Folks
Somehow I have thought, that beating f3 haunting, all traits maxed but hatred (0!) wouldn't be a peace of cake but maybe some kind of tough meat - a little bit of chewing, and all will be fine...
To make a long story short: N O P E
But I told so many stories of success, why not share a story of a pure desaster...
It started so well, the map f3 gave a good setup for a manafarm - So I did a 1024spec managem, did some 1024c on it and it's amps. I ignored all the lag and had up to 78.000 monsters on screen, giving me 8min10sec for 28 in game seconds... 9x speed
As I played with manalock 7, it took some more time till I reached a manalevel I thought it could be enough. 1e39+
I thought it could be enough, but it wasn't... at least it wasn't even close...
Nevertheless, it took place around wave 500+ when my normal u-upgraded killgem was fully occupied with beacons and giants and my hitfarming g2 reached 1,227,606,848 hits (hitlevel 37), so I built my killgem. It was by far not as good as borthel's gem he had at n7 but it was not too bad, either:
Having e55 monsters around wave 550 brought first doubts of winning to my mind...
These doubts got bigger and grew to certainty when I reached wave 670 and I was not able to anger any wave anymore... The monsters already had e67 hp (hp=1e(wave/10) :O )
By this time, I've accepted the fate and sent all. When the wavestones passed by, I wondered more and more what hp got to my sight and I checked the xp-info field if I really had no hatred trait ( I hadn't! )...
The last shadow had e79 hp - but that was a rather low hp for this run...
The last spire showed me unbelievable e94 hp... and that was not the end:
Wave 999 - I froze a little just to see it - had giants.
Cosy giants.
Really cute!
Have a look:
And even that e97 beasts were not the worst. There was a specter with e98 hp...
Well, in the end, that run gave me 4.1e11 xp...
Greetings from The Shire
When someone wants to see the other monsters mentioned in the text - look here:
http://imgur.com/a/IyyXd#0
...but it takes a lot more know-how now than just dropping the address you find in the webpage source to use Flash Projector now (which is insanely less laggy than any browser version I've seen).
i wish there was a way you could give me a hint....
A g100 costs something like 2e31, you'll note that upgrading that 11 times is about e35 mana, the gem costs e39 (it's a super-gem with a much larger combine plan than 32).
Granted 100x more damage is only another 32 waves of creeps even without hatred, so optimizing your mana gathering operation is much more important.
I decided to revisit R6, hopeful that I would beat its endurance.
In looking at the HP calculator, I was off by one row, thinking that
the monsters were e70 (R7), when they were in fact e76. Oh how
a hopeful mind can go so wrong...
I then decided, "Screw it, let's see how far I can go!"
The lag reached 7 seconds per frame, enough to do some housework
I eventually ended up with this cute mana plantation:
Yep, ALL of the traps were the same grade
I had 9.1e42 mana with which to build the biggest and deadliest non-GES
kill fortress to date, 5e69 damage, grade 137(!).
I realized I could hit-farm my killgem while farming beacons without losing
much XP, so I ran with that idea.
Beacon crasher:
I combined those initial grade 125 beacon-support gems
because their target selection caused too much stutter-lag.
In the end the spawnlings eventually overran my killgem,
even with an adjuvant cyan gauntlet:
I eventually lost with 450 or so monsters on screen, final HP
inflated to e77.
I'm surprised I even gained that much XP on a 'bad' map like this!
I leveled from 27,323 to 27,948.