JOTM
HEALTH: 100
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

_Encounter MAN. MAN{ Wakey, wakey Rosey.)
commands available; SPEAK--_

NAME: Patrick2011
HEALTH: 100
CLASS: Survivalist
INVENTORY: Scalpel, health-food bar.

_Welcome Player. Player enter area CARPARK_

Talonwood
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Talonwood
536 posts
Nomad

[ENTER GAME]

NAME: Actin0
HEALTH: 100
CLASS: SURVIVALIST
INVENTORY:

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: JOTM
HEALTH: 100
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

[End faked unconsciousness, raise head, look to speaker, remain silent]

Voyage2
offline
Voyage2
650 posts
Nomad

NAME: Tsuki Yuki
HEALTH: 80
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

[Tsuki quickly rush upto the man's back, then attacking it with Commando Knife]

Seashark001
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Seashark001
613 posts
Nomad

enterGame Seashark001

NAME: Mitchell
HEALTH: 80
CLASS: Survivalist
INVENTORY: ?SYNTAX ERROR

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