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GUIDE: Psychological

Posted Dec 29, '08 at 2:13am

alsage

alsage

132 posts

that helped out a lot i beat the game in one day with your advice

 

Posted Dec 29, '08 at 7:19am

Frozen_Fire

Frozen_Fire

2 posts

well, i agree with you for the electric part. But some people here said that Nightmare has potential. By now i tried to use the "combo" Nightmare+Corruption but seems i can't dispel the nightmare. Are you sure that this works? If not, just use Electric build until the bugs are fixed.

 

Posted Dec 29, '08 at 7:32am

Frozen_Fire

Frozen_Fire

2 posts

Sorry for double posting, but i have an interesting addition:
Poseidon's Fury (the trident) gives you +98 Lightning Piercing and +102 Instinct.
Plasma Rod and Wrath (the primary and secondary arms) give toghether +23 Instinct, +147 Lightning Piercing and +15 Focus (also +2 Speed and +105 Poison and Ice Piercing, but this is not important).
The key question is if you want to trade 79 Instinct for 15 Focus and 49 Lightning Piercing. My answer is probably negative because 79 instinct means around +260 damage for Shock Therapy and see this for piercing:
Number - %Crit - %CritIncrease - %NormalIncrease
430 (Normal) - 15% - +30% - +0%
528 (Trident) - 18% - +43% - +2%
577 (2Rods) - 20% - +50% - +2%

So is basically +7% damage at critical when you have lost 79 instinct. Not a good trade in my opinion

 

Posted Dec 29, '08 at 9:51am

killingspree

killingspree

19 posts

There are some helpful guides I think ...
"Epiphanie" and "Free Will" shouldn`t be missed.

 

Posted Dec 29, '08 at 2:58pm

bjarni70

bjarni70

56 posts

awsome guide i lvl 28now

 

Posted Dec 29, '08 at 10:20pm

LiangPeiJie

LiangPeiJie

2 posts

Thank you finally a guide for this class, Many thanks!!!

 

Posted Dec 29, '08 at 10:55pm

tmh95

tmh95

10 posts

I think you guys really need to think again about the shadow psyco. Its reliable enough that you don't need teammates as part of your strategy. overdrive is the KEY to being completely independent from your teammates. this will give you more turns because you wont have to keep your guys alive. you HAVE to have terrify in order for this to work, because it completely negates (if not heals you every turn) the harmful effects of overdrive. After that, you hit the target with Epiphany, then hammer it with Dark Infusion (it stacks). This will cause MAJOR damage over time. It is definitely wise to get Tenacity, because is a very risky setup, but once you get the Law Binder (instinct +141) for $2887 at the pawn shop in Hew, how can do some real damage. (thanks to the binder, I've got 430 instinct, and using the above strategy will make them lose 1200+ in damage over time alone). So far, you've only needed 3 slots, so this leaves room for Free Will (makes it a little less risky) and you can put some straight forward attacks as well. Shock therapy is really useful (pretty much the only thing we agree on), Terrify can be used as a good attack as well as just a overdrive negator, with Dark Echoes Echoes and Insecurity you can actually have the 2 step attack from the other strategy in your arsenal (as long as you remember to keep your health up with Terrify), and psychopath form will make all of these attack 30% more powerful. Basically, after you've got the basic 3 necessary for this to work, you can customize it to fit your play style. try it out, here my lvl 25 shadow psyco.


this is actually exactly what i did right away, before i even went to this forum and then i read this electric junk, worry about yourself in the psycho and use shadow, the person who put this here rocks, i did it straight away and loved it
 

Posted Dec 30, '08 at 4:09am

Undinal

Undinal

1 post

Very helpful. Thank you.

 

Posted Dec 30, '08 at 7:46am

bjarni70

bjarni70

56 posts

i defeated the mayor thanks to this

 

Posted Dec 30, '08 at 12:52pm

reswantur

reswantur

10 posts

I use the build with little modified strategy in the heroic mode, and after defeating the Mayor, my level just upgrades to 23....

Character Code:
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Attribute: all for speed

Ability Tree:
Shock Therapy (1/3), Terrify (1/4), Betrayal (1/4), Free Will (1/4), Retrograde (1/2) -> Shock Therapy (1/3) -> High Voltage (1/4) -> Electrical Storm (2/4) -> Wraith Form (1/1) [Lv8] -> Retrograde (2/2), Shock Coma (3/3), Overdrive (1/1), Epiphany (1/4), Psychopath Form (1/1) [Lv12] -> Dark Echoes (1/4), Destruction (1/4), Salvation (1/4), Tenacity (5/5) -> Free Will (4/4) [Lv23]

Lv8 Combat Action Bar:
Dark Infusion
Corruption
Terrify
Shock Therapy *2
Electrical Storm
Free Will
Wraith Form

Battle Strategy:
Round 1: Wraith Form (+50 Focus)
Round 2: Dark Infusion
Round 3: Corruption (-20 Focus)
Round 4: Dark Infusion
Round 5: Corruption (-20 Focus)
Round 6: Dark Infusion
Round 7: Terrify (-7 Focus)
Round 8: Corruption (-20 Focus)
Round 9: Dark Infusion
Round 10: Free Will (-5 Focus)
Round 11: Electrical Storm (+12 Focus *3) or Corruption (-20 Focus)
Round 12: the same as Round 1

Shock Therapy (-15 Focus) if needed at any time


Above Lv12 Combat Action Bar:
Shock Coma
Shock Coma
High Voltage
Retrograde
Free Will
Electrical Storm
Psychopath Form / Electrical Storm
Wraith Form

Battle Strategy:
Round 1: Shock Coma
Round 2: Shock Coma
Round 3: High Voltage
Round 4: Retrograde, 1st enemy
Round 5: Free Will
Round 6: Psychopath Form
Round 7: High Voltage
Round 8: Shock Coma
Round 9: Shock Coma
Round 10: Retrograde, 2nd enemy
Round 11: Free Will
Round 12: Wraith Form
Round 13: High Voltage
Round 14: Electrical Storm or Rest
Round 15: Shock Coma
Round 16: Shock Coma
Round 17: Retrograde, 3rd enemy

 
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