The sun is starting to set as you lie on a hill, staring into the horizon. You solemnly swear that one day you will find out what is beyond the eastern mountains. You take out your toy bow and fiddle with it...
5 years later...
You take out your plain bow and start to leave home. Your dream has come true. Your travels have taken you to a wild old sage who has told of riches deep in the lair of the pit of dragons, which was said to be just past the mountains. You will be the one to return with the treasure...or you will not return at all...
*Optional, but will help me make choices later on in the game depending on the facts you give me. It might also make your life a lot easier.
**Place a number
These are the upgrade modes:
a) Scout Archer - Speedy Archer - Mountain Archer - Wind Archer - Sonic Archer (Very quick, extreme fire rate, long range, high critical and dodge rate. Recommended for those who don't want a hard time)
b) Apprentice Archer - Energetic Archer - Power Archer - Pierce Archer - Power Pierce Archer (Low fire rate, long range, slow, HP-tank, high defenses, high damage. Challenging.)
c) Mascot Archer - Smoke Archer - Fire Archer - Flame Archer - Lava Archer (Quick, medium fire rate, medium range, high damage, very high critical, dense moveset, stable buffs/debuffs. Medium.)
You will start off with different bows and stats for the path that you choose, and even then it will vary.
The sun is starting to set as you lie on a hill, staring into the horizon. You have always been the curious type, and you solemnly swear that one day you will find out what is beyond the towering eastern mountains. You take out your toy bow and fiddle around with it, pretending to be an archer, which will be your purpose for years to come...
5 years later...
You take out your bow and start to leave home. Your dream has finally come true. Your travels have taken you to a wild old sage who has told of riches deep in the lair of the pit of demons and dragons, which was said to be just past the eastern mountains. You will be the one to return with the treasure...or you will not return at all...
This is Version 0, I might create a new version to fully expand later.
City = Market, Training centers, tournaments, arenas, your usual stuff River = Monsters, good item finding place Beach = One key source later on, no use right now besides some pesky monsters. Mountains = Your destination, packed with strong monsters.
Name: Moklon Age: 18 Misc: a fairly tall blonde lad. He tends to keep to his own, rarely letting many people to get too close. He has heard rumours of old sages, dragons and the such. Although he is still a green archer, he won't allow that to stop him. Before he sets out on his journey, he looks into the mirrror quickly. 'Yup, the scar from that fight on me cheek is still there....and the goatee is still red. Oh well...' he says. Upgrade mode: Appprentice
Name: Moklon Age: 18 Misc: a fairly tall blonde lad. He tends to keep to his own, rarely letting many people to get too close. He has heard rumours of old sages, dragons and the such. Although he is still a green archer, he won't allow that to stop him. Before he sets out on his journey, he looks into the mirrror quickly. 'Yup, the scar from that fight on me cheek is still there....and the goatee is still red. Oh well...' he says. Upgrade mode: Appprentice Power: Range: Accuracy: Speed: Piercing: Defense: Life: Critical: Dodge: Block:
Name: Tyler Age: 15 Gender: Male Personality/Looks/Description: Unknown History: Unknown Upgrade mode: Mascot Archer Weapon: Plain Bow Level: 1 EXP: 20 required to level up. Damage: 3 - 5 (+1 Bonus from Strength, +0.3 Bonus from Magic, +0.25 Bonus from Charisma) Strength: 2 Magic: 2 Endurance: 1 Luck: 4 Charisma: 2 Range: 120 (+5 from Luck and Charisma) Accuracy: 85 % (+.5 from luck) Speed: 4 Piercing: 25 Fire Piercing, 10 Fire Piercing Defense: 5 Fire Defense, 5 Physical Defense Life: 30/30 (+2 from endurance) Critical: 3 % (+1% from Luck) Dodge: 5 % (+1% from Speed) Block: 0 % (+.05 from Charisma)
Question is there like a quest/mission i can do to get exp and items/money or whatever your currency is in this game??? and also i dont know if you heard me the last like 3 times or 2 but training plz
Name: Tyler Age: 15 Gender: Male Personality/Looks/Description: Unknown History: Unknown Upgrade mode: Mascot Archer Weapon: Plain Bow Level: 1 EXP: 20 required to level up. Damage: 3 - 5 (+1 Bonus from Strength, +0.3 Bonus from Magic, +0.25 Bonus from Charisma) Strength: 2 Magic: 2 Endurance: 1 Luck: 4 Charisma: 2 Range: 120 (+5 from Luck and Charisma) Accuracy: 85 % (+.5 from luck) Speed: 4 Piercing: 25 Fire Piercing, 10 Physical Piercing Defense: 5 Fire Defense, 5 Physical Defense Life: 30/30 (+2 from endurance) Critical: 3 % (+1% from Luck) Dodge: 5 % (+1% from Speed) Block: 0 % (+.05 from Charisma)
Name: Moklon Age: 18 Gender: Male Misc: a fairly tall blonde lad. He tends to keep to his own, rarely letting many people to get too close. He has heard rumours of old sages, dragons and the such. Although he is still a green archer, he won't allow that to stop him. Before he sets out on his journey, he looks into the mirrror quickly. 'Yup, the scar from that fight on me cheek is still there....and the goatee is still red. Oh well...' he says. Upgrade mode: Apprentice Weapon: Plain Bow Level: 1 EXP: 30 required to level up. Damage: 4 - 7 (+2 Bonus from Strength, +0.25 Bonus from Charisma) Strength: 5 Magic: 0 Endurance: 3 Luck: 2 Charisma: 2 Range: 160 (+3 from Luck and Charisma) Accuracy: 85 % Speed: 2 Piercing: 30 Physical Piercing Defense: 15 Physical Defense Life: 40/40 (+6 from endurance) Critical: 3 % Dodge: 0 % Block: 10 %