Name:Ryu
Class:mage
Secondary
Bio: (might add some later)
------------------------------
Health: 60/60
Mana: 80/80
Status:
All Good (10% Combat Bonus)
Level: 1
XP: 0/20
------------------------------
Spells;
Fire ~ 7 Mana; Deal Wis + Fire based damage
Water ~ 6 Mana; Deal Wis + Water based damage
Thunder ~ 7 Mana; Deal Wis+ Electric based damage
Blizzard ~ 6 Mana; Deal Wis + Ice based damage
------------------------------
Strength: 1
Agility:
Charisma:
Luck: 2
Wisdom: 5
Intelligence: 3
------------------------------
Gold:
Equipment:
Armor:
Accessory:
Accessory 2:
------------------------------
Party:
Galius
Health:180/180
Mana: 50/50
Skarg
Health: 100/100
Mana: 20/20
Salph
Health: 60/60
Mana: 70/70
------------------------------
Name: Galius
Class: Paladin
Secondary:
------------------------------
Health: 180/180
Mana: 50/50
Status:
All Good (10% Combat Bonus)
Level: 1
XP: 0/20
------------------------------
Spells:
Minor Regen ~ 25 Mana; Heal Wis based amount of HP per turn, 3 turns
Minor Heal ~ 15 Mana; Heal Wis based damage
------------------------------
Strength: 3/10
Agility: 0/10
Charisma: 2/10
Luck: 3/10
Wisdom: 0/10
Intelligence: 3/10
------------------------------
Gold:
Equipment:
Armor:
Accessory:
Accessory 2:
------------------------------
Party:
Ryu
Health: 60/60
Mana: 80/80
Skarg
Health: 100/100
Mana: 20/20
Salph
Health: 60/60
Mana: 70/70
------------------------------
Name: Skarg
Class: Thief
Secondary: (This is empty, you'll figure it out later <3)
------------------------------
Health: 100/100
Mana: 20/20
Status:
All Good (10% Combat Bonus)
Level: 1
XP: 0/20
------------------------------
Abilities
Steal ~ 4 Mana; Steal Luck based Gold or Items
------------------------------
0/11.
Strength: 4/10
Agility: 4/10
Charisma: 0/10
Luck: 3/10
Wisdom: 0/10
Intelligence: 0/10
------------------------------
Gold:
Equipment:
Armor:
Accessory:
Accessory 2:
------------------------------
Party:
Ryu
Health: 60/60
Mana: 80/80
Galius
Health: 180/180
Mana: 50/50
Salph
Health: 60/60
Mana: 70/70
------------------------------
Name: Salph
Class: Healer
Secondary:
------------------------------
Health: 60/60
Mana: 70/70
Status:
All Good (10% Combat Bonus)
Level: 1
XP: 0/20
------------------------------
Spells:
Lesser Heal ~ 15 Mana; Heal Wis based damage
Regen ~ 40 Mana; Heal Heavy Int/Wis based health every turn, 5 turns
------------------------------
Strength: 1/10
Agility: 1/10
Charisma: 4/10
Luck: 1/10
Wisdom: 2/10
Intelligence: 2/10
------------------------------
Gold:
Equipment:
Armor:
Accessory:
Accessory 2:
------------------------------
Party:
Ryu
Health: 60/60
Mana: 80/80
Galius
Health: 180/180
Mana: 50/50
Skarg
Health: 100/100
Mana: 20/20
------------------------------
All right! Everyone is settled and ready to go.
Salph, and his three adventuring friends, are now old enough and have been training enough to enter the Dragons Mount. After many many days of climbing, Galius discovers a large Mine opening. The team of adventurers enter the tunnel, only to discover it is abandoned. After a few minutes, Skarg mentions they should turn back, and everyone agrees. Suddenly, the floor beneath the adventurers collapse!
The four adventurers land in what seems to be a waterway, with many tunnels leading in different directions and a large body of water flows around you. Skarg points to the roof, and a large body of jelly falls from the ceiling right in front of Salph!
(I used a random # gen for events, in case you want to know)
Floor 1
---------------------
Ooze
5000/5000
Strong: Physical Attacks
Weak: Magic/Specials
Quick tip: This game will work somewhat like Boss Fights, where each player will do something, deal damage to the boss, then the boss attacks. The person who does the best in the fight will receive the best loot, etc. Luck does not factor who gets the item, but how good the item is.