ForumsForum GamesThe Power of One, the RPG. Version 1.2, The War.

448 54204
firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

http://i317.photobucket.com/albums/mm362/Tetimaru/LordRiverLand.jpg

This is the map of the region.

http://i317.photobucket.com/albums/mm362/Tetimaru/LordRiverTownMap.jpg

This is the map of your hometown.

In this version, a war is brewing up. Help defend your glory and your hometown! Victory shall be yours! (Well, who knows, that's always the saying on most movies, so I'll stick with that.)

The rules.
~No killing fellow players. (You may still interact)
~You don't know the names of other players until you meet and introduce.
~You start off weak, at Lv.1
~Do not make up consequences or scenes yourself.
~AG rules still apply. (No spam, pornography, racism, flaming etc.)
~Only choose from what I tell you to.
~You may not wander out of the city unless I make another map.
~Battles involve health, damage, and taking turns. (role-play)
~Who said life was a piece of cake?
~I like cake. You like cake. We all like cake. And fries.

The instructions

I will give you a consequence and decision to make, and you make a choice, the choice can be anything as you wish. Your choice could end up with riches, or it could end in death, so beware your step. Occasionally, you'll fight, in where you and the enemy will take turns dealing damage until one emerges victorious. Everybody starts with 10 coins, 1 potion, and 1 mana refill. Items, coins and more potions can be obtained later on.

The players so far:

Name: Loktar FireSnout.(drakokirby, active)
Age: 27.
Gender: Male.
Class: Mage.
Weapon: Wooden Staff. (DMG 2-6)
Armor: Robe. (Red, DEF 2, Magic +5)
Spell: Fireball (DMG 4-10, requires 10 mana)
Items: Bronze Lock, green shard

Name: Xenocrates (StraightJaketMan, active)
Age: 19
Gender: Male
Class: Rogue
Weapon: Dagger (DMG 1-10)
Boost: Evasion (+5 Evasion)
Armor: Agile leather (+ 2 DEF, +3 Evasion)
Coins: 12

Name:Time (Timegoesby, active)
Age: 15
Gender: male
Class: Mage
Weapon:Wooden Staff (DMG 2-6)
Armor: Cloak (Blue, DEF+3, Magic+4)
Spell: Fireball (DMG 4-10, Requires 10 Mana)
Items: 2 pieces of gold

Name: Roadripper (Road for short, currently active)
Age: 16
Gender: Male
Class: Warrior
Weapon: Sword (DMG: 3-8)
Armor: Plate (DEF+5)
Shield: Wooden Shield (DEF+2,+Resistance to Earth and Wood attacks, and slightly resistant to water)
Items: Yellow Shard, Bronze Piece

Name : Kevin (Kevin44, active)
Age : 18
Gender : male
Class : warrior
Weapon : sword (DMG: 3-8)
Armor : plate (DEF 5)
Shield : wooden shield (DEF +2, slightly resistant to water, earth and wood attacks)
Items: Blue Shard

Name:Xzeno (Xzeno, inactive)
Age:22
Gender:Male
Class: Rouge
Weapon: Knife (DMG 2-9)
Armor: Heavy Band (DEF 4, Evasion +1)
Boosts: Dire!(Increases chance of extra damage)

Name: Styore (Stie-cor, fst7, active)
Age: 16
Gender: Male
Class:Warrior!
Weapon:Spear! (DMG: 1-10)
Armor: Hard Leather (DEF 4, Evasion +1)
Shield:Wooden shield! (DEF +2, resistant to wood, earth and water)
Items: Red Shard, Yellow Shard and Darth Vader t-shirt

Name:Ronin McWoot (Armor_Ninja, Partly Active)
Age:14
Gender:*Cough* Male
Class:Rogue
Weapon:Short Sword (DMG 2-9)
Armor:Agile Leather (DEF+2, Evasion+3)
Boosts:Evasion (Evasion+5)
Items: Red Shard

Name: Gilbert Stronward (Partly active)
Age:18
Gender:male
Class:Warrior
Weapon: sword (DMG 3-8)
Armorlate armor (DEF+5)
Shield:wooden(DEF+2, resistant to water, earth and wood)

Name:Ace Ventura (Ricador, inactive)
Age:25
Gender:Male
Class:Rogue
Weapon:Short Sword (DMG 2-9)
Armor:Agile Leather (DEF 2, Evasion+3)
Boosts:Power Boost(+5 Strength)

Name: Eorgar (Inactive)
Age: 16
Gender: Male
Class: Warrior
Weapon: Spear (DMG 1-10)
Armor: Hard Leather (DEF 4, Evasion+1)
Shield: Wooden Shield (DEF2, resistant to water, earth and wood)

Name:Pwned
Age:18
Gender:Male
Class:Rogue
Weapon:Short Sword (DMG 2-9)
Boosts:Evasion Boost (Evasion+5)
Armor:Agile Leather (DEF 2, Evasion +3)

Name:Mc Loven
Age:11
Gender:Male
Description:Very skinny, brown short hair, brown mud color eyes
Personality:Happy a lot, laughs, Likes to joke around, likes to stay up late
Class:Warrior
Weapon DMG 3-8 Small Range, rapid attacks, low bonus and critical
Armor:Plate DEF 5
Shield:Wooden Shield DEF 2, Resistant to water, earth and wood attacks, adds to block
Spell:None
Boosts:None

Name: Joeseph Webb
Age: 30
Gender:Male
Description: Short brown hair, tan skin, blue eyes, six feet nine inches tall, no facial hair, bulging muscles, and more bulging muscles.
Personality: Prefers to solve through talking, but uses force when necessary. Also prefers kindness. Not very intelligent, but not totally stupid either.
Class: Warrior
Weapon:Spear
Armor:Plate
Shield: Wooden

Name: Tungdil Longbeard
Age: 25
Gender: Male
Description: stout,medium sized, owns a long beard(duh)
personality: likes drinking a few ales with friends in the tavern and bashing monsters
Class: Warrior
Weapon: Axe
Armor: Plate
Shield: Wooden Shield

Character name: Lupin Archville
Class: Warrior
Age: 25
Race: Human
Weapon: A sword given to him by his father (now dead) engraved on the hilt is a snake.
Armor: Heavy leather
Shield: plastic shield
Appearance: Brown hair, green eyes, and tall, well built, muscled. Scar running down his lip.
Background: Grew up in the small village of Archville (his great-great grandfather was the founder of it). 15 years ago the village was overrun by a horde of orc hybrids. He escaped and found refuge in the mountains in a small retreat called Eagle Thorpe. He was the only one to escape. Since then he has been training with a local famous warrior. Now he has traveled to Lordriver town bought a small hut and ready to adventure.

Name: God Krato (Klaushouse)
Age: 23
Gender: Male
Description: A rogue full of scares that likes to do things by himself. Usually hides his face under his black cloak. He assassinates anyone for the right price and is good at it.
Personality: Only cares about money, no one matters to him. Nothing matters but himself.
Class:Rogue
Weaponagger
Armor:Agile Leather
Boosts: Evasion

If you want to register, then fill in this form:

Name:
Age:
Gender:
Descriptiondescribe thoroughly)
Personalitydescribe thoroughly)
ClassWarrior, Mage or Rogue?)
WeaponYou can choose a weapon from those available to your class)
ArmorLook at weapon)
ShieldOnly warriors start off with one, one only)
SpellOnly mages start off with one, one only)
BoostsOnly rogues start off with this, one only)

Here are the things you may choose from:

Warrior Weapons:
Sword: DMG 3-8 Small Range, rapid attacks, low bonus and critical

Axe: DMG 4-6 Very small range, slow attacks, high chance of critical and bonus, very good accuracy

Spear DMG 1-9 Long range, slow attacks, high critical, bad accuracy

Club DMG 2-7 Short Range, medium attacks, very good accuracy and bonus

Mage Weapons:
Short Metal Staff DMG 3-6 Boosts magic damage

Wooden Staff DMG 2-5 Boosts magic damage more than metal staffs.

Rogue Weapons:
Dagger DMG 1-10 Very short range, high critical, bad accuracy

Short Sword DMG 2-8 Short Range, Medium Critical, medium accuracy, decent bonus

Hooked Rope DMG 1-8 Very Long Range, Very High Critical, Bad accuracy, useful in situations other than battle.

Warrior Armor:
Plate DEF 5

Heavy Leather DEF 4, Evasion+1

Mage Armor:
Cloak DEF 1, Magic+10

Robe DEF 3, Magic+5

Rogue Armor:
Agile Leather DEF 1, Evasion+4

Heavy Band DEF 3, Evasion+1, Critical+1

Shields: (Warrior Only)
Wooden Shield DEF 2, Resistant to water, earth and wood attacks, adds to block

Plastic Shield DEF 5, Resistant to Metal/Steel

Spells: (Mage Only)
Fireball DMG 4-10, 10 Mana

Rain Bolt DMG 5-14, 15 Mana

Shock DMG 9-16, 20 Mana

Freeze DMG 6-13, 15 Mana

Light Ray DMG 3-12, 10 Mana

Earth Spikes DMG 8-31, 30 Mana

Boosts: (Rogue Only)
Evasion Boost (Evasion+5)

Power Boost (Adds to Base Damage)

Defense Boost (Lowers enemies base damage)

Dire Boost (Critical+5)

Thanks all for your patience! This thread is just created so the last ones wouldn't be too long and screwed up. Battle on!

  • 448 Replies
firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

jalte

You open your map, (look at the first page!) and mark the spot where the spring is, then you head on.

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Phyan

First you have to go into the hole and see if it's even there! It's not outside, you know.

Roadripper
offline
Roadripper
1,514 posts
Farmer

She says, "Oh, you must be from LordRiver Town! I always hated those DragonFang piece of craps (no offense), and I'll offer all that I can. First, why don't you take a long, nice rest?


Ooh, she just burned them!! Lol. I say: "Thank you" and I walk inside.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
http://img297.imageshack.us/img297/8425/freericewe8.png

~RR~
firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Roadripper

You sleep in the bed for a while, then get up.

She says: "So this is how you get to DragonFang Town, first you head into the forest, and you'll see a huge cave. Ignore that, and head on, where you'll see a fork in the road. Head right, the left take you to the seaside. Soon, you'll have to cross a river, and then there is a straight path that leads to DragonFang Town. There might be some deadlier creatures across the lake." She points out the route on your map.

Phyan
offline
Phyan
36 posts
Nomad

First you have to go into the hole and see if it's even there! It's not outside, you know.

I check if the rabbit is there then I try to catch the rabbit or befriend it
firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Everyone

^^That is how long your reply should be.

Phyan

I told you you cannot fit in the hole...

Roadripper
offline
Roadripper
1,514 posts
Farmer

You sleep in the bed for a while, then get up.

She says: "So this is how you get to DragonFang Town, first you head into the forest, and you'll see a huge cave. Ignore that, and head on, where you'll see a fork in the road. Head right, the left take you to the seaside. Soon, you'll have to cross a river, and then there is a straight path that leads to DragonFang Town. There might be some deadlier creatures across the lake." She points out the route on your map.


I thank her, and say goodbye. I then leave and start on the route she gave.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
http://img297.imageshack.us/img297/8425/freericewe8.png

~RR~
firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Roadripper

Keep your replies longer! And your sig is taking up a lot of room, so can you please not post it while playing?

You head deeper into the jungle, still beating off snakes and making your way through thick vines.

Phyan
offline
Phyan
36 posts
Nomad

I told you you cannot fit in the hole...

I stick my short sword down the hole and if it isnt there i move on.

( i g2g heading out for dinner be back in like an hour or so )
firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Phyan

You stick your sword in, hear nothing, and head again into the jungle. Just in case, you mark the clearing on your map if you may ever come back.

Roadripper
offline
Roadripper
1,514 posts
Farmer

Keep your replies longer! And your sig is taking up a lot of room, so can you please not post it while playing?

You head deeper into the jungle, still beating off snakes and making your way through thick vines.


Okay to both, sorry... I slash more snakes and vines. I emerge from the jungle and get to the fork in the road. I go right.
firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Roadripper

Uh-uh, keep it long but don't make your own consequences! You emerge from the jungle, and see the small cave that the woman was talking about. You see the entrance, and wonder if you should go in. She didn't say you were supposed to, but she didn't say you couldn't either. There could be treasures in there, but maybe it was dangerous, and it would put you behind the others as well.

Roadripper
offline
Roadripper
1,514 posts
Farmer

Uh-uh, keep it long but don't make your own consequences! You emerge from the jungle, and see the small cave that the woman was talking about. You see the entrance, and wonder if you should go in. She didn't say you were supposed to, but she didn't say you couldn't either. There could be treasures in there, but maybe it was dangerous, and it would put you behind the others as well.


Ugh, I don't get it then... I decide to leave it, but can I mark it on my map??
Timegoesby
offline
Timegoesby
1,006 posts
Nomad

You have just been sent out of city gates to go raid DragonFang Town. First, you must prove worthy by surviving the ever-threatening jungles between your hometown and the raided town.


First I get a nice long rest. Then I use my staff to make fire to get though the think woods, though I keep it under control by spraying water.
firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Roadripper

Sure, you can make your own copy of my map and mark it for yourself, because you'll have to remember it, I can't do it.

Time

You need to post and catch on faster...

Eh, eh, sorry, but your only spell is raincloud, remember? You didn't start with fireball. But just in case, one of the people gave you a temporary knife (cannot be used in battle), for the war.

Showing 121-135 of 448