ForumsForum GamesElemental Adventure (RPG)

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Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

Interest check

Plot:
The World of Elements is once in peace. Once. Now it was in chaos. Monsters and evil magicians is everywhere. But... Where are they from? Why are they here?

In any case, the king of the world of Elements is trying to stop the chaos. Will you help? Are you up to the task?

---

CHARACTER CREATION AREA

In the game, there's no classes. You use stat points to create what your character excels at.

Character Sheet:

Name:
Age:
Bio:
---
Level: 1
EXP: 0/10
---
Stat Points: 50 to use(Gives 5 a level)
HP: 50/50 (5 each stat added)
Mana: 10/10 (5 each stat added)
Defense: (Decreases damage per hit)
Strength: (Increases melee damage, easier to break, push, and take objects and whatnot)
Agility: (Increases ranged damage, speed, and elasticity)
Intelligence: (Increases magic damage and effects)
---
Inventory:
Gold:
Equipment:
Weapons:
Perks:
Spells:

Weapons:
(Choose one combination)
Wooden Sword(5 Melee Dmg)+Wooden Shield(2 Def)
Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg)
Wooden Dagger(2x)(3 Melee Dmg, +2 Agility)
Wooden Staff(1 Melee Dmg, +2 Mana, +2 Intelligence

Spells:
(Choose one)
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
Thunder Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 shock)

---

Misc. Stuff

How to determine randomness
I will use Rolz to determine chances.
For %: If 5d20 gets lower or equal with %, it happens.
For random number: Roll 1d[gap] to see where it gets.

Effects
T1 is small, T2 is small, T3 is medium, T4 is high, T5 is top tier.
Burn
T1: Deals 2-5 damage over time.
T2: Deals 6-8 damage over time.
T3: Deals 10-14 damage over time.
T4: Deals 15-20 damage over time.
T5: Deals 30 damage over time.

Shock
T1: Enemy moves slower.
T2: Enemy moves way slower.
T3: Enemy may not move.
T4: Enemy may not move and can't do non-spell attacks.
T5: Enemy may not move or attack.

Freeze
T1: Deals 2 damage over time and enemy moves somewhat slower.
T2: Deals 5 damage over time and enemy moves slower.
T3: Deals 7 damage over time, enemy moves slower and have slower reaction time.
T4: Deals 12 damage over time, enemy moves way slower and have way slower reaction time.
T5: Deals 18 damage over time, enemy may not move and have way slower reaction time.

More will be added when more effects are revealed.

Shop types

Training Hall
Can:
-Buy stat points for 1000 gold
-Buy perks
-Buy Spells

Adventurer's Shop
Can:
-Buy Equipment
-Buy Items
-Buy Weapons

Blacksmith
Can:
-Enhance equipments
Enhance will improve your equipment's chosen stat(s) with a certain sucsess rate. Rate can be increased by 10 gold/1%
1 pts: 100% chance
2 pts: 85% chance
3 pts: 75% chance
4 pts: 60% chance
5 pts: 50% chance
6 pts: 35% chance
7 pts: 25% chance
8 pts: 15% chance
9 pts: 10% chance
10 pts: 5% chance
Enhancing cost: 150 gold+Rate increase

Market
-Buy or sell misc. items. You can buy some stuff to sell in another town for more or less gold!

Arena
You will battle against other persons.
Two types of arena:
-Tournament: Participate in a 32-person tournament.
Rewards:
Novice Tourney: 100 Gold, 10 EXP
Amateur Tourney: 150 Gold, 15 EXP
Veteran Tourney: 200 Gold, 20 EXP
Professional Tourney: 250 Gold, 25 EXP
Best of the Best Tourney: 300 Gold, 30 EXP, Predetermined Item(High rarity)

-Duel: Battle against another person unoffically, with a bet set by you.

  • 335 Replies
JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 0/10
---
Stat Points: 0/50
HP: 50/50 (5 each stat added)
Mana: 10/10 (5 each stat added)
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Wooden Sword(5 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

(I was wondering what happened)
I sit and watch to see who's winning.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 0/10
---
Stat Points: 0/50
HP: 50/50 (5 each stat added)
Mana: 10/10 (5 each stat added)
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Wooden Sword(5 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

It's stale for some minutes. The knight in the denser armour casts a thunderbolt, but is blocked by a rock shield. Then, the less armoured knight charges in, but is to be stopped as the other casts fire blasts from the ground. Raining rocks to counter, but is stopped by an ice barrier. It looks neverending, until a combination of thunder bolt and ice beam is unblocable. It deals so much damage the other goes KO. The crowd goes wild.
"And the victory goes to... Kylmone!" The crowd goes wilder. Both exit the arena.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 0/10
---
Stat Points: 0/50
HP: 50/50 (5 each stat added)
Mana: 10/10 (5 each stat added)
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Wooden Sword(5 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

"Wow... Heh... I wonder if they'll take an old palace guard... I'd need to train myself a little first, haven't done any of that since..." I leave the sentence hanging. I leave the arena and move outside the town walls looking for some beasts.

silver199
offline
silver199
1,036 posts
Nomad

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

I sit down and say "I've got time."

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 0/10
---
Stat Points: 0/50
HP: 50/50 (5 each stat added)
Mana: 10/10 (5 each stat added)
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Wooden Sword(5 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

Small Bear
HP: 75/75
Defense: 2

Turning evening, more beasts lurk. You decide to attack a unmatured bear.

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

"Okay."
They say that they're adventuring in a forest when they see a weird electric barrier blocking. So they absorbed it and you fell and fainted... They do fend the beasts off, in a tough battle. After that, they think what do they do with you. Thus, they just take you to this forest.

nivlac724
offline
nivlac724
2,555 posts
Shepherd

Name: Nivlac
Age: 22
Bio: A orphan trained by a warrior named Styell in the arts of stealth.
---
Level: 1
EXP: 5/10
---
Stat Points: 0 to use
HP: 75/75
Mana: 25/35
Defense: 0
Strength: 10
Agility: 25 (+4)
Intelligence: 5
---
Inventory:
Gold:
Equipment:
Weapons:
Wooden Dagger(2x)(3 Melee Dmg, +2 Agility)
Perks:
Spells:
Thunder Ball(10 Magic dmg, 5 mana cost, Small chance to shock)
---
Allies:
Styell
100/100 HP, Sword, Fire Ball
'

"I was looking at he training space", I say

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

(Do I now? Do I really? So I get no choice in this?)

silver199
offline
silver199
1,036 posts
Nomad

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)\

"Okay," i say "should i be leaving then?"

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Nivlac
Age: 22
Bio: A orphan trained by a warrior named Styell in the arts of stealth.
---
Level: 1
EXP: 5/10
---
Stat Points: 0 to use
HP: 75/75
Mana: 25/35
Defense: 0
Strength: 10
Agility: 25 (+4)
Intelligence: 5
---
Inventory:
Gold:
Equipment:
Weapons:
Wooden Dagger(2x)(3 Melee Dmg, +2 Agility)
Perks:
Spells:
Thunder Ball(10 Magic dmg, 5 mana cost, Small chance to shock)
---
Allies:
Styell
100/100 HP, Sword, Fire Ball

"..." He thinks. "Why would you though?"

(Do I now? Do I really? So I get no choice in this?)

(I have no idea on nighttime creatures... Dark elementals?)

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

"Your choice. As far as we know, you're fully fine!" She responds.

silver199
offline
silver199
1,036 posts
Nomad

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

"... question, did y'all pick up and arrows from the scene?" i ask as i gather my belongings.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

"Uh, no? They're wooden, no big deal."

silver199
offline
silver199
1,036 posts
Nomad

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

I look at him a moment, "Ok then, i don't believe i caught y'all's names..."

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

"Nor did we got yours." He replies.

silver199
offline
silver199
1,036 posts
Nomad

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

I think for a second "Calun, Calun Cain. and yours?"

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

"I'm Rilo." Says the man.
"I'm Ply." Says the girl.
"What's the purpose of this again..."

Showing 136-150 of 335