This is mainly a reply to the "create a Weapon" topic. Here, you can fully express your creativity, and design a set of stuff that would ACTUALLY work in a Sonny Game.
Please note that while it's fun to design an 'Ultima Armor Kit', there is a shortage of ideas for lower levels... So flex your creative muscle, and begin!!!
By the way... here's my own example (also posted on the create a weapon topic):
I'm going to go the extra mile and create a whole armor and weapon set for the Psychological class, for darkness abilities.
I'm going from head armor, to torso, to sleeves/gloves, to leggings, to feet, to weapons.
The overall picture will look like Sonny in a tux and fedora combo, featuring a black katana for a main weapon, and one of the three secondary weapons, a sheild-type, a weapon type, or a combo of the two. This is supposed to be a play on the saying, " . . . the devil is a gentleman. . ."
The armor will focus almost completely on speed, allowing for multiple attacks, along with strong instinct and vitality; the main weapon will allow for tremendous strength and instinct, and the side weapons will variously implement offense or defense.
Also note that when I speak about Vitality, the vitality is the number of Vitality points the character gets on the Items screen, where Strength and the other attributes are. When I refer to HP, I refer to the in- battle total health levels. In Sonny 1, you calculate this by multiplying the Vitality stat by 8, but I am not sure it rolls over to Sonny 2.
Well, here goes:
Black Fedora (Lv. 30 Psychological Headwear) ------------------------------- Speed: +100 Instinct: +50 Vitality: +30 Darkness Defense: +100% Fire Defense: +500% "Businesslike"
Darkness Surrounding (lv. 30 Main-Handed Psychological Weapon) ----------------------------------------- Speed: + 500 Instinct: + 250 Strength: +1000 Vitality: - 5% HP per turn Darkness Piercing: +1500% "The embodiment of sin itself, cast from the souls of necromancers in the forges of Hell, and summoned by the Council in a time of desperate need."
Silver Pocketwatch (lv. 30 Off-Handed Psychological Shield) ---------------------------------------- Speed: +500 Instinct: +250 Strength: -500 Vitality: +5% HP per turn Darkness Defense: +500% "The sinister ticking of this pocketwatch drove the necromancer Faust mad."
Not really... This is designed to come up with ideas for entire sets, not just the weapons. Create a weapon is not for armor, just weapons.
IMO, it is perfectly fine so I will give a valid response...
This is the Delta VII set. It is designed to give high boosts to strength, vitality, and speed, with moderate boosts on defenses and piercing. Delta's Gaze Level 40 type: Headwear Bonuses: Speed+700 Strength+20 Instinct+1 Vitality+60 Physical Piercing+80 The targeting system links with the user's brain, ensuring perfect aim
Delta VII Prototype level 40 type: Bodywear Bonuses: Speed+100 Strength+60 Vitality+400 Physical Piercing+20 Physical Defense+200 Made of the Dawn Composite, virtually indestructible.
Prosthetic Guantlets level 40 type: gloves Bonuses: Strength+200 Vitality+80 Physical Piercing+100 Physical Defense+50 If your arms get chopped off, you need some replacement so...
Delta VII Lower level 40 type: leggings Bonuses: Vitality+100 Physical Defense+200 Lightning Defense+200 Made of carbon picofiber, extremely flexible.
Delta Greaves level 40 type: footwear Bonuses: Speed+200 Strength+90 Vitality+100 Gravity Dampeners on these are standard
Guardian Blade level 40 type: primary arms Bonuses: Speed+100 Strength+300 Vitality+50 Physical Piercing+100 Lightning Piercing+100 Fire Piercing+100 A plasma coated diamond and titanium blade... What more could you ask for?
Humanity's Faith level 40 type: secondary arms Bonuses: Speed-100 Strength+100 Vitality+500 Lightning Defense+200 Designed to absorb anything thrown at it.
Yes I know I put the level requirement at 40, so no need to say "But you can't go that high!" With new zones, Krin is thinking about raising the cap, also, this entire thread is hypothetical, so I don't care.
Oh, and before anyone comes in here to spam with it, NO longcat/tacgnol EVER!!!!!
Armor of Decay <Biological> Lvl:0 Stink:+1225 Defense:+9999999 1 hit KO:100% This thing is starting to decay. I think I stink too much already. 100% chance of your enemy dying instantly because ya stink!
Helmet of Decay <Biological>Lvl:0 Attack:-5000000 Needs an air freshener![i]
Gauntlets of Decay <Biological>Lvl:0 DMG:+151 ATK:+99