Name: Jegan
Description (Pic Page 1): 1.8 meters in height, and with the back thruster removed. Wears a cape for looks outside of combat.
Bio: It was once a wearable armor set. It then was given an orderable AI. Shortly before the creator passed away, it was given an advanced AI. It's made to act as much as human as possible. It then was set free with quite a lot of knowledge.
Class: Mechanical
Subclass or battle style: General-Purpose
Exp: 8/10 lvl 1
Libra sheet:
10/10 SP, 0 UP, 0 MP
Normal Shot(Med, Med, 2)
Snipe(High, long, 4)
Quick Attack(Low, Melee, Sprintable, 1)
Combo(Med, Melee, X2 (x3 10%), 3)
HP: 22/50
Inventory: Five health potions, portable healer, Passage privileges (none), old canister grenade, 350 gold,
Equipped inventory: Hardened Laser Dagger, basic Light shield, old Beam Rifle, 3-slot hand grenade holster(1/3), Middle weight class mech.
Bonuses and countdowns: +2 armor, +2 speed, +1 attack, T1 block
Sorry, it's hard to keep track of the new bar.
You deal 10 damage before Codeth casts Nova of Light, dealing 17 dmg.
Codeth: 46/60 melee
Name:Zexed
Description or pic:5'10" slightly slim, white hair, purple eyes, typically wears leather armor with steel plates embedded on important areas(I.e. The chest, upper arms, forearms, and shins), and carries a shortsword in right hand.
Class: Swordsman
Subclass or battle style: Speed Demon
Bonds: Nale (acquaintance)
Exp: 0/20 lvl 2
Libra sheet:
10/10 SP, 0 UP, 0 MP
Speed boost (N/A, self, + to speed for 3 turns, 3)
After Image (N/A, self, Evade, 3)
Quick Slash (low, melee, 1)
Blade fury (low, melee, repeat X2 (3 15%), 3)
HP: 44/60
Inventory: 1x basic potion, portable healer, Passage privileges (none), 1 encrypted knowledge nugget, small bit of glowing silver, 100 gold, Map of eastern Mechcity.
Equipped inventory: Rusty sword, old enhanced leather armor
Bonuses and countdowns: +1 to speed, +3 to movement. POTIONS: 1.5 turns (entire battle) +3 to total DMG/hit (entire battle)
You completely obliterate it with the power of the potion coursing through your veins. Gain fires off sword beams at a platinum elemental, while Sui and Thal destroy a silver elemental. The battle is too loud for them to hear you. The elementals all begin to converge on Gain, moving into short range, and they all fire bits of their own element at Sui before they do. You all have two turns next turn.
Copper elememtals: 20/20 20/20
Silver elementals: 30/30
Gold elementals: 40/40 40/40 40/40 40/40
Platinum elementals: 50/50 36/50
Gain: 60/60
Sui: 12/60
Thal: 70/70
Name: Keket Vix
Description:
Her hands and feat can turn into white fox paws and the tip of her tail is red.
Bio: Keket's father was guard for a king. Her mom was an assassin that worked for the spymaster of the same king. Keket has learned things from both of her parents. She wishes to use her skills and her family's connections to go on adventures.
Class: Animalistic
Subclass or battle style: Poison shredder
Exp: 8/10 lvl 1
Libra sheet:
10/10 SP, 0 UP, 0 MP
Stoneskin (N/A, self, +defense 3 turns, 3)
Poisoned tips (Med, melee, psn T1, 3)
Cross swipe (low, short, x2, 2)
Lacerate (N/A, melee, bleed T1, psn T1, 2)
HP: 50/50
Inventory: Paper detailing inscribed old coin and location where it was found, 3200 gold, 10x basic potion, portable healer, Passage privileges (none).
Equipped inventory: none.
Bonuses and countdowns: none
"I don't think there are moves that are for both classes. But what would you suggest I learn from the tutor? I thought I had a good mix of ranges, but I was wondering if there was some kind of support skill I should add."
Name: Beatrice
Description or pic: 5 feet tall, lean build, long black hair, Black full-cover Cloak.
Class: Spellcaster
Subclass or battle style: Manipulator, Mentalist.
Exp: 0/10 lvl 1
Libra sheet:
10/10 SP, 0 UP, 0 MP
Inspire Fear: (Low, Short, AOE (Full), Paralyze T1, 4)
Hell Fire: (High, Medium, Burn T1, Fire, 4)
Insanity: (N/A, Long, Berserk, 2)
HP: 50/50
Inventory: 1x basic potion, portable healer, Passage privileges (none).
Equipped inventory: Old Sol Infused Staff, Lightweight Cloak.
Bonuses and countdowns: +1 speed
You did a good job, where do you want to start?