I don't actually use flash, I use a program called GameEditor, but anyway...
this program doesn't have any set ragdoll or soft-body mechanics, and I was wondering if anyone new a way you could program a group of sprites to acts as segments of a peice of 'rope', wherin, pulling one end would effect the other, and it would maintain its length.
I have already managed to make a one-way rope, which was basically a bunch of sprites dancing the conga.