ForumsForum GamesSword and Ship: A Pirate RPG (Character Creation)

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nivlac724
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nivlac724
2,555 posts
Shepherd

Story:

In the 17th century. An evil zombie pirate named Captain Misthaven wants to get the heart of the seas a Pearl that can decide the fate of the seas. Its up to stop or help him by summoning spirits and using swords and guns before its too late.

Character Sheet:
Name:
Age:
Bio:
Desc (eye color. hair color, gender, build. height, etc, etc)
Race: (Zombie, Skeleton, Human
Alignment: (Good, Evil, Neutral)
---------------
Equipment:
Armor: (light or heavy)
Weapon 1:
Weapon 2:
Side Arm:
Inventory:
---------------
Crew:
Spirits:
---------------
HP: 50/50
DEF:
SPD:
M ATK:
R ATK:
XP: 0/10
LVL: 1
---------------
Skills:
----------
Ship:
Name:
Engine:
Hull:
Cannons:
Altar:
Perks:
---------------
Altar Info:
Spells:
Spirits:
---------------

You will be walked through making your character, if it looks complicated its not.

Combat System:

Ship Battles:

You will have a number of units to do the following:

-Board the opponents ship
-Man cannons
-Defend against enemy units boarding the ship
-Man the altar where you can send powerful spells at the opponent or summon spirits to fight for you, spirits cannot man cannons or altars.

Human/Zombie/Skeleton battles

there will be moves to choose from and you can use flavor text for additional effects.

Gameplay:

You will have a crew of people and a upgradable ship some things you can upgrade:

-Engine: Increases speed, speed makes it so it takes less rounds to get places each round there is a chance for a ambush so more speed = less rounds = less chance for a pirate ambush.

-Hull: Increases Defense, the enemys cannons will do less damage. It also increases health, which you should know what it does

-Cannons: increases number of people able to use cannons, increases power of cannons

-Altar: Increases number of people able to cast/summon spells/spirits, gives better spell/spirits.

Precise amount:

Engine:

T1

Speed:1

T2

Speed: 2

T3

Speed:3

T4

Speed:4

T5

Speed:5

T6

Speed:6

T7

Speed:7

T8

Speed:8

T9

Speed:9

T10

Speed:10

Hull

T1

Defense:1

HP: 150/150

T2

Defense:2

HP: 175/175

T3

Defense:3

HP: 200/200

T4

Defense:4

HP: 225/225

T5

Defense:5

HP: 250/250

T6

Defense:6

HP: 275/275

T7

Defense:7

HP: 300/300

T8

Defense:8

HP: 325/325

T9

Defense:9

HP: 350/350

T10

Defense:10

HP: 375/375

Cannons

T1

Damage: 10-20

POC: 1

T2

Damage: 15-25

POC: 2

T3

Damage: 20-30

POC: 3

T4

Damage: 25-35

POC: 4

T5

Damage: 30-40

POC: 5

T6

Damage: 35-45

POC: 6

T7

Damage: 40-50

POC: 7

T8

Damage: 45-55

POC: 8

T9

Damage: 50-60

POC: 9

T10

Damage: 55-65

POC: 10

Altar

T1

Access to T1 spells and spirits

POA: 1

T2

Access to T2 spells and spirits

POA: 2

T3

Access to T3 spells and spirits

POA: 3

T4

Access to T4 spells and spirits

POA: 4

T5

Access to T5 spells and spirits

POA: 5

T6

Access to T5 spells and T6 spirits

POA: 6

T7

Access to T5 spells and T7 spirits

POA: 7

T8

Access to T5 spells and T8 spirits

POA: 8

T9

Access to T5 spells and T9 spirits

POA: 9

T10

Access to T5 spells and T10 spirits

POA: 10

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