This is a open world, free roam mage RPG where you choose a element and you would gain more spells as you level up. The spells wouldn't be based off stats they would just do as much damage as me or @Lowco1 (He is my co-host) thinks they would do.
Name:
Age:
Bio:
Alignment: (Chaotic evil, Neutral evil, Lawful evil, Chaotic neutral. True neutral, Lawful neutral, Chaotic good, Neutral good, Lawful good. someone with the death element cannot be lawful good though it can be other goods all neutrals and all evils. Someone with the life element cannot be chaotic evil though it can be other evils all neutrals and all goods)
Description: (hair color, eye color, height, build, etc, etc)
-------------------------------------------------------------------------------------------
HP: 50/50
MP: 50/50
Element: (Fire, Water, Earth, Air, Ice, Lightning, Death, Life, Metal, Poison, Light)
Spells:
-------------------------------------------------------------------------------------------
Stats: (Pool of 5)
Vitality: (Increases health)
Wisdom: (Increases mana)
-------------------------------------------------------------------------------------------
Edit: I have aded metal, poison and light. Also Lowco1 is no longer a co-host
Name: Alistair Foxwood
Age: 18
Bio: Alistair was an eight year old chap when he first harnessed the power of lightning. It was naturally during a storm, in his home on the outskirts of the city. He, since the age of six, had been learning about magic from an older woman who had meandered into town at his birth. She was something of a second mother, if you will. Regardless, at the age of eight, his village and the neighboring city was sacked by an enemy army that had declared war on Alistair's country a year ago. When four enemy soldiers taking advantage of the situation entered the old mentor's home, three of them were killed by the old woman. The third one had managed to gut her with an arrowhead. The last enemy soldier had intended on finishing her off when suddenly he fell to the ground in a state of literal shock, comparable to an extremely potent Taser. Alistair's world had fallen apart that night due to the actions of dishonorable soldiers. He made a promise that day that he would never become like them and that he would dedicate himself to good, just as his mentor had taught him to.
Alignment: Lawful Good.
Description: Dark brown hair, dark brown eyes, 6' 0'', lithe build.
-------------------------------------------------------------------------------------------
HP: 50/50
MP: 50/50
Element: Lightning
Spells:
Bolt [shoots a bolt of lightning]
Inventory:
$100
-------------------------------------------------------------------------------------------
Stats: (Pool of 5)
Vitality: 2
Wisdom: 3
-------------------------------------------------------------------------------------------
You are working to solve a case with a evil death wizard you are looking at some evidence when you get word that they found him and they need you to help stop him.
Name: Kvothe
Age: 43
Bio: Born and raised to the Neutral Temple, Kvothe has chosen the most difficult path, True Neutral. To complete his training he must travel the world and return tipping the balance neither way.
Alignment: True neutral
Description: Brown hair color, Green eye color, Six foot, Slight build
-------------------------------------------------------------------------------------------
HP: 60/60
MP: 75/75
Element: Earth
Spells:
Rock toss [creates a rock that gets thrown at the enemy]
Inventory:
Walking stick
$50
Backpack
Sleeping bag
Water bottle
5 days food
-------------------------------------------------------------------------------------------
Stats: (Pool of 5)
Vitality: 2
Wisdom: 3
-------------------------------------------------------------------------------------------
you head to the town when 2 mountain troops come out if a cave and attack you.
Name: Rhyos Santhos Age: 21 Bio: A wandering mage who's usually acts in his own interest. Alignment: Neutral evil Description: Tall, medium sized male with crimson hair and green eyes. ------------------------------------------------------------------------------------------- HP: 60/60 MP: 65/65 Element: Water Spells: Water bolt [Shoots a bolt of water at high speeds] ------------------------------------------------------------------------------------------- Stats: Vitality: 2 Wisdom: 3 ------------------------------------------------------------------------------------------- You are in a hideout in hawaii its a cove with a cave.
Name: Rhyos Santhos Age: 21 Bio: A wandering mage who's usually acts in his own interest. Alignment: Neutral evil Description: Tall, medium sized male with crimson hair and green eyes. ------------------------------------------------------------------------------------------- HP: 60/60 MP: 65/65 Element: Water Spells: Water bolt [Shoots a bolt of water at high speeds] ------------------------------------------------------------------------------------------- Stats: Vitality: 2 Wisdom: 3 ------------------------------------------------------------------------------------------- I look around the hideout to see anything of interest.
Name: James Warr Age: 31 Bio: A dark, cruel soul who loves causing pain. Alignment: chaotic evil Description: black hair, brown eyes, 5' 8", average build ------------------------------------------------------------------------------------------- HP: 60/60 MP: 65/65 Element: Death Spells: Death ball [launches a Death ball at the enemy] Raise zombie warrior [Creates a zombie with a shortsword, leather armor and a hide shield] ------------------------------------------------------------------------------------------- Stats: Vitality: 2 Wisdom: 3 -------------------------------------------------------------------------------------------
you summon a zombie but the life mage made vines that entangled you and the warrior.
Name: Kvothe Age: 43 Bio: Born and raised to the Neutral Temple, Kvothe has chosen the most difficult path, True Neutral. To complete his training he must travel the world and return tipping the balance neither way. Alignment: True neutral Description: Brown hair color, Green eye color, Six foot, Slight build ------------------------------------------------------------------------------------------- HP: 60/60 MP: 75/75 Element: Earth Spells: Rock toss [creates a rock that gets thrown at the enemy] Inventory: Walking stick $50 Backpack Sleeping bag Water bottle 5 days food ------------------------------------------------------------------------------------------- Stats: (Pool of 5) Vitality: 2 Wisdom: 3 -------------------------------------------------------------------------------------------
I jump backward and raise my cane while calling rocks to my side. "What do you want with me?" I ask as if this were a regular thing.
Name: Alistair Foxwood Age: 18 Bio: Alistair was an eight year old chap when he first harnessed the power of lightning. It was naturally during a storm, in his home on the outskirts of the city. He, since the age of six, had been learning about magic from an older woman who had meandered into town at his birth. She was something of a second mother, if you will. Regardless, at the age of eight, his village and the neighboring city was sacked by an enemy army that had declared war on Alistair's country a year ago. When four enemy soldiers taking advantage of the situation entered the old mentor's home, three of them were killed by the old woman. The third one had managed to gut her with an arrowhead. The last enemy soldier had intended on finishing her off when suddenly he fell to the ground in a state of literal shock, comparable to an extremely potent Taser. Alistair's world had fallen apart that night due to the actions of dishonorable soldiers. He made a promise that day that he would never become like them and that he would dedicate himself to good, just as his mentor had taught him to. Alignment: Lawful Good. Description: Dark brown hair, dark brown eyes, 6' 0'', lithe build. ------------------------------------------------------------------------------------------- HP: 50/50 MP: 50/50 Element: Lightning Spells: Bolt [shoots a bolt of lightning] Inventory: $100 ------------------------------------------------------------------------------------------- Stats: (Pool of 5) Vitality: 2 Wisdom: 3 -------------------------------------------------------------------------------------------
They? As in the town guard? I follow them to the death wizard.
Name: Rhyos Santhos Age: 21 Bio: A wandering mage who's usually acts in his own interest Alignment: Neutral evil Description: Tall, medium sized male with crimson hair and green eyes Hp: 60/60 MP: 65/65 Spells: Water bolt [Shoots a bolt of water at high speeds] Stats: Vitality: 2 Wisdom: 3
You found a green amulet. Then a huge ogre attacked.
Name: Kvothe Age: 43 Bio: Born and raised to the neutral temple, Kvothe has chosen the hardest path, True neutral. To complete his training he must travel the world, and return tipping the balance neither way. Alignment: True Neutral Description: Brown hair color, Green eye color, six foot, slight build HP: 60/60 MP: 75/75 Element: Earth Spells: Rock toss [Creates a rock that gets thrown at the enemy ] Solid shield [Makes a shield out of a huge rock] Inventory: Walking stick $50 Backpack Sleeping bag Water bottle 5 days food Stats: Vitality: 2 Wisdom: 3
The big one said," We will take you to my master, and you will go"! The smaller one grabbed a knife.
Name: Rhyos Santhos Age: 21 Bio: A wandering mage who's usually acts in his own interest Alignment: Neutral evil Description: Tall, medium sized male with crimson hair and green eyes Hp: 60/60 MP: 65/65 Spells: Water bolt [Shoots a bolt of water at high speeds] Stats: Vitality: 2 Wisdom: 3
I fire a water bolt at the ogre's head before running out of the hideout.
Name: Rhyos Santhos
Age: 21
Bio: A wandering mage who's usually acts in his own interest
Alignment: Neutral evil
Description: Tall, medium sized male with crimson hair and green eyes
Hp: 60/60
MP: 65/65
Spells:
Water bolt [Shoots a bolt of water at high speeds]
Stats:
Vitality: 2
Wisdom: 3
You found a green amulet. Then a huge ogre attacked.
Where did the ogre and the amulet come from? He's in a secret cave that no big creatures knows about.
Name: Kvothe
Age: 43
Bio: Born and raised to the neutral temple, Kvothe has chosen the hardest path, True neutral. To complete his training he must travel the world, and return tipping the balance neither way.
Alignment: True Neutral
Description: Brown hair color, Green eye color, six foot, slight build
HP: 60/60
MP: 75/75
Element: Earth
Spells:
Rock toss [Creates a rock that gets thrown at the enemy ]
Inventory:
Walking stick
$50
Backpack
Sleeping bag
Water bottle
5 days food
Stats:
Vitality: 2
Wisdom: 3
The big one said," We will take you to my master, and you will go"! The smaller one grabbed a knife.
first of all you gave out a random spell without a level up happening, second of all trolls can't talk in english very well, also they live in families of 2-3 they don't have masters. Finally trolls are aggressive creatures and even if they did have a master they would instantly attack not take them to the master.
Name: Rehn Bevs Age: 22 Bio: Still young in many's eyes, he can manipulate air a little. Being neutral, some wonders if he will be joining good or evil sometime. Alignment: True neutral Description: Bluish-white and short hair, Light blue eyes, average height, not sure what is build ------------------------------------------------------------------------------------------- HP: 50/50 MP: 50/50 Element: Air Spells: ------------------------------------------------------------------------------------------- Stats: (Pool of 5) Vitality: 1 Wisdom: 4 -------------------------------------------------------------------------------------------
(There goes my idea of a mage robot ) (Off topic, but are you continuing ultimate medieval)
are different things guys. Troops would more then likely be humans, trolls are trolls. So who am I against here?
first of all you gave out a random spell without a level up happening
If I can throw rocks then I can make them levitate, correct? So that means I can just pick them up and not throw them. Similar to drawing your gun or knife to threaten someone.
If I can throw rocks then I can make them levitate, correct? So that means I can just pick them up and not throw them. Similar to drawing your gun or knife to threaten someone.
I don't know what's the situation, but you should be able to say "throw it upwards with low power that it floats" lol jk