This is an RPG set in a medieval village. You start off as nobodys, hoping to make a name for yourselves. Your chance comes when messages of war sweep through the village, and that an ancient magic has been set loose that could destroy the entire world. Some has already leaked out and created dark, twisted creatures of the night. Depending on how you follow the story, you can side up with the ancient magic or against it in a battle of good vs. evil.
Here are the character sheets: Name:Choose a name Age:Choose an age Sex:Male or female Class:Choose from list below Primary Weapon:Depends on class Secondary Weapon:None at start Spells:None at start, unless you're a mage Inventory:Nothing to start HP:Depends on class EXP: 0/100
Classes: Warrior: Strong melee attack, weak magic attack, weak ranged attack, strong defence, slow speed. Starting weapon: Rusty battle axe. Starting HP: 20 Ranger: Medium melee attack, weak magic attack, strong ranged attack, medium defence, average speed. Starting weapon: Flimsy shortbow. Starting HP: 15 Rogue: Medium melee attack, weak magic attack, medium ranged attack, medium defence, very fast speed. Starting weapon: Rusty dagger. Starting HP: 15 Mage: Weak melee attack, very strong magic attack, medium ranged attack, weak defence, average speed. Starting weapon: Flimsy staff. Starting HP: 10 Werewolf:~During day~ Weak melee attack, weak magic attack, weak ranged attack, very weak defence, fast speed. ~During night~ Strong melee attack, average magic attack, strong ranged attack, average defence, slow speed. Starting weapon:~Day~ none. ~Night~ Claws. Starting HP:~Day~ 5 ~Night~ 25
I can only accept three people to start. First come first served! However, I will make a waiting list for other people who want to join.
Kyle You wake up in your hut. Collecting your dagger, you set out to begin your day. A)Go thieving B)Travel to your rogue trainers house C)Search your home
Will Power You wake up in a forest. You have been chasing down a stag. Gathering up your bow and arrows, you set out to begin your day. A)Hunt the stag B)Look for tracks of other animals C)Go home
Will Power You loom for tracks on the ground and quickly pick up the stags. You follow them to the edge of a clearing, where you can see the stag standing in the middle. He looks frightened. A)Shoot the stag B)Find out what is frightening the stag (basically look around) C)Wait a few minutes
Name: Wexquill Age: 18 Sex: YES! and male (loz) Class: hate to make so many but rouge Primary Weapon: Rusty dagger Secondary Weapon: None Spells: None Inventory: None HP: 15 EXP: 0/100