That link is broken.
I got this from DeepFriedPeanuts's profile.
Look at this instead.
I would buy that game if it WAS EVER MADE.
----My Shooter----
Red vs Blue: Not in my shooter instead you play as the Government or the Rebels.
What's the difference: The Government and rebels look different from each other and Rebels must cause fires, destruction, mass panic, and more. While the poor Government has to stop this mayhem with armored fire tucks, construction towers, and propaganda cars.
----Squads----
Buddy up: You and nine other players will be a squad (One Medic, Supplier, Constructor and Sergeant the rest Soldiers), what this means is you get a class and you get points for helping your allies by giving them med packs, destroying that building etc, etc.
----Classes----
Soldier: Nothing special, but has more weapons slots. (normal 2, soldier 4)
Medic: Has Medic Gun and Mini Hospital.
Supplier: Has all of above in ammo form.
Constructor: Has Auto Turret and Construction Gun
Sergeant: Has Smart, Napalm, and Gas Bombs.
----Special Items----
Does this have to do with the classes: Yes it does, every item in your class group has to be purchased at the store (i.e. A medic cant buy an Auto Turret).
Every One: Every class has a flashlight and the Gravity Glove. The Gravity Glove lets you pick up objects so you can move it around, throw stuff at people, use it to set traps, make crude barricades and what ever else you can think of. To use your Gravity Glove press the auxiliary fire button to pick up/drop an object. Hold the auxiliary fire button to rotate it, and press the fire button to fire it.
Medic: The Medic Gun can fire a stream of anti bodies into an ally making him stronger and healing him when he gets hurt. If you press the auxiliary fire button you will fire a ball of super antibodies that act like a med pack.
The Mini Hospital is a small depot that heals while stationary so you can heal your allies and stay safe.
Supplier: The Ammo Gun and the Medic Gun is the same, just in ammo form.
And the Ammo Depot is the same as the Mini Hospital in ammo form.
Constructor: The Auto Turret is a robotic minion that will fire at any unfriendly targets, you may put down three at a time. You can also put
non-automatic turrets on vehicles and barricades.
The Construction Gun can make barricades that will be very useful if you want to stay alive; you can also make forts out of, say for example, an old apartment. It can also rebuild structures and vehicles.
Sergeant: Chose a bomb then chose a designator (Smoke, Laser, Sticky Beacon) and a bomber will fly over head dropping the lethal payload, BOOM!
----Money----
Green and greedy: Money pays for just about anything from the special items you use to the weapons you will need.
How to get it: Simple, just kill, destroy or repair and help your team.
----Chaos----
Chaos Weapons Facility: Hello and welcome to Chaos! This High end company makes, produces and manufactures high class world winning weapons, gear and combat vehicles that are available to any registered military. We also make high end upgrades that will help you in battle. For more info on the weapons and vehicles you will use visit the Weapons or Vehicles category.
Chaos backpack: This Backpack monitors your heath and ammo, stores your Special Items and weapons and has a top-secret device that teleports your weapons and upgrades right to you.
----Shop----
Stuff to buy: At the shop you can buy your weapons, items and vehicles.
----Civilian Weapons----
Melee*: Almost anything can be used as a melee weapon from old bottles to chainsaws.
Pistol*: Your basic pistol, nothing special, but you can wield it when your down.
Magnum*: A more powerful version of the pistol but has a very small clip size and a slow reload.
MP5*: A standard civilian SMG.
AK47: A gun that is remarkably similar to the Assault Rifle.
Sawn-off Shotgun: A more powerful yet less accurate version of the shotgun but can only hold two bullets at a time.
Molotov Cocktail: A bottle of alcohol that burns slowly over time.
Note: All civilian weapons can be equipped by civilians and can be found outside of the shop.
----Chaos Weapons----
Machine Pistol*: A rapid fire version of the pistol, not an uzi.
Auto Rifle: Accurate, deadly and strong this gun is a great all around weapon.
Assault Rifle: Very similar to the Auto Rifle but slower and more powerful.
SMG*: Has a huge clip size and a fast fire rate making it perfect for close combat encounters.
Sniper Rifle: Highly powerful and accurate at long ranges but lacks a good clip size.
Shotgun: A deadly weapon at close range but loses accuracy as you move farther from your target.
Chaingun: A massive gun that has a ton of ammo and literally shreds through enemy troops, unfortunately it slows you down and has no reload.
Flamethrower: A gun that launches a stream
of fire that will scorch anything and inflict massive damage that will last as long as the fire has a source that will burn. If you press the auxiliary fire button it will launch a ball of fire that will travel until something contacts it causing it to explode.
RPG: This "bazooka" is a very fast and strong grenade fired from a barrel, but the grenade loses accuracy mid flight.
Grenade*: A small hand-held canister that holds large amounts of C4, good for flushing the enemy out of buildings and cover.
You can also press the auxiliary fire button to set it to mine mode; when in mine mode the grenade will detonate when enemies get within a certain range. This is great for setting up traps because it can be easily hidden.
C4*: A high powered explosive that is remotely detonated, it also detonates when an enemy comes too close to it.
Auxiliary Weapons: Any weapons that have asterisks (*) next to them are auxiliary weapons; you may have as many auxiliary weapons as you want but only one main weapon. (weapons without an asterisks)
----Civilian Vehicles----
Motor Cycle: A fast and weak ride that seats one.
Junker: This two person ride is slow, cheap and not built to last, good if you need some quick cover.
Car: A basic four person car.
Truck: Two person trucks are perfect for
quick assaults on enemy camps and can be mounted with a turret. Built Fjord tough.
Van: These four person behemoths are great for camping out and can be mounted with a turret. Hippies not included.
Yacht: This gigantic ship can be mounted with multiple turrets and has a dock in it to launch other ships.
Note: All civilian vehicles in the same class will be varied in look and color. (i.e. one van will look different than another)
----Chaos Vehicles----
Jeep: A combat jeep that seats four and can also be mounted with a turret.
ATV: This armored car can hold ten people and has very strong armor without losing any speed.
Tank: A three person ride that has a normal turret and a turret that fires explosive rounds.
Stalker: A unique machine that has three legs and needs two people in it in order to function properly.
Colossus: A ten person walker that basically devastates anything in its path.
Helicopter: This ten person cargo heli is perfect for surprise attacks, looming over the enemies head and delivering pizza.
Drop Ship: An aircraft that hold 29 troops and seats one pilot. The Drop Ship can also be mounted with multiple turrets
Platoon Boat: Fast and agile this boat is very weak and fragile but it can be mounted with a turret.
Submarine: This ten crew submersible has four torpedo tubes and is great for getting in on the action without being seen.
----Game Modes----
Death Match: When you want to have an anarchy let there be war! (No Classes)
Team Death Match: Two teams duke it out to see who will win.
CTB: Capture the bomb is a remake of capture the flag. Instead of taking back a flag you must defend your bomb so it will detonate. Unfortunately its at the enemy base, good luck.
King of the Building*: Just like King of the Hill but you have to hold a building till you hack the computers.
Territories*: Take control of buildings and rooms till they become yours and fight till the bitter end.
David VS Goliath: One player on each team get an awesome laser cannon that destroys anything in its path, but it has a long charge time. Defend your teams Goliath while killing the other.
Destruction: My personal favorite, players must completely destroy the enemy base by whatever means necessary.
VIP: Yet another twist on your favorite game mode. Do not kill the VIP but wound him and take him to the extraction site.
Jail Break: The prisoners are outnumbered and weaponless they have to get to the exit without being noticed or silently killing every one in the way.
Infiltration: One small team attacks and one large team defends. The small team must infiltrate the enemy base in a vulture and destroy the power core, while the large team has to stop them. The twist is that you don't remember where you parked, and the building is collapsing.
Horde: Fight wave after wave of giant insects, zombies, mutants and many more.
The Race*: You and your team have to get to the end of the map any way you want.
Cat and Mouse*: Just like the race you have to get to the end but one team has no weapons and cannot get in the same vehicle.
Cops and Robbers*: The robbers have to get to a place of interest (Bank, Museum, etc.) and escape to their hide out before the cops catch or kill all of the robbers.
Pre-Built: Some pre-built maps have indestructible walls and objects.
Free Roam: Every match with out an asterisks (*) has the option to be free roam or be played on a pre-built map: if it has an asterisks it can only be played on free roam.
Free roam configurations: City, Abandon Highway, Forest, Africa, Islands and the Space Station. (All free roam maps will be randomly created so you will never play on the same map twice).
----Day & Night----
Day: Just run around and complete the desired objective.
Night: Zombies come out and you must hide and survive before you entire team is nothing more than the brain munching infected. Your Chaos Backpack and items are gone. Use fallen weapons and items from past battles and stay alive until you can be teleported outta there.
Time: You have ten minutes in the day time and ten in the night.
----Quick Time events----
Quick time events: Whenever you press the melee button near an enemy you will engage in a quick time event. Just follow the onscreen instructions (press A, X, B, Y/X, Square, Circle, Triangle) to win. If you succeed and they fail you will kill them, if they succeed and you fail they will kill you, If you both succeed or fail then you will have to try again until one of the later happens. You can avoid this by sneaking up behind them by pressing B/Circle to instantly kill them.
(Quick time events can be preformed with up to thirty people and four vehicles. Just press the melee button and join the brawl)
Note: There will be animations for the events but no slow motion so you will have to act fast.
----Controls----
Xbox/PS
Start: Pause
Select: Taunt
Left Stick: Move
Right Stick: Aim
D-Pad: VOICE (Vocal, Orders, In, Certain, Emergencies) Commands
A/X: Cover, Sprint
X/Square: Action
B/Circle: Melee
Y/Triangle: Weapons/Items wheel (hold)
Right Button/R1: Reload
Right Tab/R2: Fire
Left Button/L1: PDA (hold)
Left Tab/L2: Aim/Peek/Zoom/Aux fire
----Shooting Mechanics----
Weapons/item wheel layout: In the middle is your flashlight just tap the Weapons/Items wheel button to select it, press up to select your Gravity Glove, press right to select you primary weapon, press down/right to select you secondary weapon, press left to select your main item and press left/down to select your secondary item.
Active Reloading: In order to reload you must hold or press down the reload button in sequence with the onscreen instructions. If you miss, your reloading will slow or your gun will jam, to unjam a weapon go to the shop and click unjam weapon(s) or toss the weapon aside.
Body Damage: When a body part is shot enough it will react in certain ways. For instance if you arm is shot while you are firing you will lose accuracy or drop your gun or lose your arm. (depends on strength of weapon)
Shock and Awe: When you surprise an enemy or when an enemy does not see you then shoot at them you will stun them and send them sprawling making them unable to fire back until they regain stability.
----Blood and Gore----
Every shot spurts out blood which will all splat on the ground/walls/ceiling and if you shoot/blow-up/slice the bad guy enough the inflicted area will come off with blood spouting from it. (this may be turned off for children's enjoyment)
Note: This is a true gore system, so any part can come off not just selected break points. (i.e. An arm can be shot of diagonally)
----Etc----
Heath: Degradable
Type of Shooter: A combination of Tactical (you move slow, weapons are not as accurate, no jump, cover system,
slow reload)
and Run n' Gun (Descent health size, ammo recycling, respawning.) but mostly Tactical.
Destruction: Brick by Brick
Game: Chaos will be available on the Microsoft/Sony consoles and on the Computer.
Multiplayer: Yes
People per Match: 100 vs. 100
Respawns: You can only re-spawn if your sergeant is alive.
Starting Out: Starting out you have nothing except you Chaos Backpack, your Gravity Glove and a flashlight.
Fps or Tps: Fps
----The End----
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