ForumsForum GamesOperation Overlord: Alien Invasion RPG

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Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

So I've noticed a huge lack of RPGs with storylines. Or at least ones that unfold at a decent pace. So I've decided to make a two-parter (and possibly a subsequent sandbox sequel). But too much explaining, let's get to the story already!

Nearly 64 light years away from the Blue Planet is a mostly barren alien world, mostly inhabited by polymimetic crystalline formations, and the occasional fungus patch. The crystal itself is the future of human space technology, with it's self-replicative behavior. Unfortunately, the scientists that were studying the crystals were mimicked. With the jumpstart of having a living being in it's molecular memory, it began spawning a whole civilization. This attracted the attention of a race of ancient explorers, of whom we know little. But now, to harvest the crystal and put it to our own uses, we have to subdue the local fauna and transport them to processing plants. Sure, some naturalists had objections, but the war council made a tactical decision that they wouldn't complain after a few minutes in the cold vacuum of space.

12/4/AD2162/0630 Earth Time: Mankind is half an hour away from it's first interstellar invasion. You've got to gear up and get to your dropship. Outside the generation ship there are faint pops in the atmosphere, probably enemy fighters.

Character sheet:

Rank:
Name:
Type:
Age:
Gender: (only for officers and infantry)
Size: (height, weight, build, pick your type before you do this)
---------------
---------------
Conditions:
HP:
Vehicle:
Group:
Primary:
Secondary:
Sidearm:
Melee:
Augment:
Backpack:
--------------

Types: (basically race)

Officer: Human (male or female)
Rank: 2nd Lt.
HP: 60/60
Size: No specs
Weapons: A41 Carbine, B12 Shotgun, Colt M911, combat knife
Specialty: Access to vehicles, platoon-size groups
Description: A cushy, well-paid job well behind your assigned cannonfodder. Or if you've got nothing to lose, at the very front of the onslaught.

NCO: Human Augment
Rank: Corporal
HP: 75/75
Size: Larger than regular human, no real restrictions
Weapons: G60A SAW, 40mm rocket launcher, Razor Automatic pistol, KA-BAR
Specialty: Access to augments and mech suits, team-size groups
Description: NCOs are the liasons between the cannonfodder and the officers.

Warrant Officer: Human Augment
Rank: Warrant Officer
HP: 80/80
Size: Slightly larger than an NCO, consistently heavily built
Weapons: M20 Assault Rifle, 40mm Rocket launcher, Colt M911, Trench knife
Specialty: Access to heavy vehicles (e.g. tanks, fighters), mech suits, augments
Description: Highly trained and specialized soldier capable of a dynamic addition to any fighting force.

Infantry: Human (male or female)
Rank: Private
HP: 50/50
Size: They take 'em all shapes and sizes
Weapons: M20 Assault Rifle, P90C SMG, Colt M911, Combat Knife
Specialty: Access to careers such as medic, driver, gunner, or grunt.
Description: Cannonfodder.

Dreadnought: Genetic Augment
Rank: Specialist
HP: 200/200
Size: 7'0", 300pds, muscular
Weapons: 20mm Autocannon Rifle, UTS-15, WTS .50 BMG Pistol, Trench Knife XL
Specialty: Access to mech suits, augments, dual wield primary weapons
Description: Cannonfodder's meat shield

Vehicles: (aww yiss)

Mech suits: (all can be customized later on)

M88 Tarantula
HP: 250/250
Weapons: back-mounted .700 gatling, scaling hooks hooks

M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle

M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon, 20mm rocket pod

Tanks:

Guardian
HP: 5000/5000
Main weapon: 12-inch cannon
Turrets: 20mm autocannon, .700 gatling

Xenophon
HP: 1000/1000
Main weapon: 40mm anti-aircraft cannon
Turrets: 20mm autocannon
Hangar: 6 guard drones, 10 wasp drones

Aircraft:

Vesper
500/500
Type: Strikecraft
Weapons: 2 forward-facing 40mm AT cannons, 4 side-mounted 40mm hellfire rocket pods

Vulture
700/700
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns

APCs:

Rhino
HP: 800/800
Turret: Dual 20mm autocannon turret
Capacity: 4 mechs, 6 dreadnoughts or 12 soldiers

Cheetah
HP: 300/300
Turret: .700 gatling
Capacity: 2 mechs, 4 dreadnoughts, or 8 soldiers
-----------------------------------------------------------------

More weapons will be available later on, and if the players ask, more vehicles. Choose your loadout, and I'll set the rest up. Your rank is basically your level, and with level comes larger teams and access to better quality equipment and weapons. Want to increase your HP? Equipment does that. Augments also do that.

Word to the wise for wannabe officers, managing a large group can be as challenging as it is rewarding. You can get promoted to the point where you control several tanks, aircraft, or even ships! But managing those resources is time-consuming.

Your objective: Establish a foothold on the alien homeworld, and push to what seems to be their capitol. Expect heavy resistance.

  • 584 Replies
Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Wounded Leg, cracked ribcage, blast deafening.
HP: 140/145
Vehicle:
Group: N/A
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/80 rounds)
Secondary: 40mm rocket launcher (9/0 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/0 rounds)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

Oh ****, mea culpa. Bam, done.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 13
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 210/210
Vehicle: M90A3 Hoplite
HP: 250/375
Weapons: 40mm autocannon (50/182 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

I land.
Then i ask:
"Sir, any orders?"

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Rank: 1st Lt.
Name: Sean Deane
Type: Officer
Kill Count: 32
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
------------------------------------------------------------------------------------------------
Vehicle(s):
Rhino Alpha (Transport Alpha)(50/50)
HP: 650/800
Turret: Dual 20mm autocannon turret
Capacity: Alpha Squad

Rhino Bravo (transport Bravo)(50/50)
HP: 720/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Bravo Squad

Rhino Charlie (transport Charlie)(50/50)
HP: 700/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Charlie Squad

Sovereign:
HP: 1550/1600
Main Weapon: 120mm rail gun (99/1)
Turrets: .700 anti-personnel gatling (5000/1000, 2 40mm rocket pods (56/6/6)
Crew: Driver (Corporal Jameson 75/75), Gunner (Private Sanchez 50/50), Technician (Engineer Brown 25/25), Commander (1Lt. Deane 160/160)
------------------------------------------------------------------------------------------------
Platoon:
Squad Alpha: Fireteam Alpha (100 Sergeant Miller/75/140 Corporal "Tower&quot, Support Bravo (100 Sergeant Hanes/50/50), Scout alpha (100 Sergeant Johanson/75/75/75), medical alpha (100 Sergeant Gansen/50/45/50)

Squad Bravo: Fireteam Bravo (100 Sergeant Harper/50/50/50), Indirect Alpha (100 Sergeant Daniels/50/50), Indirect Bravo (100 Sergeant Gomez/50/50/50), Medical bravo (100 Sergeant Ramos/50/50/50)

Squad Charlie: Support Bravo (100 Sergeant Ackles/75/50/50), Medical Charlie (100 Sergeant Stephans/45/50/50), Bravo Scouts (100 Sergeant Padelacki/75/70/75), Transport Alpha/Bravo (75 Corporal Jameson/A50//B50/50)
------------------------------------------------------------------------------------------------
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)

Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 3 Officer MREs, 1 bottle of water, 2 power cubes, flashlight, 2 HE grenades
--------------------

"Operator get everybody out of Rhino Alpha and then see if you can flip it back over."

I mover over to the beasty and take a recording of it with a few pictures. "Command we have a nine footer ready for extraction and testing." I send on the intel as I call to command. I send the co-ordinance of our location.

"Everybody back in your Rhinos, as soon as we flip Alpha we'll head into the interior. Fireteams Alpha and Bravo start clearing the buildings near to us. Medics do what you can with Fireteam priority, engineers once the Rhino is flipped check its systems and get it running." I call out as I do my own diagnostic check on the tank.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 13
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 210/210
Vehicle: M90A3 Hoplite
HP: 250/375
Weapons: 40mm autocannon (50/182 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

"Roger."
I hover a few to get near the rhino, then try flipping it. Then i get out of the mech and get inside to take those inside outside.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Wounded Leg, cracked ribcage, blast deafening.
HP: 140/145
Vehicle:
Group: N/A
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/80 rounds)
Secondary: 40mm rocket launcher (9/0 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/0 rounds)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

I drag myself over to the group of men

trooper555able
offline
trooper555able
2,316 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Partial Alien Annexation, massive full-body trauma, 3rd degree burns, fracture skeleton, pulverized skull, massive concussions throughout, penetrating wound through neck
HP: 45/1000
Vehicle:
Group: N/A
Equipment: N/A
Primary: 360G SA (0/0)(Broken stock)
Secondary: N/A
Sidearm: N/A
Melee: Stun Baton
Augment: Alien Quadrate
Backpack: N/A

I look around the ship to take in its details and see if I can't find any alien equivalents to the human ships I've seen. I also look back in the direction of the gunfire.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: 1st Lt.
Name: Sean Deane
Type: Officer
Kill Count: 32
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
------------------------------------------------------------------------------------------------
Vehicle(s):
Rhino Alpha (Transport Alpha)(50/50)
HP: 650/800
Turret: Dual 20mm autocannon turret
Capacity: Alpha Squad

Rhino Bravo (transport Bravo)(50/50)
HP: 720/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Bravo Squad

Rhino Charlie (transport Charlie)(50/50)
HP: 700/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Charlie Squad

Sovereign:
HP: 1550/1600
Main Weapon: 120mm rail gun (99/1)
Turrets: .700 anti-personnel gatling (5000/1000, 2 40mm rocket pods (56/6/6)
Crew: Driver (Corporal Jameson 75/75), Gunner (Private Sanchez 50/50), Technician (Engineer Brown 25/25), Commander (1Lt. Deane 160/160)
------------------------------------------------------------------------------------------------
Platoon:
Squad Alpha: Fireteam Alpha (100 Sergeant Miller/75/140 Corporal "Tower&quot, Support Bravo (100 Sergeant Hanes/50/50), Scout alpha (100 Sergeant Johanson/75/75/75), medical alpha (100 Sergeant Gansen/50/45/50)

Squad Bravo: Fireteam Bravo (100 Sergeant Harper/50/50/50), Indirect Alpha (100 Sergeant Daniels/50/50), Indirect Bravo (100 Sergeant Gomez/50/50/50), Medical bravo (100 Sergeant Ramos/50/50/50)

Squad Charlie: Support Bravo (100 Sergeant Ackles/75/50/50), Medical Charlie (100 Sergeant Stephans/45/50/50), Bravo Scouts (100 Sergeant Padelacki/75/70/75), Transport Alpha/Bravo (75 Corporal Jameson/A50//B50/50)
------------------------------------------------------------------------------------------------
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)

Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 3 Officer MREs, 1 bottle of water, 2 power cubes, flashlight, 2 HE grenades
--------------------

"Commander, is the xeno alive, and what condition is the cadaver in?"

The men around you get back into their vehicles, and a medic is helping a downed infantryman.

The Sovereign is mostly untouched, except for some shrapnel and dirt. (the blast was pretty close)

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 13
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 210/210
Vehicle: M90A3 Hoplite
HP: 250/375
Weapons: 40mm autocannon (50/182 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

The **** Rhino weighs 62 metric tons. You'll need a heavier mech (which can be requisitioned and delivered if you're a valuable enough asset)
However, your mech can easily fit inside of it without you having to get out.

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Wounded Leg, cracked ribcage, blast deafening.
HP: 60/145
Vehicle:
Group: N/A
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/80 rounds)
Secondary: 40mm rocket launcher (9/0 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/0 rounds)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

A medic hurries over to you, and begins treating your wounds as soldiers around you get back to their APCs. The officer is making a report.

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Partial Alien Annexation, massive full-body trauma, 3rd degree burns, fracture skeleton, pulverized skull, massive concussions throughout, penetrating wound through neck
HP: 45/1000
Vehicle:
Group: N/A
Equipment: N/A
Primary: 360G SA (0/0)(Broken stock)
Secondary: N/A
Sidearm: N/A
Melee: Stun Baton
Augment: Alien Quadrate
Backpack: N/A

The ship on the inside is surprisingly spacious, with many pods for huge alien crystals.
http://startrekrenegades.com/images/indie/InnerChamber.jpg
From what you can tell there are no real similarities between the combat capabilities of this ship and human ships. The closest you can put it is that it's a transport of some kind.
You can see several aliens holding off several squads of human soldiers at around 150 meters out.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Wounded Leg, cracked ribcage, blast deafening.
HP: 60/145
Vehicle:
Group: N/A
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/80 rounds)
Secondary: 40mm rocket launcher (9/0 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/0 rounds)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

I thank the medic

trooper555able
offline
trooper555able
2,316 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Partial Alien Annexation, massive full-body trauma, 3rd degree burns, fracture skeleton, pulverized skull, massive concussions throughout, penetrating wound through neck
HP: 45/1000
Vehicle:
Group: N/A
Equipment: N/A
Primary: 360G SA (0/0)(Broken stock)
Secondary: N/A
Sidearm: N/A
Melee: Stun Baton
Augment: Alien Quadrate
Backpack: N/A

I don't say anything about the combatants. I comply with any orders the aliens give me.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Wounded Leg (bandaged), cracked ribcage (iced)
HP: 60/145
Vehicle:
Group: N/A
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/80 rounds)
Secondary: 40mm rocket launcher (9/0 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/0 rounds)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

He puts some ice on your ribcage and gives you a few painkillers. "Try not to move a lot, or twist." He says, getting up and walking away. Looks like everyone is trying to flip the Rhino back over.

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Half alien, healthy
HP: 1250/1250
Vehicle:
Group: N/A
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: Halfblood Araphan
Backpack: N/A

"Rest, brother." They put you in a tank,and it fills with a jell-o-like liquid. You feel your skin hardening and becoming more blue. The ship takes off, and you slip into a deep sleep.

You wake up to the pod opening. A soft, bluish light is coming in through the open ramp in the back. Your weapons are gone, and the alien from before is standing in front of the pod, waiting for you. There are no guards, and the ship looks empty.

trooper555able
offline
trooper555able
2,316 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Half alien, healthy
HP: 1250/1250
Vehicle:
Group: N/A
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: Halfblood Araphan
Backpack: N/A

I jump out and stretch. "Wow, whatever you guys did, it really helped me out. I appreciate it. Is it alright if I ask you a few questions?"

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 13
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 210/210
Vehicle: M90A3 Hoplite
HP: 250/375
Weapons: 40mm autocannon (50/182 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

"Can't flip it over, sir."
I go inside and take those outside instead.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Half alien, healthy
HP: 1250/1250
Vehicle:
Group: N/A
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: Halfblood Araphan
Backpack: N/A

"Soon enough, brother. Follow me." He turns and steps away. Outside you can hear the bustling of a settlement.

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 13
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 210/210
Vehicle: M90A3 Hoplite
HP: 250/375
Weapons: 40mm autocannon (50/182 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

Most people are unhurt, and you quickly evacuate the APC. The shelling of the village has stopped. Several of the buildings have been destroyed.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 13
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 210/210
Vehicle: M90A3 Hoplite
HP: 250/375
Weapons: 40mm autocannon (50/182 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

"What's next?" I ask the officer.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 13
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 210/210
Vehicle: M90A3 Hoplite
HP: 250/375
Weapons: 40mm autocannon (50/182 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

(Jack will be gone for the remainder of the weekend, so I'll move along his character)

Lieutenant Deane looks at you with his usual lofty airs. "We'll be moving in on the settlement as soon as our men are regrouped sufficiently. Get in position and make sure nobody sneaks up on us." He turns, and gets back in the tank, to do whatever it is officers do in tanks. You'd never figured it out.

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