Is a game where four players will go to hunt treasure wherever there is. Since it's not story heavy, for all intents and purposes, there will only be one city. The players will go to journey through various places. As a player levels up, the class can be upgraded into paths.
I have made nothing as i don't even know if there's any players that will join.
I would start make stuff after at least two players join. I wish the players will be active.
This is a game where you could care less about the story(it's there for the sake of one), as such it's not an RPG. You will go through towers and fight (randomized by dice) enemies.
I will start creating it soon. Depending on how lazy i am it can take more than a day.
Thanks for the info. I will join this game when it is made. As to your question I think you should have it be where we start in the same place but it is our choice weather or not to make a team before we go into the area where we can start fighting monsters and exploring. We should also have the chance to make a team whenever more then one player is in the same area. That way at anytime we can make a team but we can also leave one so that our game isn't on hold just because someone goes inactive. Granted if someone wishes to wait for an inactive teammate and not just quit the team or make a new team out of the active teammates that is up to them.