Okay i got a great idea for Sonny 3 in the main menu there should be a "Story Mode" where the game tells the story and you battle numerous enemies that are involved in the story and a "Multiplayer" where you get to meet with other players and you get to name your own Sonny 3 Character you can chat and have battles with others like team battles i know this sounds hard but if Krin has the time and knowledge maybe he could fit it in the game? I'm not forcing him or anything it just sounds like a good suggestion! Leave me all your feedback
i very like sonny 2 but ......... when we kill corruptor its done ............. then no more enemies borring so please make sonny 3 please i want you to make it :
-online (soo if we done story mode online will make more area -more classes (i hate the 3 class on sonny 3 because its borring) -and can do MMORPG thats what i realy realy and realy want i want sonny 3 MMORPG and more than 30 level , more areas , more drops , more units , and more friends PLEASE I REALY WANT THAT!!!!!!!!!!!!!!!!!!!!!!
if there was a god class, it wouldnt ruin the game if you have to unlock it by completeing the game on heroic and if you can only use it on one server in online mode
How about a class for each element for example, Fire: Short but strong damage over time attacks Poison: Long but weak damage over time attacks Ice: Strong defensive abilities but lack offensive power Shadow:Has strong debuffs but lack speed and vitality Lightning:Great focus regeneration and removal skills. Also has decent speed but lacks some attacking strength and defensive abilities Cosmic: Excels in shields and offensive abilities, lacks health and speed however. Earth: Strong offensive attacks with high health but lack piercing, speed, and focus.
These are my ideas for classes, i also think we should have more equipment that in all of the shops for each of the different classes different needs. I also think that The bosses should require more strategy and observation like the baron( if you don't know the baron's weakness, good luck even surviving. )
self-explanatory. slightly less hp then doctor klima. slightly stronger healing then doctor klima. can make self indestrucible via an "ubercharge".
fight 2-ice lord ekusoy.
i think you probably have the idea.
fight 3-your own character (controled by AI and far more HP.)
depends on what the character does LOLOLOL AND A BOTTEL OF WIN! but on a more serious note he copies every move you do and has higher HP. MUCH higher HP. beware speed bios.
fight 4-muramasa.
(i did make this one up. if it is a copyright infringement then srry.) some samurai dude like omen. just so happens to have about 1000 more HP then doctor herregods. also happens to have 9001 focus and some extremely powerful attacks (with the exception of ahniilation which is an attack that makes his receive and deal about 5000% more DMG during the time of the effect. it lasts 1 turn so be careful what you do!
final fight-the all in 1.
the supposedly dead people you battled before (exception-YOURSELF) are not actually dead... must be the medics doing... but anyway you now have to fight ALL 3 OF THESE GUYS AT THE SAME TIME! that means you will get frozen by the ice lord and ripped open by muramasa and laying a finger on any one of them (exception of the medic) will be healed away instantly. the medic does have a delay to healing himself by about 1 turn late from a strike so try and subversionise the medic to death ASAP or the fight will never end! or it will end and you and all your friends will be DEAD!
im just telling you some ideas whitch i think will be good for the game some more classes but keep the classes form sonny 2 more unique, (if that is possible with how unique they already are). anyway some more classes i thought of: Earth class(with a diffrent name), a high helth and very good stun moves but low in damage and low probability of hitting the the target. IT feeds its power from the earth and gains more power as he gets more comfortable and familiarity with the earth around him.strong vs hydrolic but weak vs fire (with a diffrent name). a fire class(with a diffrent name):gets its power from the sun, a powerfull but low helth class.He gets stronger then weaker as the earth moves around the sun.most powerfull at mid day but hopless at night.(if krin could add night and day).i have many more ideas but im done for now its getting late.(i hope im not asking too much of krin)
Posted Mar 22, '11 at 4:36pm
mug98
7 posts
actully ive got more timeso more ideas: fire class(with diffrent name(continued)): strong vs earth(with diffrent name) weak Vs hydrolic. light class(with diffrent name):a class with stable helth and a good chance to hit thier target.a less but pretty much, fair damage rate. gains power from all light sources(anihhalation in a city of white ang light and mirrors)meaning stable untill the light source goes out then there main rival, dark class(with a diffrent name) take over.Light are able to become strong in the light and it depends how much light there is for much power they posses.strong vs illusion class(with a diffrent name)because they can see there illusions well!!! weak vs the shadow class(i cant remember the name(OMG)) Dark class(with a diffrent name):light and dark are known for there rivleship since when 20000 years ago light entered exsistence.they have stable damage and a very high chance to hit what they mave infront of them.though they have little more helth than fire class(with a diffrent name)they have good ways to weaken there enemy to a mouce.weak vs illusion(with a diffrent name) strong vs the shadow class(i cant remember the name(OMG)) illusion class(with a diffrent name):a class that lacks in helth and a bit of power but a almost perfect chance to hit the enemy.although the lack of helth and power the illusion class(with a diffrent name) posses a great power to confuse, irritate and give there enemy false imformation. they have great stun powers, can heal miraculusly if there enemy play into the hands of the illusinists.a tricky class to do well in if u do not have a tattic e.g make yourself look like your gong to do huge damage next tern so they stun you but if they tried to stun you you gain helth then you stun them and attack. other ideas: online mode(if possable) changing settingas the round progresses items to help agnst certain classes DONT DO 3D ONLY LITTLE CONTROLL OVER ALLIES larger abbility trees mabey a bit more sence in whats happening because its such a weird stoy same music in number one that was a big thing why i liked number 1 and the same dull setting and dullnessin number one, no talking people. the only reason number two was better is because you improved every thing else no exclusive part for people who do harder settings because no one can do it more things to buy customize your sonny with a diffrent currency to buying and selling a bit harder at the begining its too easy i know its a bit much for one person who still goes to school and has to make other games.on top of that theres homwork and all the stuff he has to do to make a securegame with no viruses and bug three then he has the graphics then he has to think of all the levles and the story... i could go on. its going to take a long long long time to come out, especily if he dose online
Hi all.I've a good idea for Sonny 3 too.I think in Sonny 2 the story was hard in higher difficults then in easy.And the story's end just was able when all the achievements done.So my idea is this: the full story not be a privilege, it be able without the achievements too.And a good suggestion, in Sonny 3 have more classes, 4 or 5 it could be really fantastic.I think with this two idea the Sonny 3 will can be play with enjoy.