ForumsForum GamesThe Forumnauts and the Keymettic Arena || The End

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Gantic
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Gantic
11,891 posts
King

Welcome to the Keymettic Arena, brave Forumnauts. Please keep your wits about you. We are currently in the fourth stage of experiments. Things may still be a bit glitchy here, so please be careful or you may wind up [randomed] or worse. Please keep the following in mind:

1. This might be one of the stupidest forum games you will play.
2. You probably have no idea what is going on here.
3. Forum rules still apply here.
4. Please use OOC if you are not in-character. All Forumnaut games are RP-lite. You're playing a character but you're playing yourself.

I will be keeping watch from my laboratory and try to resolve any glitchy issues that may occur during this experiment, but I make no promises. If you do happen to die during this experiment, please make another post and you will automatically be revived. You will lose an attack during resurrection.

As a Keymettic Warrior, you have three stats: Key, Met, and Tic. Each of these three stats are important in their own way. You are also outfitted with equipment of your choice.

When signing up for this experiment, please roll 3d6 points to your Key, Met, and Tic and assign the rolls to whatever stat you wish. Please also choose your main hand (MH) and offhand (OH) equipment.

CHARACTER SHEET
Name: (Your Username)
Age: (optional)
Background: (optional)
-----
Hands:
Main:
Off:
Armor:
Head: nothing (0)
Torso: shirt (0)
Legs: pants (0)
-----
Base stats:
KEY:
MET:
TIC:

For default Knights:
Hands: 3d6+2 / +10
Main: Knight's Sword
Off: Knight's Shield
Armor: Knight's Armor +30
Head: Knight's Helmet
Torso: Knight's Body Armor
Legs: Knight's Leg Armor

For default Mods
Hands: 10d10
Main: Banhammer
Off: ---
Armor: Mod Aura +60
Head:
Torso: Mod Cape (neck)
Legs:

ARMORY
Your available equipment is as follows:
Axe of Rargh! - 1d12 (MH)
Clink Clank Sword - 3d4 (MH)
Parrying Dagger - 1d4 / +3 (OH) - Blocks certain attacks with a 4 roll.
Pew Pew Blaster - 2d6 (MH)
Plink Plank Sword - 1d6 (OH)
Plonk Plonk Shield - +5 (OH)
Really Big Shield - +20 (MH + OH) - Also defends one other person.
Wicked Ninja Blade - 3d4+2 (MH) - Please be careful with this! I'm pretty sure it's cursed.
Wicked Ninja Dagger - 1d4+2 (OH) - Please be careful with this! I'm pretty sure it's cursed.

Seasoned Forumnauts have access to better equipment.
ConsecuCount Cannon - 1+ (MH+OH)
Req: Successfully count to 100.
Special: Passive: Requires a minimum of three people to operate, the consecucount cannon gains 1 damage each successful attack and resets to 1 each 100th sequential successful attack on cooldown.

Redactive Shield - +8 (OH)
Req: Must have been redacted, deleted, descended, etc.
Special: Active: Cancels damage of next attack on self. Once per battle.

Ascendent Sword - 3d4 (MH)
Req: Must have been ascended, etc.
Special: Active: Doubles damage of next attack on selected target. Once per battle.

Golden Carrot Stick - 3d4+3 (MH)
Req: Gantickest Gantestant
Special: Passive: Double damage vs rabbity types.

Knight's Sword - 3d6+2 (MH)
Req: Knight
Special: Double damage vs. dragony types.

Knight's Shield - +10 (OH)
Req: Knight
Special: None.

Banhammer - 10d10 (MH+OH)
Req: Moderator
Special: Active: Banninate. Works on Users, Knights, and anything that isn't immune.

Mod Cape - +20 (Torso, neck)
Req: Moderator
Special: Passive: Negates damage of next attack on self after Banhammer special is used, except from anything that is immune to Banhammer special.
_____
Stage One??? | Stage Two | Stage Three

  • 1,025 Replies
Gantic
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Gantic
11,891 posts
King

Round will commence in one hour if StormWalker does not post before then.

Gantic
offline
Gantic
11,891 posts
King

R2D21999 attacks and misses.
StormWalker stands there.
Patrick2011 attacks and missses.
Jackson Warrigal 1d20=13 2d6=7+2 2d6=8+2
Jackson Warrigal attacks StormWalker again but she blocks again.
MattEmAngel misses as Jackson Warrigal dodges his attack.
Darkfire45 charges at jackson Warrigal who dodges into his attack.
Jackson Warrigal (22 HP) - injured

DICE RESULTS
13 = 1d20
7 = 2d6
8 = 2d6
Gantic
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Gantic
11,891 posts
King

"So this is how it will be," Jackson Warrigal says.
Jackson Warrigal 1d20=9 2d6=5+2 2d6=3+2
Jackson Warrigal tears Darkfire45 with his claws.
Darkfire45 is bleeding to death (-1 HP) - dying

BATTLE ORDER
Jackson Warrigal
R2D21999 - StormWalker
Patrick2011
Jackson Warrigal
red303
MattEmAngel

INCAPACITATED:
Darkfire45 (-1 HP)

ELSEWHERE:
JACKinbigletters
Loop_Stratos (2 HP)

INVENTORY
Gopher stone
Flash powder x4
Bottles of red fluid x2

Remaining turns
R2D21999 - StormWalker
Patrick2011
Jackson Warrigal
red303
MattEmAngel

Incapacitated:
Darkfire45 (-1 HP)

DICE RESULTS
9 = 1d20
5 = 2d6
3 = 2d6
StormWalker
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StormWalker
8,231 posts
Jester

Name: StormWalker
Age: Spaghetti, and no, I won't tell you why that's my age, Matt
Background: The last femalloid. Killed all the rest.
---
Hands
Main: Wicked Ninja Blade (3d4+2)
Off: Redactive Shield (+8) + Manacles
---
Armor
Head: nothing (0)
Torso: le shirt (0)
Legs: le pants (0)
---
Base
KEY: 11
MET: 15
TIC: 12

I try to chop off his hands.
3d4=10+2
1d20=16

[OOC: I might be a little slow, but when did we lose 2 bottles of red fluid? I sampled one, but did that count for using it?]

DICE RESULTS
10 = 3d4
16 = 1d20
R2D21999
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R2D21999
18,319 posts
Treasurer

Name: R2D21999
Age: 1999
Background: A robot who can bake poisonous cookies.
-----
Hands: 3d6+2 / +10
Main: Knight's Sword
Off: Knight's Shield, Manacles
Armor: Knight's Armor +30
Head: Knight's Helmet
Torso: Knight's Body Armor
Legs: Knight's Leg Armor
-----
Base stats:
KEY: 11
MET: 15
TIC: 12

As Storm goes for his hands I go for the legs.

1d20=4 3d6=10

DICE RESULTS
4 = 1d20
10 = 3d6
Patrick2011
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Patrick2011
12,319 posts
Treasurer

Name: Patrick2011
-----
Hands: 3d6+2 / +10
Main: Knight's Sword
Off: Knight's Shield
Armor: Knight's Armor +30
Head: Knight's Helmet
Torso: Knight's Body Armor
Legs: Knight's Leg Armor
-----
Base stats:
KEY: 9
MET: 13
TIC: 10

On my turn, I will attack.

1d20=16
3d6=14 +2

DICE RESULTS
16 = 1d20
14 = 3d6
Gantic
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Gantic
11,891 posts
King

(OOC: I made a mistake in the numbers the first time around with the bottles.)

R2D21999 attacks but misses.
StormWalker injures Jackson Warrigal in an attempt to cut off his hands.
Jackson Warrigal (4 HP) - critically injured
Patrick2011 shows no mercy to Jackson Warrigal.
Jackson Warrigal (-16 HP) - dead

Darkfire45 is bleeding to death (-2 HP).

ROSTER
(?? / ?? / ?? blk2860)
12 / 05 / 06 Darkfire45
17 / 10 / 11 JACKinbigletters
09 / 07 / 06 Loop_Stratos
12 / 17 / 07 MattEmAngel
09 / 13 / 10 Patrick2011
11 / 15 / 12 R2D21999
12 / 05 / 09 red303
11 / 15 / 12 StormWalker

INJURED
Loop_Stratos (2 HP)
Darkfire45 (-2 HP) - dying

INVENTORY
Gopher stone
Flash powder x4
Bottles of red fluid x2

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

(Anyone see loop online?)

StormWalker
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StormWalker
8,231 posts
Jester

Name: StormWalker
Age: Spaghetti, and no, I won't tell you why that's my age, Matt
Background: The last femalloid. Killed all the rest.
---
Hands
Main: Wicked Ninja Blade (3d4+2)
Off: Redactive Shield (+8) + Manacles
---
Armor
Head: nothing (0)
Torso: le shirt (0)
Legs: le pants (0)
---
Base
KEY: 11
MET: 15
TIC: 12

Ignoring all the dying people, I go to loot the enemy. And maybe cut his heart out.

Gantic
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Gantic
11,891 posts
King

As you remove the cloak, you reveal the face of a... jaguar???

Darkfire45 is bleeding to death. (-3 HP)

You find
a dingy cloak
leather vest (+5)
leather breeches (+5)
Jack War claws x2
a remote control?

ROSTER
(?? / ?? / ?? blk2860)
12 / 05 / 06 Darkfire45
17 / 10 / 11 JACKinbigletters
09 / 07 / 06 Loop_Stratos
12 / 17 / 07 MattEmAngel
09 / 13 / 10 Patrick2011
11 / 15 / 12 R2D21999
12 / 05 / 09 red303
11 / 15 / 12 StormWalker

INJURED
Loop_Stratos (2 HP)
Darkfire45 (-3 HP) - dying

INVENTORY
Gopher stone
Flash powder x4
Bottles of red fluid x2
Dingy cloak (head)
Leather vest (+5) (chest)
Leather breeches (+5) (legs)
Jack War claws x2 - 2d6+2 (MH/OH)
Remote control?

Chryosten
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Chryosten
17,384 posts
Herald

Name: Darkfire45
Age: 18
Background: Comes from the depths of the underworld to collect people's souls to play with for the sake of amusement.
-----
Hands:
Main: Ascendent Sword - 3d4
Off: Redactive Shield - +8
Armor:
Head: nothing (0)
Torso: shirt (0)
Legs: pants (0)
-----
Base stats:
KEY: 12
MET: 5
TIC: 6

I drink the bottle of red fluid and attempt to patch myself up with the cloak.

StormWalker
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StormWalker
8,231 posts
Jester

Name: StormWalker
Age: Spaghetti, and no, I won't tell you why that's my age, Matt
Background: The last femalloid. Killed all the rest.
---
Hands
Main: Wicked Ninja Blade (3d4+2)
Off: Redactive Shield (+8) + Manacles
---
Armor
Head: nothing (0)
Torso: Leather vest (+5)
Legs: Leather Breeches (+5)
---
Base
KEY: 11
MET: 15
TIC: 12

After much hesitation, I don the clothes of the enemy. I feel more protected now. Then I pick up the remote and point it at the arch. Maybe something fantastic will happen.
[OOC: Do the claws count as a hand slot?]

R2D21999
offline
R2D21999
18,319 posts
Treasurer

Name: R2D21999
Age: 1999
Background: A robot who can bake poisonous cookies.
-----
Hands: 3d6+2 / +10
Main: Knight's Sword
Off: Knight's Shield, Manacles
Armor: Knight's Armor +30
Head: Knight's Helmet
Torso: Knight's Body Armor
Legs: Knight's Leg Armor
-----
Base stats:
KEY: 11
MET: 15
TIC: 12

I look for flowers to put in my nose.

Gantic
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Gantic
11,891 posts
King

Darkfire45 roll a 1d20 < your MET for success for attempt at heal. If you fail, someone else has to help you with a bottle.

StormWalker picks up the remote and points it at the arch.

R2D21999 picks up some dandelions and sticks them up his nose.

(OOC: I put in the dice and slots for the weapons. Claws will take a hand slot.)

Chryosten
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Chryosten
17,384 posts
Herald

Name: Darkfire45
Age: 18
Background: Comes from the depths of the underworld to collect people's souls to play with for the sake of amusement.
-----
Hands:
Main: Ascendent Sword - 3d4
Off: Redactive Shield - +8
Armor:
Head: nothing (0)
Torso: shirt (0)
Legs: pants (0)
-----
Base stats:
KEY: 12
MET: 5
TIC: 6

Here goes my attempt to heal. 1d20=13

DICE RESULTS
13 = 1d20
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