ForumsForum GamesArmor Games Skyscraper

1018 231984
liberonscien
offline
liberonscien
10 posts
Nomad

Simple! Easy! The rules are simple – if you had a skyscraper floor, what would you put in it? Why would it be special? Etc! 1st person does Floor 1, next Floor 2, and so on!

Post your posts like this:

Floor #

This floor is home to bla bla bla. Why? Because yadda yadda yadda yadda yadda. Also, it has yabber yabber yabber yabber yabber. It also has yeah yeah yeah in it. Nah nah nah.

Floor 1

This floor looks like an ordinary hotel lobby by day. At night the laws of physics become rather malleable.

  • 1,018 Replies
BalkanRenegades
offline
BalkanRenegades
824 posts
Treasurer

Floor 839

This is Different Dimensions floor. Best warriors gather around here, have a little rest from fights and drink some of our finest milkshakes. Cheers!

Last4Skull
offline
Last4Skull
2,265 posts
King

@Saiyoku reminds me of a movie

Floor 840

Paper floor everything in it is made of paper, even you turn into a paper version when you enter it Sadly.. Fire start rapidly here and it's better for you to don't use water

Ramit12
offline
Ramit12
2,966 posts
Baron

Floor 841

This floor have fires burning everywhere. It also turns you to ice. There's a exit in the other side. Enjoy trying to reach the exit before you melt.

Saiyoku
offline
Saiyoku
1,954 posts
Bard

Floor 842
This floor is a timeless paradise. When you enter this room, time stops outside. You can do anything you want, sleep as much as you'd like... But beware, you may get lost in your vices.

Ramit12
offline
Ramit12
2,966 posts
Baron

Floor 843

If you enter this floor, you have to solve all impossible questions no one had ever got it right. If you get 1 wrong or more you'll get sent back to Floor 1.

Chryosten
offline
Chryosten
17,384 posts
Herald

Floor 844

This floor is filled with poisonous mushrooms which explodes into poisonous spores when stepped upon. However, they are all invisible and self regenerates after a while. To make it worse, you must go through this floor to enter the next one. An antidote is available for those who manage to reach the end whilst still poisoned.

Doombreed
offline
Doombreed
7,022 posts
Templar

Floor 845

This Floor acts as one of Hell's bureaus. The reception demon is positioned at the front desk, answering questions any soul may have about the procedure, directing souls to the various demonic officials in the floor and even having the power to call security if need be. Demonic Security are a bunch of demons with an uncanny resemblance to reapers, who can sweep in to take care of problems.

At the reception desk one may also find info on some of the numerous Hell vacation packages, including renting a manor overlooking the river Styx for example.

mamibo
offline
mamibo
686 posts
Scribe

Floor 846

This place is a concentration camp from the times of WW2.

Approximately 75% more hellish than the previous floor.

Saiyoku
offline
Saiyoku
1,954 posts
Bard

@mamibo Great.

Floor 847
On this floor there are a hundred Rick Astleys dancing and singing Never Gonna Give You Up...at the same time. It's a nightmare- but definitely not as hellish as WW2.

Ramit12
offline
Ramit12
2,966 posts
Baron

Floor 849

This floor have darkness around you, you'll need a flashlight to go across the dark. Don't walk too fast or too slow, or you'll get suffocated from the darkness. Once you get past the dark, it will show the 1st of the 4th symbols: A Half Circle with a Slash on it.

mamibo
offline
mamibo
686 posts
Scribe

Floor 850

Things heartbreakingly beautiful are staked in this floor. Old Dead Can Dance albums on vynil are playing from what seems to be an adjacent room to make it quiet and mysterious. In fact, there is a blind sitar player and singer immitating this effect, - he sits next to a large half-destroyed Shiva statue. There are old scrolls lying here and there.
There is also a mute oriental spear master, drinking green tea and watching the permanent snow blizzard outside the windows.
You can advance safely to the next floor, but to learn the second of the four signs you have to challenge him to a fair fight and win.
Then, the mute man shows you his tongue, upon which the symbol is drawn.
It is a crescent moon with a nose and a small dot for an eye.

HahiHa
offline
HahiHa
8,259 posts
Regent

Floor 851

This floor is white. It is just that. White with no contrast whatsoever, only a kind of pervasive lighting that seems to illuminate everything evenly. What is worse, you cannot even see yourself, only feel the walls with your outstretched arms before bumping into them. Oh yes, there are walls. There is a whole labyrinth of hallways and offices on that floor, with many a dead end. You just can't see anything, just white. No symbol can be found on that floor, but getting out alive back to the previous floor or up to the next one is already quite a feat.

mamibo
offline
mamibo
686 posts
Scribe

Floor 852

This floor has an RPG vendor who sells magical items. Among many enchanted swords and rings, hide helmets and wizard hoods there is one odd item that costs a lot. It is a piece of orange glass (in fact a magical garnet) that alows you to see clearly (through it) in Floor 852.
Using this tool, the symbol can be found. It is painted in green on a moss-covered brick wall (that you otherwise would see as pure whiteness and a tangible obstacle). The symbol looks like this: ф

The vendor also has a cool ring of heat and frost resist. I bought it, only 600 gold!

Chryosten
offline
Chryosten
17,384 posts
Herald

Floor 853

This floor contains a large lake with an octagonal arena in the middle of it. A cloaked man with a cone hat sits meditating with a lamppost standing near him. Those who challenge the man are allowed to use any weapons they please whereas the man will only fight with the lamppost. Many have challenged this man but all have lost. After all, this man is a Master of Arms who's purposely handicapped himself in search of a real challenge.

Ramit12
offline
Ramit12
2,966 posts
Baron

Floor 854

This floor has a metal plate held by screws. The hard part is finding a screwdriver on this floor, oh wait a minute, you can't. Have you wondered why theres a sledgehammer on the elevator, because it's used to break the wall with peepholes to get a screwdriver from there. Once you got a screwdriver, unscrew the metal plate and it will show the last of the four symbols: two squiggly lines that intersect.

Showing 826-840 of 1018