Simple! Easy! The rules are simple – if you had a skyscraper floor, what would you put in it? Why would it be special? Etc! 1st person does Floor 1, next Floor 2, and so on!
Post your posts like this:
Floor #
This floor is home to bla bla bla. Why? Because yadda yadda yadda yadda yadda. Also, it has yabber yabber yabber yabber yabber. It also has yeah yeah yeah in it. Nah nah nah.
Floor 1
This floor looks like an ordinary hotel lobby by day. At night the laws of physics become rather malleable.
Floor 934
This floor hosts a perpetual rock-paper-scissors tournament. Bludgeon people with rock, cut them with razor-sharp paper or stab them with scissors.
Floor 936
This floor equals the Abyss, Depths, and Hell levels in Dungeon Crawl Stone Soup. Enjoy the nightmares! Efreets, big and small abominations, really ugly things, lurking horrors...thrashing horrors. You'll also meet hell demons, tentacled monstrosities, titans, dragons and all kinds of giants...Beware, at the end of this floor you will have to face all the rune bosses. What runes..? We'll, you're gonna see.
On this floor we have a small dimly-lit room with rows of seats lining the walls and a coffee table piled with old issues of Family Circles magazines. The air is stagnant, as though disturbed for the first time in centuries, and faded yellow posters of smiling faces adorn the walls. Silent, motionless, forms are sprawled upon each seat, no longer phased by the 5 worst hits of '90s pop music playing in an endless loop from distant speakers; nothing but skeletons now, the poor devils. A lone figure sits upright behind the cloudy, dust-laden teller's window, silhouetted by the lone source of light in what appears to be a secretarial office. A card bearing the number 3 hangs from a placard by the window.
Were you to go through the nearby door, you would find a dummy propped up in the secretary's office, carefully positioned in front of the dim light. An elevator key hangs from the empty dental chair in the next room.
This floor contains a collection of cars which also happens to be sentient and constantly trying to run you over. The only way to defeat one is to take control of the car itself.
Floor 939
This is a chaotic floor of crazy weather and only the toughest shall survive the exposure! Are you ready to handle one after another, maybe even, all the weathers at the same time? If you don't die of a meteor shower...a fever will most likely end you later!
Floor 940
This floor recreates the Deep Sleep Series with you being the protagonist but it was made in way that it will be impossible for you to actually get out of the dream.
This floor contains the House of Escher. The elevator doors open onto an upright stairwell that doubles as a sideways stairwell leading diagonally up to an inverted landing supported by inside-out columns. An arched doorway leads to another stairwell that branches off another stairwell on the ceiling where a ramp leads up to a spiral staircase running East-West inside, or possibly in front of, a large vaulted atrium before butting up against a sideways escalator rising perpendicularly to the upside-down ceiling that acts as the landing for the elevator to the next floor. Chandeliers protrude from various walls, furniture stands on the ceiling, but make no mistake; gravity will only pull you down.
Floor 943
This floor's entrance is designed to look like a portal. And the floor itself is designed to look exactly like floor 1 to hopefully make you think you got sent to the beginning and ragequit
This floor contains the very peak of Mount Everest. If you're not prepared, you will die in a matter of minutes as the weather is unforgiving here. Not to mention the lack of oxygen up here so don't forget to pack warm clothes and bring plenty of oxygen tanks.