ForumsGame WalkthroughsShift 3: The Complete Walkthrough

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SilentLoner
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SilentLoner
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Nomad

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Adventure
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First Room:

The first few rooms are pretty straightforward. Just enter the door on the right.

Second Room:

Jump over the two pits and enter the door on the other side.

Third Room:

Jump over the two pits and get the key above. Enter the door below.

Fourth Room:

Shift, then fall down the left side of the room. Shift again, then head towards the door. As you approach it, an explosion will knock you back a bit and reveal another door in the upper left corner of the room. This will earn you the Shell Shocked achievement as well. Make your way towards the newly-revealed door and enter it.

Fifth Room:

Head right and jump into the upwards arrow. If you Shift after landing, you can get the PDA, which contains a map of the facility and allows you to make notes. If you reach the final room without getting it, you'll earn the PDA Avoider achievement. Enter the nearby door. Don't worry about the newspaper in the room for now; you can't get it at the moment.

Sixth Room:

Shift, then enter the door on the right.

Seventh Room:

Shift, then fall down towards the right. Shift again and get the key below. Fall down the area under the nearby upwards arrow, then Shift when you reach the ground. If you want to collect the newspaper you missed before, then skip to Seventh Room, Hidden Exit. Otherwise, get the light bulb on the right, then Shift after landing. Jump into the upwards arrow, then fall down the right side of the room. Head left into the upwards arrow. Shift after touching it and get the key. Shift where the key was, then enter the door. Skip to Sixth Room, Second Visit.

Seventh Room, Hidden Exit:

Walk onto the middle lock on the left and jump towards the left side of the room. If you did it correctly, you should land on a hidden block with a hidden door on it. Enter it.

Fifth Room, Second Visit:

Shift, then touch the upwards arrow nearby. Get the newspaper, and youâll find a code written on it. These codes will be useful later on in the game. Shift after landing and jump down towards the door on the left. Enter it. In the next room, enter the door on the right (go back to Seventh Room and repeat everything).

Sixth Room, Second Visit:

Fall down on the left and enter the door. Ignore the newspaper for now.

Eighth Room:

You can go through the three numbered rooms in any order you like. However, this guide will go in the order they are numbered in, starting with Door 1.

Ninth Room (Door 1):

Shift, then fall down the left side of the room. Jump on either block above the upwards arrow and Shift again. Get the key on the left, then fall down on the right. Head left to the bottom floor, then Shift. Head left into the upwards arrow, then head towards the left. Jump onto the block in the lower left corner, then jump onto the block on the right. Fall down to the floor below (with the downwards arrow) and Shift. Touch the arrow, then fall down to the floor below that (with the leftwards arrow). Shift, touch the arrow and enter the door.

Tenth Room:

Jump on the block right next to the door, then jump onto the block to the right. Shift, then jump into the upwards arrow. Jump onto the floor on the left and Shift. Fall down the right side of the room and jump across the pits onto the platform with the key. Shift, get the key and Shift again. Head left into the upwards arrow and get the reactor room key. Shift, head to the right and Shift again. Leave the room the same way you came in.

Ninth Room, Second Visit:

Shift, then fall down on the right. Jump onto the block on the right and Shift again. Fall down on the left and touch the leftwards arrow. Fall down on the left and exit the room. In the next room, enter the second door.

Eleventh Room (Door 2):

Fall down on the right into the upwards arrow above the spikes. Head left into the next upwards arrow, then head right into the next upwards arrow. Land on the safe ground on the left, then Shift. Touch the upwards arrow (the one closer to the floor with spikes), then Shift. Grab the key and Shift again. Head towards the right, then Shift to get to the door.

Twelfth Room:

Jump onto the left block and Shift. Fall down on the right and Shift again. Touch the leftwards arrow, then jump onto the block right next to it. Jump onto the blocks on the left and Shift. Touch the upwards arrow, then Shift. Fall down to where the key is and get it. Head left to the upside-down door, and Shift. Head all the way to the right (above the downwards arrow) and Shift. Shift again after touching the arrow and head towards the door. Shift, then enter the door. Ignore the key for now; youâll get it soon enough.

Thirteenth Room:

Carefully make your way towards the platform with the door, then Shift. Fall down on the right and Shift again. Enter the door.

Twelfth Room, Second Visit:

Just grab the key and leave the way you came in.

Thirteenth Room, Second Visit:

Instead of returning to the door below, jump across the platforms on the right. On the very last one, youâll find a hidden door.

Fourteenth Room:

Grab the key and leave the same way you came in.

Thirteenth Room, Third Visit:

Make your way towards the door in the lower-left corner of the room, then enter it.

Twelfth Room, Third Visit:

Head left onto the block above the leftwards arrow, then Shift. After touching the arrow, head right into the upwards arrow. Fall down and touch the upwards arrow on the left. Shift and enter the door.

Eleventh Room, Second Visit:

Shift, then head left into the upwards arrow. Shift after landing and jump into the upwards arrow on the right, above the spikes. Make your way back to the door . If you are attempting a speed run, then exit this room and enter the third door (skip to Fifteenth Room, Door 3). Otherwise, Shift right where you are, jump into the leftwards arrow and land on the block with the door. Shift and enter it.

Fourteenth Room, Second Visit:

Head left into the upwards arrow and collect the newspaper. Head left into the nearby arrow and exit the way you came in.

Eleventh Room, Third Visit:

Shift, fall right into the upwards arrow, then fall into the leftwards arrow. Shift after landing and exit through the nearby door. In the next room, enter the third door.

Fifteenth Room, Door 3:

Head all the way right, then Shift. Fall down and get the key. Shift and jump onto the lock on the left, making your way to the left side of the room. Shift again and fall down. Head left into the upwards arrow, then fall down on the left, between the spikes. Shift, then jump towards the left to where the leftwards arrow is. Touch it, then head left. Shift and fall down on the right. Shift, jump on the block above the door and Shift again. Enter the door.

Sixteenth Room:

Jump onto the block with the rightwards arrow, then Shift. Shift again after touching the arrow and jump onto the block above the rightwards arrow. Shift, then fall down on the right side of the room. Jump onto the block above the key and Shift to get it. Fall down into the rightwards arrow nearby and leave the way you came in.

Fifteenth Room, Second Visit:

Shift, then jump into the leftwards arrow on the right. Jump onto the floor left of the lock and Shift. Fall down on the left and land in the alcove near the upside-down door. Shift, then enter the nearby door.

Seventeenth Room:

If youâre attempting a speed run, then just grab the key and leave the way you came in (skip to Fifteenth Room, Third Visit:). Otherwise, head to the right side of the room after getting the key and Shift. Grab the now-visible key and Shift again. Enter the door above the lock.

Eighteenth Room:

Just grab the newspaper and leave.

Seventeenth Room, Second Visit:

Head right and Shift. Fall down on the left and Shift again. Make your way towards the door on the left.

Fifteenth Room, Third Visit:

Make your way towards the door in the lower-left corner and enter it.

Eighth Room, Second Visit:

Make your way towards the door in the lower-right corner and enter it.

Nineteenth Room:

Head right into the upwards arrow. If youâre attempting a speed run, then ignore the key and enter the door nearby (skip to The Final Segment). Otherwise, grab the key, head left into the upwards arrow and exit the way you came in.

Eighth Room, Third Visit:

Head left into the upwards arrow, then land on the platform below. Shift and touch the arrow in the platform. Shift again and enter the door nearby.

Seventh Room, Third Visit:

Fall down on the right and jump into the upwards arrow. Shift and touch the nearby arrow. Collect the final newspaper, and you will earn the Paperboy achievement. Make your way back to nineteenth room and enter the other door in the room.

The Final Segment:

The last couple of rooms are pretty straightforward. Just keep going through the doors until you reach the final room.

If you did not get all of the codes, then you have no choice but to press Shift. Do so, and youâll get the bad ending, along with the Blackhole Son achievement. If you want to try going back and getting all of the newspapers, then click Retry. After retrying, head back up the final segment until you reach 9600 ft and look out the window. Youâll soon see a hedgehog that was launched into space. Wait a bit and it will crash into the Earth. Youâll earn the Roast Hog achievement when it does.

If you do have all four codes (or saw them here: 33 71 24 18), then enter them where prompted, then head towards the door. Head towards the right after the explosion. Youâll get the good ending, along with the Escape achievement. Youâll also unlock the celebrity secret character, Mel Gibson! :P

If you managed to get the good ending in 480 seconds or less, then youâll also earn the Speedy 8 Mins achievement.

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Player Packs
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Grey Games, Level 1:

Just jump across the pits and get to the door.

Grey Games, Level 2:

Grab the three keys and get to the door.

Grey Games, Level 3:

Shift. get the key to the left and Shift again. Jump to the floor on the right and Shift. Head left and Shift. Grab the key, head right and Shift again. Fall down to the left and Shift. Head right as far as you can, then Shift again. Head to the door.

Grey Games, Level 4:

Shift, fall down as far as possible and Shift again. Jump down on either side and fall to the bottom while taking care to avoid the spikes. Touch the upwards arrow and fall into the door.

Grey Games, Level 5:

You can just jump over the rightwards arrow and reach the door easily. Otherwise, carefully make your way to each arrow while avoiding the spikes.

Grey Games, Level 6:

Jump to grab each key, then fall down to the right to the next floor. However, donât go right to early or youâll hit the spikes. Keep doing this until you reach the door. After completing this level, youâll earn the Grey Games PP achievement.

Azurieq, Level 1:

Shift and youâll start a chain of hitting multiple arrows. When you stop, Shift and head right to start another chain of arrows. Shift again and youâll start yet another chain of arrows. After that chain ends, Shift and head left, grabbing the keys while making your way down. At the bottom, youâll start another chain of arrows. Shift afterwards and head right. Youâll soon trigger the final chain of arrows. At the end, just Shift to reach the door.

Azurieq, Level 2:

Jump onto the block right next to you and Shift. Fall down the left side of the room and jump onto the block on the right. Fall down on the left, head right and fall down the right side of the room. Move left while falling and Shift when you land. Head right and jump across the small gap. Shift and fall down the left side of the room, but make sure you land in the small alcove on the right. If you fall all the way down, then youâll be stuck and forced to restart the level. Shift, then jump onto the block on the left. Shift, fall down on the right and Shift again. Jump onto the floor on the left, Shift and head to the door.

Azurieq, Level 3:

Shift, jump to the floor on the right and Shift again. Fall down on the left and jump over the spikes onto the block on the left. Shift and fall down on the right, staying on the left side of the spikes. Shift and jump to the floor on the right. Shift and fall down on the left onto the alcove below, then jump over the spikes to the left. Shift and jump into the arrow. Jump onto the block on the right and Shift. Fall down on the left and Shift again. Jump onto the block on the left and Shift one more time. Fall down on the right and Shift yet again. Jump onto the block on the left and Shift. Fall down on the right and Shift again. Jump onto the floor on the left and Shift. Fall down on the left and touch the upwards arrow. Fall to the right to avoid the first set of spikes, then to the left to avoid the second. Shift one last time.

Azurieq, Level 4:

Think quick! Move right as soon as you can to avoid the spikes, then Shift when you land. Fall down on the right and move left while falling to avoid the spikes. Shift at the end and fall down on the left, taking care to avoid the nearby upwards arrow. Land on the upwards arrow at the bottom, then fall to the right (wait a bit before moving or youâll hit the spikes!). Land on the platform below, Shift and touch the upwards arrow. Shift again and fall on the left, onto the upwards arrow at the lower-left corner. Shift after landing, then touch the upwards arrow. Move right while falling to avoid the spikes. Shift to get to the door.

Azurieq, Level 5:

Shift, then head left and get the light bulb. Jump onto the block on the left and Shift. Fall down the right side of the room, but make sure you land in the alcove below. Otherwise, youâll get stuck and youâll have to restart the level. Shift so you can avoid the row of upward arrows, then head all the way to the right. Shift and fall down the left side of the room, taking care to land on the alcove right below. Shift and fall down to the key on the left. Head all the way to the right again and Shift one more time. Fall down all the way, then grab the key on the right. Jump on the lock, then jump onto the block on the left. Shift and fall down on the right. Shift after landing, then jump into the nearby light bulb. Shift again and fall down on the right into the other light bulb. Shift after landing, then walk across the lock all the way to the right. Shift and jump onto the block on the left. Shift and fall down to the bottom floor. Jump onto the block on the left and jump across the small gap. Shift again and make your way to the door.

Azurieq, Level 6:

Jump over the nearby key onto the lock on the right. Jump into the single key on the right, then move back to the left to land on the same lock. Jump and grab the key on the left, then jump into the key that was previously hidden by the lock. Head to the upwards arrow in the lower-left corner, then head left. Grab the two keys and jump onto the floor on the left. Shift and touch the upwards arrow. Shift one more time to complete this Player Pack, earning you the Azurieq PP achievement.

Assorted, Level 1:

Grab the light bulb and the key nearby and fall down on the right. Grab the key (the light bulb is not needed), jump between the spikes to the left and touch the upwards arrow. Jump onto the locks on the left and fall down to the leftwards arrow. You donât actually need to grab everything to complete the level; just fall down on the left, grab one of the light bulbs nearby and jump onto the block with the door. Shift to finish the level.

Assorted, Level 2:

Grab the light bulb on the right, then Shift. Jump into the rightwards arrow and head down the left a few blocks. Shift and jump onto the locks on the left. Jump to grab the key, then touch the nearby upwards arrow. Fall on the left, but make sure you donât land to the right of the locks. Otherwise, youâll get stuck. Jump from the locks onto the block on the left and Shift. Head down to near the bottom and Shift. Grab the key and jump onto the lock on the left (you can get the light bulbs if you want, but theyâre not necessary). Jump into the leftwards arrow and go to the door.

Assorted, Level 3:

Shift, then fall down the right side of the room. Shift, then grab either light bulb (not both). Make sure gravity is exactly how it was when you began the level, then jump onto the blocks on the left and fall in the small gap. Shift and get the light bulb on the left. Shift and grab the light bulb, but prepare yourself since the blocks under you will disappear. Try to position yourself between the arrows to avoid them; if you touch any of them, then hold left to land on the block below and avoid the spikes, then fall down onto the rightwards arrow. Jump between the two spikes nearby and fall to the right to avoid the key. Youâll need to restart if you get it. Fall down on the left onto the rightwards arrow, then make your way onto the block with the downwards arrow. Shift, then Shift again afterwards. Jump to the door.

Assorted, Level 4:

Grab all four keys on either one of the sides, then head for the door. You donât need to grab all eight of them.

Assorted, Level 5:

Jump over the spikes on the right, then jump onto the block on the far right. Shift, fall down the left side of the room and Shift again. Jump onto the block on the left, then Shift. Touch the upwards arrow and Shift again. Make your way onto the block on the right with the downwards arrow, then grab the key above and Shift. Shift again afterwards and fall down on the left. Head to the right, making your way back towards the downwards arrow. Once you get to it and touch it, fall down on the right and Shift. Jump onto the lock on the right, then jump onto the block on the right. Shift, fall down the left side of the room and Shift again. Carefully make your way to the platform with the key, then Shift. Grab the key and Shift again. Jump down onto the block with the door, then down onto the lock on the right. Jump onto the block with the downwards arrow and Shift. Shift again afterwards, then fall down on the left. Make your way onto the lock all the way on the right, then jump onto the block with the door. Shift to finally complete this level.

Assorted, Level 6:

Grab the nearby light bulb, then jump into the second light bulb, making sure you land on the leftwards arrow. When you land, jump into the third light bulb and fall down on the right and jump again into the fourth light bulb. Land on the ground next to the key and light bulb and grab both of them. Grab the two keys nearby, then jump onto the lock on the left. Head left and Shift, then head to the right and Shift again above the key. Shift one more time after getting the key and jump onto the block on the left with the downwards arrow. Shift, then Shift again afterwards. Head to the right, Shift, fall down on the left and Shift once more. Touch the upwards arrow and Shift again. Jump onto the lock on the right and grab the final key. Head right into the upwards arrow, then fall to the right. Fall down on the right into the rightwards arrow, and youâll complete this Player Pack, earning you the Assorted PP achievement. If this was your last Player Pack, then youâll also earn the All PPâs Beat achievement.

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Achievements
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Shell Shocked:

Earned after the explosion reveals a new door in the fourth room.

Appreciator:

Click Credits on the title screen.

Supporter:

Click More Games on the title screen.

Level Builder:

Make a new level in the Level Editor, then preview it.

Literati:

Click Dev Blog on the title screen.

Roast Hog:

After getting the bad ending, retry and head back up until you reach 9600 ft. Wait until a hedgehog appears outside and crashes into the Earth.

Blackhole Son:

In the final room, press Shift to get the bad ending.

Escape:

In the final room, enter the codes and head right to get the good ending.

Speedy 8 Mins:

Get the good ending in 480 seconds or less.

Paperboy:

Collect all four newspapers.

PDA Avoider:

Reach the final room without getting the PDA.

Grey Games PP:

Complete all six levels in the Grey Games Player Pack.

Azurieq PP:

Complete all six levels in the Azurieq Player Pack.

Assorted PP:

Complete all six levels in the Assorted Player Pack.

All PPâs Beat:

Complete all three Player Packs.

Quitter:

Pause while playing Adventure mode, then quit the game.

  • 11 Replies
angelkuzev
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angelkuzev
31 posts
Nomad

where do you get the Walkthrough

soul_ripper
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soul_ripper
88 posts
Nomad

nice, good work man

SilentLoner
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SilentLoner
6 posts
Nomad

angelkuzev, I made this walkthrough myself.

There's a problem with apostrophes showing up as �, though... I think I figured out what went wrong with them. I'm hoping a moderator can delete this topic so I can re-post it with the apostrophes fixed, along with a few other small changes.

firezuko
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firezuko
4 posts
Nomad

One thing i really want to know. What do u get when you've finished ALL the game (including achivements)

firezuko
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firezuko
4 posts
Nomad

i need 2 more but there the hardest.8 minutes and paperboy

SilentLoner
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SilentLoner
6 posts
Nomad

You'll 'unlock' the classic character when you collect all of the achievements.

For the Speedy 8 Min achievement, I'd recommend going through the game a couple of times while trying to memorize the quickest way through each room. Don't worry about collecting the newspapers; as long as you know the code (33 71 24 18), you don't need to collect all of them during your speed run.

The Paperboy achievement shouldn't be too hard to get, since I mention how to get each one. Would it help if I made a separate section focusing on how to get each newspaper?

spanky
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spanky
97 posts
Nomad

Oh my godd thanks soo much that helped alot!!!

gamorex
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gamorex
1 posts
Nomad

How do you get the newspapers?


On the 8 min. achivements, after you beat the game, replay and just go up and enter the code.

sense
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sense
1,036 posts
Nomad

GREAT WALKTHROUGH though you should make a separate guide for newspapers, I can get all but one

northernwolf
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northernwolf
14 posts
Treasurer

alot of help, thanks! =)

bjorndaking
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bjorndaking
230 posts
Nomad

AWESOME walkthrough, and I have playing it out thnx to you! You rock!

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