Alrighty, this has been brewing in the artistic minds of a few AGers lately - an animation contest!
Similar to the Art Skills Competition we need a few rules in place (largely copy/pasted, so credits to Carlie for parts of this): 1. Must be hand drawn, either on paper or in a program. It can then be manipulated in an graphics program (GIMP is a nice free one with a build in animation filter - google it). Copyrighted images cannot be used. All pieces containing copyrighted images will be disqualified. 2. Submissions must follow the current theme. If you submit more than one piece, please clarify which one you would like to be judged. 3. If your animation is larger than 630 pixels wide, please provide a link to the animation instead of posting it in the forum. Otherwise, the animation will be cut off. 4. Artists cannot win in subsequent weeks. You can still submit, but if you won the week before, you cannot get first place again the next week. Unless only one person submits......let's hope that doesn't happen!
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Alright, let's see if this kicks off. First theme will be ~ Jumping. It's a basic thing to learn in animation, and it can be anything from a pixelated blob performing up/down motions, to - anything jumping. Like: I don't know who will do the judging yet (will be me, if no one else (like Strop?) decides they'll do it). Deadline for first round will be October 20th, since animation is a somewhat time consuming process. Go make those pixels jump!
I made this fairly rubbish stickman anim a few years ago to try to make my own music video,for me it was an achievement as i suck,lol. Anyway here's a link so you can all have a laugh and i will try to have a go at a new one for this contest. [url=http://uk.youtube.com/watch?v=RPIF2t-a5ho[url]
Esuna, tweening is designating two separate keyframes and commanding the program to fill the frames between with a gradual transition from the first to the second. Basically used for uniform transformations shape changes without having to draw all the frames yourself.
Esuna, tweening is designating two separate keyframes and commanding the program to fill the frames between with a gradual transition from the first to the second. Basically used for uniform transformations shape changes without having to draw all the frames yourself.
Finally some help T__T and yes, i found that out ^^
Im so luling at stops anim... its like another one i found where instead of combo the first guy just punches the other guy and hes like "omg .___.".