2) State their standard issue weapons, armor, etc...
3) Position them anywhere and just attack anyone you want! <-----------------------------------| A H |----------------------------------->
Army Name: Negative Union Leader: Hister Standard issue: Depends on classes Territory: Galaxy Gamatron *** Infantry Classes: Key: A = Assault | R = Rocket S = Stealth Op. | G = Grenadier
A. Infantry; Main Weapon: Anti-Matter Rifle Secondary: Beam Dagger Main Defense: Matter Reflector Suit (MRs) Secondary: Particle Absorber Rash-guard
R. Infantry; Main Weapon: LGW (Laser Guiding Weapon) Secondary: Beam Dagger Main Defense: Heavy MRs Secondary: Particle Absorber Rash-guard
S. Infantry; Main Weapon: Beam Sword Secondary: Black Hole Grenades Main Defense: Particle Absorber Skin Secondary: [N/A]
G. Infantry; Main Weapon: Grenade Launcher Secondary: SLGS (Satellite Laser Guiding System) Main Defense: MRs Secondary: Particle Absorber Rash-guard <-----------------------------------| A H |----------------------------------->
Vehicle Classes:
Ground]
Mongoose; 2-Manned ATV. One Driver, One Shooter/Passenger
WartHog; 4-Manned Hum-V. One Driver, 2 Shooter/Passenger, One Gunner
Tank; 8 Manned AV. One Driver, 6 Shooter/Passenger, Two Gunners
Galactus; 5,000,000,000,000-Manned Boarding Ac. One Driver, 4,999,999,999,999 Passengers/Shooters/Gunners <-----------------------------------| A H |----------------------------------->
Oh, god! I forgot to specify! Those are MY army characteristics! You are supposed to make all your own stuff! You pick an army with all those things... maybe more!
You see those are MY infantry classes and my vehicles... you get to make all your own infantry classes and vehicles... then wait to dominate! Sorry for the confusion!
Air and ground, guns can be controlled by anywhere from a billion to one, room for a entire planet, but can shrink along with everyone inside to mouse-hole sizes
Army Name: Army of Hell Leader: Emperor Wileix (Pronounced Wile-ix) Terrortory (Notice the Terror?): Earth Species: Dark Angel, Demon
Classes:
Hells Angels: Species: Dark Angel. Equipment: Dual Curved Swords. Ability: Dark Devotion, they will fight long after death, but once the battle ends, their life is extinguished.
Demonic Soldier: Species: Demon Weapons: Dark Rifle, Demonic Pistol. Ability: The End is Near, if a foe kills them, they will kill that foe as quickly as possible, but die once they're dead.
Demonic Rider: Species: Demon. Weapons: None. Ability: Can ride Death Wyverns; Kamikazi, will commit suicide by flying a Death Wyvern into the foe if odds are stacked against them.
Transportation:
Death Wyvern: Can only be ridden by Demonic Rider, can breath fire of hell on the enemy.
Death Portals: Can move large quantities of Dark Angels and Demons. Passive transport.
Army Name: Halvanaf Leader: Alfanstan Territory: Carriontos system
Infantry:
Assault team: A team of ten that is compromised of an engineer, a sniper and spotter, an anti vehicle soldier and six assault troopers
Rangers: camouflaged troopers that use snipers, silenced weapons and blades
Path finders: troops primarily deployed to create entrances and break through defences and so use many explosives and interesting tactics to clear mine fields and bypass vehicle defenses
Strike teams: Uses highly trained assault teams in urban warfare which use mainly assault rifles
Vehicles:
Halfan Heavy tank Primary heavy vehicle which can be heavily modified to tackle all problems and has a main guass turret and three machine guns
The yuric transporter Less heavily armored than the halfan which can carry ten troops quickly and has two machine guns mounted
Recon bus: a jeeplike vehicle with two machine guns
Galfran: Insecticide gigantic vehicle that fires missiles from the deck along with three guass cannons
Aircraft Turik stealth bomber: main bomber using stealth technology, can be automatons
Frain attack fighters: anti radar attack craft that use missiles and all the sort to destroy all
Trident attack craft: main space attack craft which has three prongs going out and splitting the middle circular cockpit in three
Ulafstaf: large flagship, boasting hangars and all the sort
Infantry/Air Dalek: Number - 2,499,995 Weapon: Dalek Weaponry. Not very good against buildings. Armour: Polycarbide casing - very little can penetrate. Cult of Skaro member: Number - 4 Weapons and armour are the same as for the regular Dalek, however... Notes: Think outside the Dalek normal, has Emergency Temporal Shift. Dalek Emperor - LEADER 1: Weapons: None. It can rally Daleks to defend though. Armour: VERY thick polycarbide - It took the power of the Time Vortex itself to bring THIS thing down last time. Notes: Immobile but commands 500,000 Daleks. Davros - PRIMARY LEADER: Weapons - Lightning. He can cast it from his artifical right hand. He commands the remaining 2,000,000 Daleks through the Supreme Dalek. Armour: Partial Dalek casing. He is technically not a Dalek, but he is the original creator. It took an insane Dalek to get him brought down last time. Supreme Dalek: Number - 1 Weapons: Dalek weaponry (x2?) - Nothing new here Armour: Red Dalek Casing -Dalek casing but in red. presumably tougher than that of a regular Dalek.
Ships: Dalek Saucer - holds ~50,000 - Has weapons that can crumple continents, and an oversized version of the standard weaponry, which can actually destroy buildings. About as tough if not tougher than the Dalek Emperor.
The Crucible - Holds ~1,000,000 - The Dalek flagship. Has a core of Z Neutrino energy, and lies in the Medusa Cascade. Weapons - Reality bomb - If this thing is detonated (it will take 5 pages to charge), EVERYTHING NOT IN THE DALEK EMPIRE WILL BE DESTROYED. Notes: It is a MASSIVE sphere. 9001 billion times more deadly than anything else in existance, save black holes.