ForumsGame WalkthroughsResident Evil 4 Walkthrough

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Tookei
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Tookei
107 posts
Nomad

This is my Guide/Walkthrough to Resident Evil 4. I will update it daily with different parts of the game.

First off is advice for your Attache Case.

ATTACHE CASE MANAGEMENT
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*The mark of a good player is simple: you have trouble managing the space in your attache case. Remember, if you must make room for more items then try to sell your crap to a nearby merchant(use this guide to know where the shops are).

*Combine herbs, toss excess ammo, put excess ammo in guns, move items around, and then start using excess grenades when you must conserve space.

*Here is the hierarchy of items to toss from the case from least needed to most needed: incendiaries, handgun ammo, eggs/fish, flash, TMP ammo, rifle rounds, shotgun shells, green herbs, and hand grenades.

*Combing yellow herbs with green herbs only is a wise choice to maximize all the herbs you're given. This means you can quickly heal those small wounds with Y+G, and then save up your R+G for when you are about to die. The problem, you will use up much more space in managing this practice. Do this if your case is not always full.

*When tossing ammo, always look on the smallest amounts first. Compare three shotgun shells to 20 handgun bullets. It takes about two shells to kill an enemy, but it can also take about 10 bullets to kill one. This is a dead draw, either way is fine. But never replace full boxes with incomplete boxes. What I'm really trying to say, consider all factors before you toss something.

*NEVER buy the stocks for the weapons. None of them are worth the space.

COMBAT POINTERS
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*Menacing music means danger. When it stops, the coast is clear.

*Use whatever handgun you have by default. It's better to run out of handgun bullets, than to run out of shotgun shells.

*My favorite attack for almost any enemy: shoot the legs so that they fall to the ground, run up to them, aim down, and then watch brain fly.

*The laser sight (Only PS2 and Cube) can be abused. It will glow a brighter red and you can see the dot when it's on a target, and you can't see the dot otherwise.

*Depending on your system, you must know how to execute the 180 degree turn. If you don't know how to do this then you will spend much time on the 'You Are Dead' screen.

*Aim for the knees. Will stagger enemies for a kick attack, or you can shoot them again to knock them to the ground if they try to get up.

*When you see an enemy stagger backward or forward, you should run up to them and press the button prompt to perform a free physical attack.

*Kill Las Plagas with a rifle round, it saves loads of ammo.

GENERAL TIPS
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*Kick doors open to move through them faster; just double-tap the button. You can also damage enemies this way.

*Use the knife to open crates and barrels. The knife is your last resort when you run out of ammo, but you can use it on downed opponents to save ammo (and for one boss fight).

*Don't forget to run, not walk.

*Reload every time there is a break in the action.

*Use your G+R+Y vials when you're almost dead, and all health in general unless you know you need it.

*The game does use a slight bit of rubberband AI, which means it will adjust the game a bit to fit your level of play. If you suck you will be handed lots of free goodies and a few less enemies in places. If you rock then expect only the bare minimum in items and the maximum amount of enemies.

WEAPONS
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This is a list of weapons with my rating and a little info.

1.) Handgun: 4/5
Only good if you stick with it to the end. FREE!

2.) Punisher: 4/5
It is free, and shoots through two enemies. Free

3.) Red9: 3/5
I heard it has its uses, and Luis uses one; I never liked it

4.) Blacktail: 5/5*
Good aiming, fast, and powerful upgrades; must have for every zombie-hunter

5.) Shotgun: 4/5
Good if you stick with it. FREE!

6.) Riot Gun: 4/5
Better for crowd control, on par with an upgraded Shotgun from the start

7.) Striker: 5/5*
Best for crowd control, good handling too; weak at long range

8.) Rifle: 4/5
Can be better than the SAR, if you take it to the end; bolt-action though

9.) Semi-Auto Rifle: 5/5*
Awesome when upgraded

10.) TMP: 5/5*
I like it a lot, but it can waste lots of ammo fast, though, not essential for a PRO runthrough

11.) Broken Butterfly: 3/5
Long reload time, and not all that powerful. Low ammo. Free

12.) Killer7: 5/5*
Can take out Los Gigantes in a few shots. Low ammo

13.) Mine-Thrower: 4/5
Stupid delay in the boom; if you buy exclude the scope. Good with skill

14.) Rocket Launcher: 5/5
Kills many BOSSES in one shot, good since it has only one shot. One is free at least

*Starred guns means you should get them in a basic runthrough.


Thats the end of this lot. Next time i post it'll be a guide to the Ammo, grenades and enemies.

  • 3 Replies
Tookei
offline
Tookei
107 posts
Nomad

This is the second bit of my walkthrough. First off -

Ammo Types:

A.) Handgun ammo is red, used in: Handgun, Punisher, Red9, and Blacktail.
B.) Shotgun shells are green, used in: Shotgun, Riot Gun, and Striker.
C.) *Magnum ammo is black, used in Broken Butterfly and Killer7.
D.) TMP ammo is blue, used in TMP, what else?

*Starred ammo is hard to come by.


Grenades:

A.) Hand Grenades are green and have a wide blast radius, good in close combat.
*Most close blasts do not hurt Leon if he is facing it,for some reason.
B.) Incendiary Grenades are red and have a small blast radius, but leave fire.
C.) Flash Grenades are blue and cause enemies to stagger in blindness.
*The flash kills Las Plagas instantly,except in boss fights.

ENEMIES
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1.) Los Ganados

In the Village be sure to aim for the head; in fact, do it all the time no matter what. Later enemies will yield Plagas, but just use a sniper round and be done with it, and when you face a single enemy, stagger them to the ground, run up, and knife them. Bodyshots seem to do little damage, but limbshots can knock weapons out of their hands.
Ganados come in three flavors: villager, cult, and commando. And many have implements of doom, few armed with crossbows, and some rare ones use a gatling gun!
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2.) Las Plagas

These parasites control the various enemies throughout. They emerge from enemies after it turns dark. Some are unavoidable, but headshots increase the chances. The hardest thing about the razor types is how they stagger forward when shot. Razor Plagas will be fought throughout the game, but are the only type found in the village. The second type are the worm Plagas. They only have one attack, an instant death move. If left alone long enough, and with even a decent range away, they are able to extend towards you and take off your head in one bite. Not too bad, just handle them from a distance. The last type are the mature Plagas. They can spit acid when close enough, and they too have an instant kill attack. These ones can also break away from the host and scurry toward you. Kill these with a handgun round (two on PRO). All types can be shot to death, killed by flash grenades, or sniped with one rifle round. Only the mature forms will survive while in the host.
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3.) Special Ganados

The chainsaw villagers are the toughest in the game, I believe. And you can run into two in the second area! Tough but not the best. They are pretty easy if you knock them down and keep them down with a shotgun. If you cannot take them out, then at least you get a cool death scene. They yeild great rewards when killed. There are even stronger, blue maniacs found in just two places. One is tough and is found in the mine. The other is on the mine cart ride, but can be avoided. JJ's carry a huge machine gun. They must be staggered with strong weapons to bring down. Headshots help. The last type are found only on the island. They aren't too different from normal Ganados, but they are a bit tougher and wear armor. Headshots are a must for these, but legshots will also work. May sprout Plagas.
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4.) Colmillos

You seldom encounter these puppies, and they are pretty weak. They will either jump on you or slash you with whips. Just shotgun them with two shots.
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5.) Garradors

Blind, at least for a length. They rely on hearing mostly. I consider them mini boss fights and will tell you how to handle them when we get there. Only one will wear armor.
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6.) Novistadors

The first you encounter are invisible, but the flying ones are not. A couple of shotgun shells do it for these things. Especially when they are in the air, one shotgun blast kills them. They can slice your head off, and more so in PRO. And they easily jump onto you and spew acid, so shake them off ASAP or you're dead.
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7.) Armaduras

Armored enemies with weapons. Shoot the helmets off to reveal the plagas, then shoot the plagas.
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Thats the end for this lot, tommmorow i'll post the rest of the enemies and thr treasures of each area.

Tookei
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Tookei
107 posts
Nomad

ENEMIES CONT.
-----------------

8.) Regenerators

They regenerate! On my first run-through, I had no knowledge of how to properly kill them; I would just shoot till they blew up. This works because they have a set number of hit points. You will have to do this for the first few encounters until you find the thermal scope. A Killer7 helps (good game too). Don't shoot the legs! It only leads to more problems if you are close.
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9.) Iron Maidens

A step above Regenerators. Keep your distance, unless you enjoy impalement. Just use the infared scope and after that start shooting.

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TREASURES - VILLAGE SECTION
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Small: Spinels, worth 2000; found everywhere!

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Name: Ruby
Location: Dropped by Chainsaw Maniacs, only two I think
Value: 10,000
Comment: Can be pulled from the dead bodies of the first maniacs in the game

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Name: Beerstein
Location: The Farm, over the side of the ledge
Value: 3000 without; 10,000 with one; 15,000 with two; 20,000 with all three
Jewels Needed: Green Catseye, Red Catseye, and Yellow Catseye
Comment: First Combo in the game, hold onto it until you reach the chairlift area, where it can be completed.

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Name: Red Catseye
Location: The Hillside, in a nest in a tree by the house
Value: 3000
Comment: combine with the Beerstein and the other catseyes

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Name: Green Catseye
Location: The Church, via the twin puzzle
Value: 3000
Comment: combine with the Beerstein and the other catseyes

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Name: Yellow Catseye
Location: Last Defense, in the cave area after you exit the chairlift
Value: 3000
Comment: combine with the Beerstein and the other catseyes

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Name: Pearl Pendant (Dirty)
Location: The Farm, above the well; Dirty if dropped into well
Value: 10,000; 1000 if dirty
Comment: Shoot the stick holding up the well, shoot the pendant, and then grab it; if you lift the lid, you're out of luck

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Name: Elegant Mask
Location: The Barricade
Value: 3000
Jewels Needed: Green Gem, Purple Gem, and Red Gem
Comment: Following my guide, you will not complete the first mask; sell at the chairlift area

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Name: Green Gem
Location: The Cave, around the merchant's store
Value: 3000
Comment: combine with the Elegant Mask and the purple gem

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Name: Purple Gem
Location: Round 2 with EL Gigante, in the hanging bucket
Value: 3000
Comment: combine with the Elegant Mask and green gem

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Name: Red Gem
Location: The Other Passage, somewhere (not in guide, you're on your own here)
Value: 3000
Comment: combine with the Elegant Mask and other gems

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Name: Brass Pocket Watch (Dirty)
Location: The Chief's House, another well
Value: 10,000; 1000 if dirty
Comment: repeat well procedure

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Name: Elegant Headdress
Location: The Tunnel, on the ceiling
Value: 10,000
Comment: shoot the lantern and shoot the ceiling

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Name: Antique Pipe
Location: The Swamp, in a nest
Value: 10,000
Comment: shoot the nest and go collect in the mud

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Name: Gold Bangle with Pearls
Location: The Lake, in another nest
Value: 10,000
Comment: before the first boss

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Name: Amber Ring
Location: The Waterfall, in a wooden beam
Value: 10,000
Comment: shoot the wooden beam over the fall's entrance at the bottom


Next time i'll post the Castle sections tresures and the island sections.

Tookei
offline
Tookei
107 posts
Nomad

****************************CASTLE Section*************************************

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Small: Velvet Blues, Spinels

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Name: Gold Bangle
Location: A Castle Under Siege, Assault of the Cultists, Armored Puzzles, Reunited, and Nasty Encounter
Value: 8500
Comment: found in the castle area only, in many places

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Name: Elegant Mask
Location: Leon's Ambush, in a chest

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Name: Green Gem
Location: Prisoner of the Castle

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Name: Red Gem
Location: A Maze Apart
(you can complete the first mask now! kidding)

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Name: Purple Gem
Location: Brief Pit Stop

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Name: Butterfly Lamp
Location: Dungeons of Doom, and Insects Worth a Fortune
Value: 4500; 32,000 with all jewels
Jewels: Blue Eye, Red Eye, and Green Eye (from dead Novistadors)
Comment: Completing these depends all upon how lucky you are; shooting the big hive will yield at least one eye set; three big Novistador fights in all; after you emerge from underground bedroom, sell what you got whether complete or not.

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Name: Red, Blue, and Green Eyes
Comment: found from dead Novistadors, depends on their eye color when they were killed (random); three big fights in all, but one small encounter on the Cube (during the Reunited area)

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Name: Mirror with Pearls and Rubies
Location: A Maze Apart
Value: 12,000
Comment: by the merchant in a drawer

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Name: Illuminados Pendant
Location: Leon's Ambush and Dragons of Fire
Value: 12,000
Comment: triggered by killing a special cult member

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Name: Hourglass with Gold Decor
Location: Break Fast!
Value: 12,000
Comment: will have to fight for this one; can be picked up during Reunited too

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Name: Elegant Perfume Bottle
Location: Reunited, in the target area
Value: 10,000
Comment: in a chest near the Broken Butterfly

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Name: Elegant Chessboard
Location: Close Calls
Value: 13,000
Comment: in the drawer

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Name: Crown (Salazar Family Crown)
Location: Something's Watching Me
Value: 9000; 48,000 with both jewels
Jewels: Crown Jewel and Royal Insignia
Comment: pick it up from dead cultist; completed when you are above ground

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Name: Crown Jewel
Location: The Right Hand (Verdugo), must kill him for it
Value: 11,000
Comment: freeze him and rocket trick!

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Name: Royal Insignia
Location: Light at the End, at the end, duh
Value: 13,000
Comment: can't be missed; combine with Crown Jewel and Crown

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Name: Staff of Royalty
Location: More Underground Fun, in the tomb
Value: 20,000
Comment: a single Ganados guards this, watch for traps


********************************ISLAND Section*********************************

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Small: Emerald and all types I believe

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Name: Golden Lynx
Location: Leon's Breach, blow up the barrel
Value: 15,000; 35,000 when finished
Jewels: Green Stone of Judgment, Red Stone of Faith, and Blue Stone of Treason
Comment: Completed after "IT" fight

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Name: Red Stone of Faith
Location: Glimpse of the Target, in a case
Value: 3500
Comment: Combine

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Name: Green Stone of Judgment
Location: Not Again!
Value: 3500
Comment: combine

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Name: Blue Stone of Treason
Location: Out of the Darkness
Value: 3500
Comment: finishes the cat

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Name: Brass Pocket Watch
Location: Where Monsters Dwell

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Name: Elegant Headdress
Location: Lasers for Losers
Comment: above throne entrance

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Name: Pearl Pendant
Location: Alone Again
Comment: last treasure in the game, behind ladder

As you can see, the least are on the Island.

Next time i'll post where to find all the merchants and the upgrades they can give you for each weapon.

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