Sorry, digging around in decompiled code is quite difficult, I don't think I can find that.
I already found the new combining coeffs, just the suppressive changed, but it's not like someone will care.
I found that the exp needed now increase as WL^3.
I found out the new exp enraging formula, and is a flatout "if the wave is enraged for the 1st time multiply exp by 1+fury_skill".
But the unlocks are probably encoded in the companion string of every field, such as:
"eNqtV9tyozgQ/QL/A4UfLRskISTyts5lMlW5le2Z2aqtfWBi7PGOgx2wN5vamn..."
I have not time to look at how this thing is parsed an then get the unlocker field, I guess it's faster to unlock them by playing and then update the wiki:
It seems to require to complete levels again. I have only three non-haunting hextiles left but no new visuals, aside from V12, which I unlocked recently.
does peter think we're masochists? all of the new v-fields i've seen so far are fiendishly evil! and at 3414 it's gonna take a lot more than 13 lousy skill points to coerce me into actually trying to conquer these satan incarnate fields...
also, now that skill points are being given out like candy on Halloween, I'm kinda thinking that the magician's pouch should give more skill points. +30 was pretty lame even before, and now it just feels pathetic... maybe at least +60 or 70, yeah it cheapens the early game, but how many people actually care?