ForumsThe TavernThe Zombie Survival Club! (basic rules on page 144)

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thoadthetoad
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thoadthetoad
5,642 posts
Peasant

This is a completely serious club, people who make a decent enough plan will be able to comment and review other plans. Here is some zombie info.

run/walk: they walk

scream/groan: they groan

day/night: All da time babey!

what they attack: EVERYTHING THEY HEAR, OR THAT MOVES!

survivors: very very little, like near 100-1000 people on EARTH

guns: This is real time, being your neighboorhood and everything, you have all the resources you have in your house.

cure: there is none.

where to go: so long as you have a plan to get their, go for it.

how much you can carry: AGAIN, THIS IS REAL TIME

family members: theres a high chance they are zombehs too.
able to join: if you didn't read, just make a good plan.

durability: they can take ALOT of damage, worse than playing last stand 2 with just a pistol for the entire game when the zombies have twice as much life.

doors: they can't work a doorhandle for the mostpart of their brain is already rotted
I am still making my plan right now, but I think some of you can do it. Let the zombie surviving begin!

  • 5,049 Replies
thoadthetoad
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thoadthetoad
5,642 posts
Peasant

*annoying buzzer sound*
No skater, the zombies have 10% of their brains, meaning they completely forgot how to swim! So you would be safe. .. until a drought of course. . .if the water was shallow you would be doomed. The zombies are (somehow) instinctivley afraid of water, so they would just constantly be on the outer rim of it.

raigeki
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raigeki
704 posts
Nomad

my plan is(i dont know if there is anything like it). carry out all i can carry. look for survivors. kill all zombies around. get to a bigger space like a mall or a bank. lockdown! garrison the place. in a mall we can have all our resources but still we sent search parties to find more resources even survivors. next if we find a fort or a military camp. we garrison there or we just get the weapons and back to our base.

that's all i can do folks. be ready for a zombie war.

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

.....read the first few pages, and about 10 back pages. . . . .and you'll probably know why that was an epic fail (no offense, I'm brutally honest). If your too lazy, here's a couple things:
1. NEVER go to malls or anything like that (banks seems good though)
2. NEED MORE DETAILS, it was so vague that you would most likely die the first day, think it out for a day or two and make some prototypes.
3. There are so little of survivors that there really isn't much of a point to look. . .
4. You want to avoid zombie contact the best you can.
5. If you hole up in one place for survival, your pretty much dead.

Now then, a couple of tips:
1. Try and get to a bank with a large, bullet-proof vault, if you store tons of emergency supplies there, I'm pretty sure you'll be able to survive another month or so in an emergency situation, and zombies would lay off after around a week or two.
2. You didn't look for guns, I suggest a hunting store instead of a gun store.
3. You packed no food! Always pack food no matter what!
4. Shotguns are not your friend, unless you have slugs, but otherwise they are way too close range, and you'll most likely end up dieing.
5. Bring a melee weapon, incase you need it. I recommend one of the following:
A. Machete
B. Katana
C. Spear/pike (not the fish)
D. Kitchen knife (last resort)

If you still have some trouble after those, try the ZSC signup page, there's more help there ^-^

raigeki
offline
raigeki
704 posts
Nomad

wohoo. if i am going to be one of your men! i will carry ou my.

1) tactical machine pistol
2) striker shotgun or pump action shotgun
3) a chicago typewriter
4) rocket propelled grenades
5) high explosive and flash grenades
6) a tactical vest
7) a machete
8) a .45 caliber magnum
9) 9mm standard handgun
10) lots of food supply

i am big guy so i think i can carry all this stuff including bullets. i am most certainly alone and finding any survivors. my best bet is in a hospital, school, municipality, military camps, or on the road. just like toad said. i will just go house to house to check any people. then continue my journey until i give up and be eaten by zombies if i cannot mound a counter attack with them.

raigeki
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raigeki
704 posts
Nomad

if you were asking where i am going to get my stuff. my uncle is in military. i already have no. 1,2,5,6,7,9,10. the rest i will have to find in the vaults of the air base they are located. surely an military camp or an airbase is heavily protected. that will give me time to find my last weapons before even trying to get out of the outbreak. in case of many danger outside. i will just stay in. and to the remaining survivors. do you have any helicopter where we can put my awesome minigun??

raigeki
offline
raigeki
704 posts
Nomad

(sorry for the double and third post!! promise this will be my last for today)

i have found my soldiers who will help me fight zombies!

http://photos-735.friendster.com/e1/photos/53/76/35726735/1_553413551l.jpg

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

LOL, ok, first thing: Where there are humans, there are zombies, so stay away from heavily populated areas at ALL COSTS. Second. . .you don't have troops. . .lol. Third, can you drive a helicopter? and you would need a survivor to work the minigun. . .lol.

raigeki
offline
raigeki
704 posts
Nomad

see above you. those are my comrades i found while searching the city. i gave them uniforms which also found on a tailoring shop. of course i cannot. but these people can! HAHAHAHAHA

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

lol, this is not an RPG, so stop right now. . .lol.

skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

How do you have grenades? They are ILLEGAL!

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

he says his father is a military dude so. . .well, we just have to take his word. Good thing he gets no freebies in the scenario's, which he must do in order to become a member *malicous smile*

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

A new friend made us this cool ZSC banner! Enjoy~!

http://i36.tinypic.com/2n732ub.gif

skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

Well, I have talked to people in the millitary, you know asked them if they had guns......nope. They want the gun back, and don't send you with grenades back home. It dosn't happen, so Your plans not gonna work to well.........

truegamer
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truegamer
20 posts
Nomad

run/walk: they walk
scream/groan: they groan
day/night: All da time babey!
what they attack: EVERYTHING THEY HEAR, OR THAT MOVES!
survivors: very very little, like near 100-1000 people on EARTH
guns: This is real time, being your neighboorhood and everything, you have all the resources you have in your house.
cure: there is none.
where to go: so long as you have a plan to get their, go for it.
how much you can carry: AGAIN, THIS IS REAL TIME
family members: theres a high chance they are zombehs too.
able to join: if you didn't read, just make a good plan.
durability: they can take ALOT of damage, worse than playing last stand 2 with just a pistol for the entire game when the zombies have twice as much life.
doors: they can't work a doorhandle for the mostpart of their brain is already rotted
I am still making my plan right now, but I think some of you can do it. Let the zombie surviving begin!

IM gonna correct you first
run/walk:the living dead walk because they decade over time but the infected can run
day/night:they do come out all da time but ALL of them come out at night while the stupid ones stay outside during the day
what the attack:there is no corretion here except that they dont attack other zombies
survivors:no need for correction
weapons/guns:no need for corrections
cure:this has a huge correction!the cure is just one shot to the head or 1-3 chops with a chainsaw then call the doctor in the morning
where to go:no need for corretion here
doors:they dont know how to use the door nob but they know how to destroy one
the rest has no need for corretion

i rate you video,movie,and t.v. zombie knowledge a 3/5
thoadthetoad
offline
thoadthetoad
5,642 posts
Peasant

M gonna correct you first
run/walk:the living dead walk because they decade over time but the infected can run
day/night:they do come out all da time but ALL of them come out at night while the stupid ones stay outside during the day
what the attack:there is no corretion here except that they dont attack other zombies
survivors:no need for correction
weapons/guns:no need for corrections
cure:this has a huge correction!the cure is just one shot to the head or 1-3 chops with a chainsaw then call the doctor in the morning
where to go:no need for corretion here
doors:they dont know how to use the door nob but they know how to destroy one
the rest has no need for corretion


FAIL, EPIC FAIL. This is my virus, U FAIL. My mods to the famous normal zombie. . .again, YOU FAIL, NO CORRECTIONS QUALIFIED, FAIL, FAIL, FAIL, FLAME ALERT *cooling down* *several mutters of bad cursing and evilness*
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