The World of Chaos RETURNS!. This RPG takes place in the (fantasy) land of Kargnifath. The year is E2-7 (the 7th year of the 2nd Era) and civilizations are being constructed in the continent of Dysharg. You will take your part and help form (or destroy) the planet.
Basically there are two main factions: The Var'gul and the Ruuam.
THE RUUAM]]/b]
The Ruuam are a band of humans who believed they would prosper more by being allied. The Ruuam control most of the cities in the centeral DYsharg area.
[b]THE VAR'GUL
The Var'gul are are a brutish, barbaric warrior tribe of humans who believe that goals are accomplished by violence. They are constantly on the move and at war with the Ruuam.
OTHERS
It is a big world out there, and not everyone is in a faction. The outsiders may be hostile or not. Sometimes they might even help you.
ITEMS
Items play a big part in the game. There are several types of items: Equipment, Weapons, Miscellaneous, and Materials. The main currency is Gold Pieces, or gp. Some Items require certain stats, such as 10 strength or level 5, to use.
STATS
You get to choose your own stats. Stats are purchased with Free Points, which are earned when you level up. Each level you earn grants you 2 stat points.
THE MARKET
The market allows you to buy almost anything. Choose one of the many stalls, such as the armor, weapon, tome, or food stalls and ask for what they have. You should almost always find what you are looking for and much more.
BUYING
To buy an item, first head to the market. Then ask me what you want to buy, and I can tell you the merchant's price and will tell you information about the item. Here is an example:
PERSON: I'd like to buy a level 4 sword. ME: OK...
Mithril Longsword Req. Lv. 4 5-7 Dmg Average Speed 80% Hit chance 10% crit chance Cost: 90 gp
Another example of something else is this:
PERSON: Can I have a look at a magic ring? Preferably wizard stats. Me: k
Mage's Band Req. Lv 6 +3 Int +5 HP +5 MP Cost: 100 gp
You will also come across Items in your travels and battles. Sell these in a market to other vendors for a fixed price or offer them in trade to another player.
PLAYER-TO-PLAYER TRADE
When two players are in the same town, they can trade items to eachother. Both players must accept the trade. I must acknowledge the trade before anything is changed (who has what, ect).
STARTING
When you start the game, you have to choose a class, your stats, and your weapon. Also you must choose if you want to be a part of the Ruuam, the Var'gul, or neither. NOTE: if you choose to be an outsider, just find one of the faction's cities or camps and you can join them. If you choose one faction then want to join another, you will probably have to prove your alliegance to them with a quest. Changing sides multiple times will get everyone to hate you.
OK when you start, you will want to set your ideas in. Fill in a form that looks somewhat like this:
Name: Annihalation Age: 15 Class: Warrior Alliegance: Ruuam Personality/Description: Dark hair and blue eyes. Angers easily, and tends to break things when angry. Has warrior pride and hinor behind his eyes. Has seen much for his young age.
Background: His father, who was a mighty paladin and Marshal of the Hand of Justice, died while fighting valiantly in a Var'gul raid on Gloithuun Castle when Annihalation was only 12. Ever since he has been training to become a great Warrior, while seeking revenge on the Var'gul who slew his father. He hopes that one day he can wield his father's mighty sword, known as Light's Vengeance.
Stats (remember, you only get 10 freepoints to start with) Strength: 5 (strength increases physical damage and health) Dexterity: 3 (Dexterity increases your chance to dodge an attack) Intellect: 2 (Intellect increases your magic power)
Exclude the words in parenthesis. This is what my character's stats are going to be like.
So start playin and enjoy your adventures in Karnigath.
Marth- After saying he would let him go, Marth instead shoots him in the back, after laughing as the arrow went straight through him checks his pockets and found (insert something here), and goes back to Warlord Pikk to collect his prize of another 50gp... (not like I'm taking advantage of the system...)
You simply shoot the goblin in the head (Kill shot). Impressive
LOOT +7 gold +5 EXP (20/25)
To Ragno
Iron Sword Req. Lv. 2 3-5 Dmg 75% hit 15% crit Cost: 30 gp
Iron Claymore (2h) Req. Lv. 2 Req. 6 Str 5-7 Dmg 65% hit 25% crit Cost: 50 gp
To Marth
You got some strange powder in a satchel from the guy. You return to Pikk and get 50 coins. He tells you that the powder is a blinding powder. *Mission Success*
REWARDS + 50 gp + 25 EXP
Item:
Blinding Powder Use: Makes the opponent go temporarily blind. Cheap!
Congrats, you made a level. You earn 2 stat points towards whatever stat you want. Please update your statistics. (look back to earlier pages if you don't know how).
Well i'm gonna do somethin with my character. Annihalation I'll go exploring. I'm heading up the Hysa river. As i walk up the river, I see a wild orc skinning a deer. I sneak up from behind and stab the orc in the back. Searching his pockets, I acquire his knife, 8 gold pieces and a piece of cloth. The cloth is tattered and dirty. The strange thing is that only humans and elves have cloth and gold, meaning the orc had to get it from something. I take the deer hide and venison as my own. I return to the town and give the cloth and news to Peacekeeper Brull. Something strange is happening...
Completed Task: Explore
Rewards + 8 gp + 20 gp (deer hide) +10 gp (skinning knife) +25 EXP (40/50) ---------------------- Total: +38 GP +25 EXP (40/50)
Peacekeeper Brull: Hey, your the guy who found the ship coming towards the coast and you warned us. Thanks for your help, but we need you to do more. The ship that you saw was a Litheblade Pirate Ship. I want you to go there, sneak around, find out what they are up to, and kill a couple of them. You might want to ask someone to help you, but I can't offer you any guards. They are all on duty, defending the city in case of an attack.
To Atrex
You crouch down and stick your hand in the wall. It seems to be a hollowed out tunnel. Deep inside, you feel something that is soft. You pull it out. Its a satchel! You open up the satchel, and inside is 28 gold pieces! Lucky you!