ForumsForum GamesDystopia RPG

992 101569
thisisnotanalt
offline
thisisnotanalt
9,821 posts
Farmer

The world governments try to keep organized civilization intact. All the while, the various advanced steampunk societies of the world are fighting wars and chipping away at each others infrastructure. In every city, every town, warships can be seen in the air, and the rumbling of subterranean tanks can be heard. You are a mercenary who is hired by one of the nations, known as "Gozara" to all, and you are put in a squadron of other mercenaries. As you get shipped off to the front line in a subterranean tank, one of your allies says that the nation you're fighting, Udiston, has started deploying monsters to the battlefield. You're appalled at this, but before you have a chance to reply, your tank bursts out of the ground, and you rush to the battlefield.

There are five classes in Dystopia RPG. (Note: these are the starting stats, and can be changed by leveling up, equipping new equipment, and things of that nature.)

Footsoldier

Footsoldiers are the default class. They have a good balance between offense and defense, and have medium health.

Stats

HP: 35/35

Attack:3

Defense: 3

MP: 10/10

Equipment: Weapon: Infantry Rifle Atk+3 Armor: Military Armor Def+3

Skills: Double Tap (shoots enemy twice, costs 3 MP) Stimulant (doubles damage of attacks for the next turn, costs 4 MP)

Shocktrooper

Shocktroopers are a close assault unit with very high attack and high MP, yet low defense.

Stats

HP:15/15

Attack: 5

Defense: 1

MP: 30/30

Equipment: Weapon: .45 SMG Atk+5 Armor: Tactical Suit Def+1

Skills: Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP) Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)



Paladin

Paladins are warrior-medics with high MP, HP, defense, and healing magic, yet very low attack.

HP: 50/50

Attack: 1

Defense: 5

MP: 45/45

Equipment: Weapon: Military Shield Def+3 Armor: Medic Self-Defense Suit Def+2, Atk+1



Skills: Kick (kicks the enemy, stuns them for the turn, allows for a second action, costs 3 MP) Heal (heals one character for 5 health, costs 3 MP) Medicate (heals all characters fully, costs 20 MP)



Yari

Yaris are energy weapon and mage units, using offensive magic to crush their opponents. They have low health, however, and their regular attack damage is halved.

HP: 20/20

Attack: 2 (physical attack damage halved)

Defense: 2

MP: 40/40

Equipment: Weapon: Laser Rifle Atk+4 (magic damage x1.5) Armor: Cybernetic Armor Def+2 Special: Energy Node (10% chance to let a skill be used without MP cost)

Skills: Shock (charges the enemy with electricity, does normal damage, costs 5 MP) Incinerate (destroys an enemy with sheer force, does quadruple damage, costs 15 MP) Snap Freeze (stuns an enemy, does normal damage, costs 7 MP)



Close Combat

Close Combat units are outfitted with powerful magic and attacks. They are considered expendable, so they have only the most basic MP training.

HP:30/30

Attack: 8 (attack damage doubled)

Defense: 1

MP: 10/10

Equipment: Weapon: Flamethrower Atk+4 (physial attack damage x2) Armor: Speed Suit Def+1

Skills: Blaze (chars an enemy with a flamethrower blast, does double damage, costs 6 MP) Plasmid Blast (hits an enemy with an energy blast, does triple damage, costs 8 MP)

As you level up a class, you will learn new skills, but some skills are weapon-exclusive. Also, your MP and HP will go up. In addition, you will be able to increase either your attack or defense permanently by one point.

Here
is a link to the Dystopia RPG website.

  • 992 Replies
lalala12
offline
lalala12
2,165 posts
Nomad

I BOUGHT 99 EARLIER

WTH

WE COULDN'T HAVE USED UP ALL 99 ALREADY

lalala12
offline
lalala12
2,165 posts
Nomad

I BOUGHT 99 EARLIER

WTH

WE COULDN'T HAVE USED UP ALL 99 ALREADY

lalala12
offline
lalala12
2,165 posts
Nomad

Sorry, it wouldn't load and I refreshed, causing double post

thisisnotanalt
offline
thisisnotanalt
9,821 posts
Farmer

Wait, my mistake. You have like 10 left >.>

lalala12
offline
lalala12
2,165 posts
Nomad

*buys 89 more*

Can I medkit nao?

*Goes through the secret waaaaaayyyy*

thisisnotanalt
offline
thisisnotanalt
9,821 posts
Farmer

YOu can't buy them from nowhere >.>

YOu go through the secret way. Do you want to prepare before fightig the final boss?

Burnt
offline
Burnt
661 posts
Nomad

If I'm correct, we have already fought him twice.
But okay sure. How can we prepare ?

Riou1231
offline
Riou1231
4,825 posts
Peasant

Am i still a guest character? If i am... I ready my LAZORZ!!!

lalala12
offline
lalala12
2,165 posts
Nomad

I kill riou for being annoying and...

GIVE US OUR COMPLETE INVENTORY, AND LET ME REVIEW IT.

Or we won't go in.

thisisnotanalt
offline
thisisnotanalt
9,821 posts
Farmer

Your inventory:

Super Medkit-things x5
Medkit x10
pie x1
lemonade x1
scrap metal x2
grease grenade x7
all those weapons that are hard to keep track of since you guys haven't posted your sheets in a really long time x1
hamster ball x1
old weapons you don't use anymore x1

Riou1231
offline
Riou1231
4,825 posts
Peasant

I become a ghost and steal Bob's pie and lemonade and use it to revive myself! Then I FIRE MAH LAZORZ AT HIM!!!

lalala12
offline
lalala12
2,165 posts
Nomad

Sorry, my pie and lemonade are anti-ghost.

They refuse to be eaten.

(and only work for me and people who I tell them to work for)

Anyway...NO GRENADES?!?! D:

Well, there's the alabaster spear...and a millitary sheild...I'll take the spear...Cut off the tip, and do we have any rope? Also, can I have the details on the spear?

DO NOT ENTER YET

lalala12
offline
lalala12
2,165 posts
Nomad

OhwaitaminituewegotamisslelauncherfromYann!

I take the propellant and missile part of the ammo and turn it into minirockets as bullet substitutes!

Also take some propellant and make 1 sabot round w/ spear?

lalala12
offline
lalala12
2,165 posts
Nomad

Sorry for triple post, but looking through old places makes new discoveries~

Name: Bob
HP: 75/75
Attack:5 (+345)
Defense: 13 (+8)
MP: 43/43
Weapons:
*1. Odin's Eye ATK +345 DEF +2 (that's the sniper right?)
2. Phaeton's Wrath ATK +127
3. Assalt Rifle ATK +103, DEF +23
4. 2x .44 Magnums ATK +38 Armor: Plate Armor DEF+4 (Sidearm)
5. Machete ATK +50 (Melee)
*6. Edge of Isis ATK +201 DEF +12
Armor:
*Granite shield DEF +6 10% reflect damage
Plate armor DEF +4
Skills:
*1. Stimulant (doubles damage of attacks for the next turn, costs 4 MP)
*2. Headshot (4x damage, 90% accuracy, higher chance of crit, costs 7 MP)
3. Double Tap (2 shots, costs 3MP)
Ammo:
*Normal--xinfinite
Sabot--1?
Mini-rocket--?
Effects: Reflect 10% damage

Uhh laela took the power suit so I salvaged this is it 10% reflect all damage, or 100% chance of refleceting 10% of damage?

thisisnotanalt
offline
thisisnotanalt
9,821 posts
Farmer

Reflect 10% of all damage :P

You make all your weapons (you seem kinda like a terrorist :P) out of older weapons, and you're ready. Your pie and lemonade have infinite uses, btw

Showing 901-915 of 992