ForumsForum GamesTown of Salem forum game Discussion

15 7385
R2D21999
offline
R2D21999
18,319 posts
Treasurer

So I've just thought of this idea today. I've thought about having a forum game RPGIsh thing about Town of Salem. It's basically a game that's a mix of an RPG and a tournament.

For those who don't know, Town of Salem is kind of like a detective kind of game with three kinds of groups.

There's Town, which is a team trying to find the mafia, Serial Killers, Witches, etc. However, you don't know who anyone is, not even if they're on your team. So depending on your role, you could be killing the mayor for all you know and would never even know.

There's Mafia, which is also a team but unlike town, the mafia knows who is on their team. Mafia's goal is to kill off all the Townspeople and anyone else in their way.

And the final is neutral, which isn't a team. Neutral is basically a lone wolf kind of role where you have to kill or survive to win.

What the game is truly about is lying and deceiving each other in order to avoid being lynched or killed. Some people take the silent approach while others speak in order to get people lynched.

I have nothing set in stone yet and things are being planned, but I would like to know if anyone would be interested in it.

If there are any other questions or suggestions, ask me or suggest to me here.

  • 15 Replies
R2D21999
offline
R2D21999
18,319 posts
Treasurer

By way here are the roles:

Town:

Bodyguard: Town Protective: Sacrifice yourself to protect one person from death at night, killing their attacker.
Doctor: Town Protective: Heal one person each night, preventing them from dying.
Escort: Town Support: Distract someone each night.
Investigator: Town Investigative: Investigate someone for a clue to their role.
Jailor: Town Killing: Choose someone each day to jail for the night.
Lookout: Town Investigative: Watch someone at night to see who visits them.
Mayor: Town Support: Gain 3 votes when revealing as Mayor.
Medium: Town Support: Speak with the dead at night. Seance a live player once.
Retributionist: Town Support: Resurrect a Town member from the dead.
Sheriff: Town Investigative: Check one person each night for suspicious activity.
Spy: Town Investigative: Listen in on the Mafia at night, and see who they visit.
Transporter: Town Support: Choose two people to transport at night.
Veteran: Town Killing: Decide whether or not to be alert during the night, killing all your visitors.
Vigilante: Town Killing: Choose to take justice in your own hands and shoot someone.

Mafia:

Godfather: Mafia Killing Kill someone each night.
Blackmailer: Mafia Support: Choose one person each night to blackmail.
Consigliere: Mafia Support: Check one person for their exact role each night.
Consort: Mafia Support: Distract someone each night.
Disguiser: Mafia Deception: Choose a target to disguise yourself as.
Framer: Mafia Deception: Choose one person to frame each night.
Janitor: Mafia Deception: Choose a person to clean each night.
Mafioso: Mafia Killing: Carry out the Godfather's orders.

Neutral:

Amnesiac: Neutral Benign : Remember who you were by selecting a role from the graveyard.
Arsonist: Neutral Killing: Douse someone in gasoline or ignite all doused targets.
Executioner: Neutral Evil: Get your target lynched.
Jester: Neutral Evil: Trick the Town into voting against you.
Serial Killer: Neutral Killing: Kill someone each night.
Survivor: Neutral Benign: Put on a bulletproof vest at night, protecting yourself from attacks.
Witch: Neutral Evil: Control someone each night.
Werewolf: Neutral Killing: Go on a rampage every Full Moon, killing your target and all of their visitors.

nivlac724
offline
nivlac724
2,555 posts
Shepherd

I would be interested in this but there's a problem how would you tell people who they are? If you tell someone he's the werewolf everyone else can see your post and see he's the werewolf. Also if someone posts using there ability eveeyone will know they're that person.

Clancy12
offline
Clancy12
6,400 posts
Lord

I'm happy to join if you explain how it will work. You might want to remove some of the more complicated roles.

helpo1
offline
helpo1
3,778 posts
King

So, in fact, you want to make a Forum Mafia game? The bad part is that this forum doesn't have any kind of PMing, making it nearly impossible to play it here.

R2D21999
offline
R2D21999
18,319 posts
Treasurer

The thing with the PMing is that I can make a separate email for this and you can all just email me. Then I can give you your roles.

You might want to remove some of the more complicated roles.

Which roles would that be?

helpo1
offline
helpo1
3,778 posts
King

But what about:

  • communication between Mafia in night, Medium with the graveyard, Jailor with the Jailed and so on?
  • whispers (&Spy)? They'll lose their meaning as well, either with the Jester-playthrough or during the Trials.
  • talking when blackmailed?
R2D21999
offline
R2D21999
18,319 posts
Treasurer

communication between Mafia in night,

I'll give Mafia an email to a chat for specifically Mafia only. Something like Chatango where the text stays until it is deleted. However this is a problem with Spy as the mafia will see that someone is online, unless they're shown as anon. But even then they'll still know the presence of a spy.

Medium with the graveyard,

Same thing with the dead, I'll have a chat for the dead and I'll give Medium the chat.

Jailor with the Jailed and so on?

Same thing as above.

whispers

I just simply won't include them if I can't find anything to help me with those. There could be a private chat thing but the thing with that, is the spy has to somehow see them.

Of course I could make a chat with just me and the spy and give him what people are saying, but again, if it's a private chat I won't be able to see it.

Jester-playthrough

What do you mean by this? I've never heard of a Jester-playthrough.

talking when blackmailed?

Then you just don't talk. I could possibly get a mod to edit or delete the post as well if they do talk.

nivlac724
offline
nivlac724
2,555 posts
Shepherd

couldn't the dead just tell the medium who killed them?

StormWalker
offline
StormWalker
8,231 posts
Jester

This seems unnecessarily complicated, R2. .-.
but don't be clancy and email me with your personal email :^) boy oh boy the blackmail i could get up to with that

helpo1
offline
helpo1
3,778 posts
King

What do you mean by this? I've never heard of a Jester-playthrough.

Well, when you intentionally try to raise suspicion for whispering someone and pretend to not know about anything when people ask you about that, or you knowingly mess up your whisper. Something like this. It's called Jester/Exec-playthrough. It works better with Jester, because you have a big chance of being lynched, but it can work with an Exec, too.
R2D21999
offline
R2D21999
18,319 posts
Treasurer

couldn't the dead just tell the medium who killed them?

The dead don't know who killed them.

This seems unnecessarily complicated, R2.

Hey, I'm open to suggestions to make it more simple. It's just that without some kind of private messaging system on ArmorGames it's resulting me into doing this weird chat thing.

Well, when you intentionally try to raise suspicion for whispering someone and pretend to not know about anything when people ask you about that, or you knowingly mess up your whisper.

Well you can get yourself lynched by other means. I don't see why this specific way is important.

nivlac724
offline
nivlac724
2,555 posts
Shepherd

than what does the medium talk about with the dead?

R2D21999
offline
R2D21999
18,319 posts
Treasurer

Whatever the medium wants to talk about. Or they can just observe to see what the dead say.

R2D21999
offline
R2D21999
18,319 posts
Treasurer

I've actually decided to give up on this because as I think about it, this is really a dull idea for a forum game and should stay as an interactive detective/strategy game.

red303
offline
red303
7,572 posts
Shepherd

What if we all got together and played on the actual Town of Salem. I know we have conflicting time zones and all but it just seems a bit simpler than this. I dunno, just a thought.

Showing 1-15 of 15