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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Well, this is another SHORT RPG I will be starting. However, this time it will be slightly different. Each person, once they join, will have a small plot of land. They can choose to do anything they want to get a bigger population, increase your land size, anything. There will be conflicts with other users, and lots of different things. People will start with different types of land, and it all depends on your luck on what you get.

If you want to join, just give the name you want for your in-game character, and male/female.

You are pretty much the government of your own little place.

  • 103 Replies
dacer
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dacer
2,820 posts
Nomad

so now that both of us have rested, a new day starts?

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Okay, since everyone rests we continue on.

DAY 2

Name: Jargonis isle
Area: 1.8 sq. km
Population: 1
House: Wooden Shack, located near the south coast
Landscape: Many rolling hills, small clearings, mostly forest
Owner: Mills
Energy left: 120/100
Items: Wood-chopping Axe

Name: Dacer's island
Area: 2.1 sq. km
Population: 1 (me)
House: Wooden Shack, located near the east coast
Landscape: Mostly marshy, a lake, a small meadow clearing and a cave
Owner: dacer
Energy left: 120/100
Items: 2 logs

New Option:

>Try to grow food<
-50 Energy

>Search for materials<
-50 Energy

>Scout the land<
-30 Energy

>Cut down a tree< (axe required)
-20 Energy

>Create a fire< (log required)
-10 Energy

slliM
offline
slliM
1,463 posts
Nomad

Name: Jargonis isle
Area: 1.8 sq. km
Population: 1
House: Wooden Shack, located near the south coast
Landscape: Many rolling hills, small clearings, mostly forest
Owner: Mills
Energy left: 120/100
Items: Wood-chopping Axe

I'll cut down a tree, scout, and search for materials. I'll compact my actions to be more convenient for you.

dacer
offline
dacer
2,820 posts
Nomad

can you add my cave to like my landscape or somthing? so i can explore only that part

Name: Dacer's island
Area: 2.1 sq. km
Population: 1 (me)
House: Wooden Shack, located near the east coast
Landscape: Mostly marshy, a lake, a small meadow clearing and a cave
Owner: dacer
Energy left: 120/100
Items: 2 logs

il scout the land (the cave region of my land if possible)

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

@SlliM
In that case you still have 20 Energy left!

You cut down a tree (1 log obtained)
You scout the area, and discover a plastic shovel.
You search for materials, but find none.

DAY 2

Name: Jargonis isle
Area: 1.8 sq. km
Population: 1
House: Wooden Shack, located near the south coast
Landscape: Many rolling hills, small clearings, mostly forest
Owner: Mills
Energy left: 20/100
Items: Wood-chopping Axe, 1 log, and a plastic shovel

Name: Dacer's island
Area: 2.1 sq. km
Population: 1 (me)
House: Wooden Shack, located near the east coast
Landscape: Mostly marshy, a lake, a small meadow clearing and a cave
Owner: dacer
Energy left: 120/100
Items: 2 logs

New Option:

>Try to grow food<
-50 Energy

>Search for materials<
-50 Energy

>Scout the land<
-30 Energy

>Cut down a tree< (axe required)
-20 Energy

>Create a fire< (log required)
-10 Energy

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

@dacer
I've already put the cave in your landscape

slliM
offline
slliM
1,463 posts
Nomad

Name: Jargonis isle
Area: 1.8 sq. km
Population: 1
House: Wooden Shack, located near the south coast
Landscape: Many rolling hills, small clearings, mostly forest
Owner: Mills
Energy left: 20/100
Items: Wood-chopping Axe, 1 log, and a plastic shovel

I'll rest.

dacer
offline
dacer
2,820 posts
Nomad

oh i didnt notice, anways i scouted my cave some more

Name: Dacer's island
Area: 2.1 sq. km
Population: 1 (me)
House: Wooden Shack, located near the east coast
Landscape: Mostly marshy, a lake, a small meadow clearing and a cave
Owner: dacer
Energy left: 120/100
Items: 2 logs

dacer
offline
dacer
2,820 posts
Nomad

*edit*

cave scouting was -30 eng
il attempt to grow food -50 eng
and then scout random land - 30

-110

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Since you rest, you have to wait for dacer to finish.
Dacer, you scout the cave and find a piece of string.

DAY 2

Name: Jargonis isle
Area: 1.8 sq. km
Population: 1
House: Wooden Shack, located near the south coast
Landscape: Many rolling hills, small clearings, mostly forest
Owner: Mills
Energy left: 20/100
Items: Wood-chopping Axe, 1 log, and a plastic shovel

Name: Dacer's island
Area: 2.1 sq. km
Population: 1 (me)
House: Wooden Shack, located near the east coast
Landscape: Mostly marshy, a lake, a small meadow clearing and a cave
Owner: dacer
Energy left: 90/100
Items: 2 logs, piece of string

New Option:

>Try to grow food<
-50 Energy

>Search for materials<
-50 Energy

>Scout the land<
-30 Energy

>Cut down a tree< (axe required)
-20 Energy

>Create a fire< (log required)
-10 Energy

>Dig at a spot< (shovel required)
-40 Energy

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

You manage to fertile the soil in the cave and plant in 7 seeds.
You scout the land some more, but find nothing

DAY 2

Name: Jargonis isle
Area: 1.8 sq. km
Population: 1
House: Wooden Shack, located near the south coast
Landscape: Many rolling hills, small clearings, mostly forest
Owner: Mills
Energy left: 20/100
Items: Wood-chopping Axe, 1 log, and a plastic shovel

Name: Dacer's island
Area: 2.1 sq. km
Population: 1 (me)
House: Wooden Shack, located near the east coast
Landscape: Mostly marshy, a lake, a small meadow clearing and a cave
Owner: dacer
Energy left: 10/100
Items: 2 logs, piece of string

New Option:

>Try to grow food<
-50 Energy

>Search for materials<
-50 Energy

>Scout the land<
-30 Energy

>Cut down a tree< (axe required)
-20 Energy

>Create a fire< (log required)
-10 Energy

>Dig at a spot< (shovel required)
-40 Energy

dacer
offline
dacer
2,820 posts
Nomad

after i plant food and search land some more il rest, WTF CAN I DO WITH STRING? wait i know what >

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

@dacer
You have to rest now, okay everyone DAY 3!

slliM
offline
slliM
1,463 posts
Nomad

Name: Jargonis isle
Area: 1.8 sq. km
Population: 1
House: Wooden Shack, located near the south coast
Landscape: Many rolling hills, small clearings, mostly forest
Owner: Mills
Energy left: 20/100
Items: Wood-chopping Axe, 1 log, and a plastic shovel

I'll scout the land, cut down a tree, and search for materials.

dacer
offline
dacer
2,820 posts
Nomad

Name: Dacer's island
Area: 2.1 sq. km
Population: 1 (me)
House: Wooden Shack, located near the east coast
Landscape: Mostly marshy, a lake, a small meadow clearing and a cave
Owner: dacer
Energy left: 110/100
Items: 2 logs, piece of string

i shall scout the small medow clearing,
then search for matierials
then scout deeper into my cave

which leaves me with 0 eng

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