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thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

The world governments try to keep organized civilization intact. All the while, the various advanced steampunk societies of the world are fighting wars and chipping away at each others infrastructure. In every city, every town, warships can be seen in the air, and the rumbling of subterranean tanks can be heard. You are a mercenary who is hired by one of the nations, known as "Gozara" to all, and you are put in a squadron of other mercenaries. As you get shipped off to the front line in a subterranean tank, one of your allies says that the nation you're fighting, Udiston, has started deploying monsters to the battlefield. You're appalled at this, but before you have a chance to reply, your tank bursts out of the ground, and you rush to the battlefield.

There are five classes in Dystopia RPG. (Note: these are the starting stats, and can be changed by leveling up, equipping new equipment, and things of that nature.)

Footsoldier

Footsoldiers are the default class. They have a good balance between offense and defense, and have medium health.

Stats

HP: 35/35

Attack:3

Defense: 3

MP: 10/10

Equipment: Weapon: Infantry Rifle Atk+3 Armor: Military Armor Def+3

Skills: Double Tap (shoots enemy twice, costs 3 MP) Stimulant (doubles damage of attacks for the next turn, costs 4 MP)

Shocktrooper

Shocktroopers are a close assault unit with very high attack and high MP, yet low defense.

Stats

HP:15/15

Attack: 5

Defense: 1

MP: 30/30

Equipment: Weapon: .45 SMG Atk+5 Armor: Tactical Suit Def+1

Skills: Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP) Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)



Paladin

Paladins are warrior-medics with high MP, HP, defense, and healing magic, yet very low attack.

HP: 50/50

Attack: 1

Defense: 5

MP: 45/45

Equipment: Weapon: Military Shield Def+3 Armor: Medic Self-Defense Suit Def+2, Atk+1



Skills: Kick (kicks the enemy, stuns them for the turn, allows for a second action, costs 3 MP) Heal (heals one character for 5 health, costs 3 MP) Medicate (heals all characters fully, costs 20 MP)



Yari

Yaris are energy weapon and mage units, using offensive magic to crush their opponents. They have low health, however, and their regular attack damage is halved.

HP: 20/20

Attack: 2 (physical attack damage halved)

Defense: 2

MP: 40/40

Equipment: Weapon: Laser Rifle Atk+4 (magic damage x1.5) Armor: Cybernetic Armor Def+2 Special: Energy Node (10% chance to let a skill be used without MP cost)

Skills: Shock (charges the enemy with electricity, does normal damage, costs 5 MP) Incinerate (destroys an enemy with sheer force, does quadruple damage, costs 15 MP) Snap Freeze (stuns an enemy, does normal damage, costs 7 MP)



Close Combat

Close Combat units are outfitted with powerful magic and attacks. They are considered expendable, so they have only the most basic MP training.

HP:30/30

Attack: 8 (attack damage doubled)

Defense: 1

MP: 10/10

Equipment: Weapon: Flamethrower Atk+4 (physial attack damage x2) Armor: Speed Suit Def+1

Skills: Blaze (chars an enemy with a flamethrower blast, does double damage, costs 6 MP) Plasmid Blast (hits an enemy with an energy blast, does triple damage, costs 8 MP)

As you level up a class, you will learn new skills, but some skills are weapon-exclusive. Also, your MP and HP will go up. In addition, you will be able to increase either your attack or defense permanently by one point.

Here
is a link to the Dystopia RPG website.

  • 992 Replies
Burnt
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Burnt
661 posts
Nomad

screw fighting for freedom, fortune and glory, i have a better future as a boss predicter XD ...
I shoot the *insert size here* Zenyatta .
------------------------
sure, e-mail me a piece of paper and I'll email you my autograph ^^
my email is asivarbata@abv.bg

lalala12
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lalala12
2,165 posts
Nomad

*calls on cellphone*

yeah, just ordered a limo pickup to the retirement home...

Won't be playing much, sorta pointless righ tnow...

Will be back for revenge of the clowns! and boss fighties!

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Jimmy asks for a sno-cone.

Zenyatta dropped sno-cone!

Jimmy receives sno-cone!

-----------
Beaat this guy, the gnome, and the ecret final boss, and wait, and Dystopia II will magically appear.

Burnt
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Burnt
661 posts
Nomad

I THROW A FEW GRENADES AND SHOOT HIM WITH SOMETHING
lets just get this going already

lalala12
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lalala12
2,165 posts
Nomad

blegh, double tap + stimulant

Burnt
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Burnt
661 posts
Nomad

what does jimmy need an sno-cone for?
Alt, i think ur halucinating

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

You throw 3 grenades at him (all you have left) and deal 600 damage total. Then, you shoot him twice, for a total of. . .422 damage!

Double tap + stimulant = PWNAGE! 1337 damage. (That's realy how it worked out )

Should I scrap this and go straight into building Dystopia II, or should we finish this through?

Burnt
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Burnt
661 posts
Nomad

just finish it quickly and start the next one.btw what role do we play in it? veterans ore something?

samdawghomie
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samdawghomie
3,550 posts
Peasant

1337 damage


lolololololol

Anyways, When will you make Dystopia II
thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Yeah, each one of you guys'll be like a co-commander of a battalion.

It goes this guy, Mr. Gnome, final boss.

Jimmy takes the sno-cone, laughing while he does it, and says, 'let's put some flavored ice on that face!' Then, he smears the sno-cone on Zenyatta, blinding him! Attack now! He's weak!

Burnt
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Burnt
661 posts
Nomad

i shout my battle cry KAWABUNGAAAA (sr i ran out of battle cry ideas :P )and shoot him

lalala12
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lalala12
2,165 posts
Nomad

I shout my battle cry MOOOOOOOOOOOOOOOOOOOOOOO(sr i like cows :P)and shoot him

Burnt
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Burnt
661 posts
Nomad

i would say ROFLMAO but i wouldn't like to waste space ...oh...goddamnit
ah whatever
ROFLMAO

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

He gets confused by the bettle cries, turning his back.

You both shoot simultaneously. You both heashsot him. Since the sno-cone reduced his defense to zero, you do a whopping 7866 damage combined. He's on the ground, barely alive. He has 7 HP left. . . .

Burnt
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Burnt
661 posts
Nomad

wow ! that sno-cone is more powerful than my grease grenades!!!
do we have an option to spare him ?

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