It's the distant future. Humans have traversed the nearby planets. On Jupiter, we found a unstable element called skilltonium. It's atomic structure changed to fit with any other element put in the nearby area, so it is highly valued. When we surfaced the first batch of skilltonium, it bonded with the dirt and iron, creating fiends, who were deformed and presummed brainless. But then it caught sight of the skilltonium, and consumed the first miners and the first batch. From then on, we've been in a war with these creatures, utilizing the skilltonium to bolster our own abilities.
The tech.
When earth's natural resources started to dwindle, we found a way to convert earth to data. We did so, and now earth contains portals in and out of this data world. Only things not created by the data can travel through these portals, because anything made of data dissipates into the portal itself, destroying it. Because everything on earth is data, anything is possible on it. As such, it became a "Hub world" of sorts, for humans to come back to, to relax, sell treasures found on other planets, and to socialize.
The planets.
Mercury - fiends traveled to this planet, overtaking the human population and enhancing their fire related abilities.
Venus - tamed by humans, but inhabited by fiends here and there, this world has become a new earth of sorts. Most human here dislike the data world of earth.
Mars - dubbed, "the discovery planet," tests of all sorts are done here by scientists, because it offers a wide variety of habitats. Fiends here have been tamed, and occasionally work with the scientists.
Jupiter - Battles rage day and night here. Fiends and miners do war continuously for the precious skilltonium. Only for the brave of heart or dumb of mind.
Saturn - only inhabited by fiends, due to the fact that the rings somehow block out portals. No one knows what happens here or beyond this point.
The skilltonium.
Skilltonium had an interesting effect on humans. It bonds with them, and changes their abilities, their skills, based on the personality of the bonded human. Small doses slightly enhance anything, but large doses tend to cause insanity, giantism, and rage. These behemoth humans are forced to leave earth. If they retain any brain function, they tend to become rulers of fiend clans.
The rules.
1. My game, my dice, my verdict. You are just the player. I use
Rollz.com for my dice.
2. Player versus player is allowed, assuming A) both players agree or B) you are In a fiend controlled zone.
3. Confused? Daunted? Ask me questions at pitmaster226(at)gmail.com
4. Have fun.
5. You ATTEMPT to do things. If you say "I cut the wire to get through" it will be read by me as "I ATTEMPT to cut the wire and go through if I suceed.
7. ALWAYS follow rule 6.
The signup.
Signup here, by following these steps.
1. Copy the Char sheet (below)
2. Paste char sheet.
3. Edit areas I tell you to edit.
4. Wait for me to respond.
5. Do what I tell you.
6. Give feedback on your revised char sheet.
7. Repeat steps 4 through 6.
The question and answers.
None.
The char sheet.
Name: (required)
Age: (13-any)
Bio: (Required)
Personality: (not required. Helpful.)
Class: (required. You must make something that implies your role. "Fighter" doesn't help me. "Ninja warrior of death and destruction" helps me.)
HP: 100/100
Skills: 0/10 Active: (you may choose some from the ideas thread, or you may wait for me to give you a list to choose from, or a mixture of both.) Passive: (read active.)
EXP: 0/10 Lvl 1
Location: Earth, Key card 0.
Shops: none (your shop names. May become a second (locked) thread.)
Inventory: (you may choose some items to start with. Nothing over powered.)
Equipment: (your equipped items. These are the only things that effect your stats.)
Currency: 0 (do I really need to explain?)
Hello, I'm (insert name here) and I'm signing up for Potentes Humanum
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
I ask him for directions to the training room. I guess everyone, or at least most, who comes here is going to do the same thing...
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
When you ask, a perky woman calls over from a room on your right, "Over here!" You walk over, as commanded, "Hai! I'm Zell, and he's Zain! We're brother and sister, and we run this small institution! You can train against AI 'players', AI 'fiends', or me for a tough challenge! My brother may be ready to fight soon, we just finished a tourney."
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
"Hmf. I'll take an AI 'player' thing to train with."
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
"Looking for anyone or any type in particular? Or do you just want me to throw a wild card at you?"
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
"Wild card i guess. I'm just burning time until the tournament ends and the next one starts." I say leisurely.
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
"Fair enough. Go through, I have a scenario set up."
You walk through the portal, into a wide open field. Bushes dot the land, but most are too short to be considered easy cover. Your opponent can be seen through your scope, jumping high and gliding for short times. There are several hilld and dishes not too far from you. One of the things you immediately see is a fissure, straight across the center of the field. What do you do?
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
I aim to somewhere a little bit lower than where he is while he's free-falling, and snipe.
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
You hit him for 14 dmg. He hits the ground hard, and takes another 6. He starts running, jumping, and glidin toward you in random fashions. You're still out in the open, and he's not too far from you. You: 100/100 AI: 80/100
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
I walk back, until he does a jump, then i aim at where he's falling, and fire Bullet burst, shooting a little lower every shot.
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
You get him with only one of the shots, for 1 dmg (failed die roll). As he nears you see that he has dual pistols. One has a much larger barrel then most pistols, and the other has what looks to be flamethrower mechanics. He'll be on you next turn. You: 100/100 AI: 79/100
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
That glorious moment when both you and the DM are online.
You miss (2nd failed die roll). He shoots a large chunk of material at you, but he hits a nearby bush, which immediately freezes.You: 100/100 AI: 79/100
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 100/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
I aim for one of it's legs. I then run away again.
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 84/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0
Sorry about that. I get a lot done, then I say to myself that I've gotten ahead and I can wait. It's a horrible habit, I'm trying to break it.
You hit for 9 dmg, but no damage is caused to motor function. He fires a lump at your feet, freezing them in place and dealing 6 dmg. You: 94/100 AI: 70/100
Name: Glitch
Age: 18
Bio: An odd man, he wants to start a job as a mercenary. He starts by trying to raise his key card. His past is known to none, even himself, for he once lost his memory in a small town before adulting. He wandered the town, with no idea of himself. Given an old rifle, he left for the forest and lived there.
Personality: Calm, Doesn't like risks.
Class: Long-Range Fire Support
HP: 84/100
Skill points: 10/10 Active:
Bullet burst (low, med, tri shot, 3)
Snipe (low, extreme, precise, 3)
Stealth strike (Med, melee, Heads for .5 turns of blind, 2) Passive:
Growing shadows (+ stage to atk when in darkness, 2)
EXP: 0/10 Lvl 1
Location: Earth, key card 0
Shops: none
Inventory: Lightweight Leather Armor, key card T1, lucky coin.
Equipment: Old rifle, Hunting knife.
Currency: 0