ForumsForum GamesA Free-For-All Fighting game(No name)

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Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

(This isn't a RP/RPG game, so no, no plot. RPing is still allowed)
(Based off of this)

Gameplay
-Players are in a wide battlefield.
-Battlefields randomize each battle.
-A battle ends when someone reaches 10 kills, or reached 25 turns.
-If you die, you must wait a turn to respawn.
-If you win a battle, 20 Coins are given.
-If max turn is reached, one with most kills wins. If it's a tie, then rewards are split.
-Each kill yields you 10 Coins.
-After every battle, a shop is open for 1-2 days. After that, another battle is initiated.

Ask any questions you want to.

Character Sheet

Codename: (What you want to be called)
Type: (Human, Robot, Alien, Animal, Living boxes/other items, etc)
Appearance: (How do you look. Pics optional, but preffered)
Fighting Style: (How do you fight)
Coins: 0 (Currency of game)
---
HP: 100/100
Energy: 10/10
---
Mastery Points: 5 Unused
Max HP: (+50 max HP a point)
Max Energy: (+5 max Energy a point)
HP Regeneration: (+5 each turn a point)
Energy Regeneration: (+1 each turn a point)
Speed: (Decides who goes first)
---
Skills: (Make two yourself, needs description, effect and energy cost)
---
Perk: (Make one yourself, needs description and effect)
---
Inventory: (Anything, be it armor, weapons, etc. I give the stats for this one. You may have 3)

Players

Battles History

Battle 1:
-Battlefield:
-Winner:

  • 3 Replies
daydreamer01
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daydreamer01
440 posts
Peasant

this looks like it could be cool

Crickster
offline
Crickster
1,795 posts
Blacksmith

Codename: Chris Fur
Type: Human
Appearance: https://www.tumblr.com/blog/chris-fur (the first one)
Fighting Style: I don't know
Coins: 0
---
HP: 100/100
Energy: 10/10
---
Max HP: 150 (3 points used)
Max Energy: 10 (2 points used)
HP Regeneration: 5 (1 point used)
Energy Regeneration: 2 (2 points)
Speed: 0
---
Skills: Rainbows - Heal 20 health. Brutal uppercup - 20 damage to person right in front of me.
---
Perk: extra points - +3 points at start
---
Inventory: sunglasses (etc), Keyblade (weapon) and rainbow factory uniform (armor)
(Is this hows it done)

danwar123
offline
danwar123
3,075 posts
Jester

Codename: Danwar
Type: Dragon
Appearance: 7'4,medium build,Blue eyes,Red scales with yellow scutes,Yellow membrane on wings,dark reddish metal armour,sheath on back for sword and (to a lesser extent) shield
Fighting Style: Well-Rounded
Coins: 0 (Currency of game)
---
HP: 200/200
Energy: 15/15
---
Mastery Points: 5 Unused
Max HP: 2
Max Energy: 1
HP Regeneration: 1
Energy Regeneration: 1
Speed: 0
---
Skills: Fire Breath - spits fire which can hit up to 3 meters away,25 fire dmg,sets target ablaze,3 energy.
Fly - can fly for up to 3 turns before landing,gets me out of range of melee strikes(unless i strike first) and reduces accuracy off ranged ones a bit.2 per turn
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Perk: Scales - 25% chance of any attack dealing 1/2 dmg (roll a 1d4 = 1 and if i get a 4 the dmg is halved)
---
Inventory: Dragon armour,Dragon sheild (has a picture of a red dragon on it), Dragon Sword

Seems cool.Sign.

DICE RESULTS
1 = 1d4
Showing 1-3 of 3