Here is my first RPG. You are all stuck in a huge forest with no way out. the forest has dinosaurs, meat eating plats, and lots of strange creatures. their are 5 of you. the four classes are veteran, tribe healer, beast-master, and hunter.
Veteran
served in veitnam and can give skill buffs to other players. they are very weak but have lots of health.
Name:--- Level: 1 HP: 40/40 MP: 10/10 SP: 35/35 Atk:5 Def:5 Weapon: large knife Atk+3 Armor: leather camo's Def+2 Skills: mentor (teaches another player all his knowledge and adds all his stats to there's cost 25 SP) improvise (makes either a strong weapon or shelter for only that battle cost 10 SP)
tribe healer
found them in a tribe they seam to know lots of healing herbs in the area.
Name:--- Level: 1 HP: 15/15 MP: 40/40 SP: 5/5 Atk:1 Def:10 Weapon: blow dart gun Atk+1 Weapon skill tranquilise (stuns enemy for 2 turns cost ALL MP but recovers 5 per turn for 10 turns) Armor: animal hides Def+5 Skills: search (when a enemy is weak they can be searched for suplies cost 20 MP 2 SP) remedy (can heal a team member of all bad effects and 20 HP will increase with levels cost 10 MP)
beast-master
was a vet in the real world so they can make friends with wounded animals they did not hurt to much. a very valuable player in tough area's.
Name:--- Level: 1 HP: 30/30 MP: 25/25 SP: 25/25 Atk:7 Def:7 Weapon: scalpal atk+2 Armor: blood spattered coat def+5 due to intimadation Skills: tame (tame an animal to fight in your place if you have done no more than 30% damage to them and they have 10% left cost 15 MP and SP) scan (spots weak points on enemeis and all attacks on them ignore Def cost 10 MP and SP)
hunter very skilled with weapons and ... hunts?
Name:--- Level: 1 HP: 25/25 MP: 10/10 SP: 10/10 Atk:9 Def:3 Weapon: rifle atk+4 Armor: orange suit def+3 they can't see you but your allies can Skills: breath control (steady's aim for next 3 turns 50% critical hit 10 SP) Quick load (gets 2 more actions this turn 10 MP)
those are the classes so five people pick one, and then we will start.
1. I am not good at this so someone take over and control the game. 2. whoever takes over I already join as a beast-master. 3. whoever takes over feel free to ask me for advise. 4. this is not something like a situation is posted for each player! It is more like "Distopia RPG!"!!. !!!! and some more !!!!!!!!
Gear Weapon: Rifle (attack+4) Armor: Camo Suit (Orange Suit) (def+3) - Visible to allies only Inventory 1 Small Nature Gem (10 nature damage, only 1 use)
Skills: Breath Control - Steady's aim for next 3 turns, 50% critical hit (10 SP) Quick Load - Gets 2 more actions this turn (10 MP) -- Quick Load Time!!!
you can't find the weak spots again but you hit it twice -5 -4
it dodges the punches but the scalpel hits one of the bullet wounds -6
it tries to run away but is very slow
Slimy Water Rat HP: 4/40 (can be tamed but not by bluydee. he did to much damage to it.) MP: 10/20 SP: 20/20 Atk:8 Def:5 Description: This water rat seems to be glowing slightly. Perhaps its been experimented on? The Rat is now normal size and wounded. rewards:???
you killed it YAY +1 EXP to all that participated in the battle dropped 1X diseased blood (can be used to make 20 poison darts or poison rounds. they can be used by tribe healer or a hunter to poison the enemy dealing 5% of max health for 4 turns. that affect CAN stack)