Note: This is the guide for the trainer version, which can be found here..
Prologue 2243, the world is devastated. Increasing numbers of evil robots have infected the world we once knew. All will be lost unless some sort of hero will be born, to save us from this amiss of trouble, and to end this mechanical age.
Objects *Shots to death are based using the Light Blaster, other weapons may vary*
List (names are made up by me):
Box. Shots to death: 7. Description: Can contain a trap- robot inside of the box- and/or money.
Explosive Box. Shots to death: 7. Description: Can destroy robots within range when destroyed.
Money. Shots to death: N/A. Description: Can be picked up for use in the shop.
Inactive Case/Active Case. Shots to death: N/A. Description: Contains money, can only activate once all robots are cleared in the room.
Weapon. Shots to death: N/A. Description: Dropped from robots/objects.
Shield Charger Booster. Shots to death: N/A. Description: Dropped from robots/objects.
Emergency Repair. Shots to death: N/A. Description: Dropped from robots/objects.
Key. Shots to death: N/A. Description: Opens locked doors.
Weapons *Visible weapons may vary*
List(names are made up by Rock Solid Arcade):
Medium Blaster. Cost: $2100 Level Required: 3 Description: N/A.
Light Shotgun. Cost: $1400 Required Level: 2 Description: N/A. Light Blaster. Cost: $700 Required Level: 1 Description: N/A. Shield Charger. Cost: $2520 Description: Boosts your shields after you clear each room. Reusable. Level Required: Any. Shield Charger(2). Cost: $2100 Description: Boosts your shields after you clear each room. Reusable. Level Required: Any. Emergency Repair. Cost: 280 Description: Gives a boost when your shields are low. One use only. Level Required: Any.
Robots *Shots to death are based using the Light Blaster, other weapons may vary*
List (names are made up by me):
Green Robot. Speed: Medium. Shots to death: 6.
Green Bug. Speed: Fast. Shots to death: 6.
Purple Bug. Speed: Fast. Shots to death (estimate): 12.
Green Bridge Defenses. Speed: Immobile. Shots to death: 18.
Green Machine Robot. Speed: Slow-Fast. Shots to death (estimate): 30.
Green (Monster) Roach. Speed: Medium Shots to death: 11.
Green (Monster) Roach II. Speed: Slow Shots to death (estimate): 30.
Green (Rebirth) Laser Robot. Speed: Fast Shots to death (estimate): 36.
Green (Wheelie) Defense Robot. Speed: Fast. Shots to death (estimate): 50.
Transporters/Generators.
List (names are made up by me):
Shop. Description: Access to the shop.
Teleporter/Inactive teleporter. Description: Can transfer you to other teleporters within the map. Inactive teleporters can only become active when all robots are destroyed in the room.
Green Robot Generator. Description: Makes an amount of robots until destroyed. 25 shots until it is destroyed.
In-game Options.
1: You. 2: How much shield (health) you have. 3: How much money you have. 4: The experience bar. (it shows how close you are to the next level, when full, the next room you go to youâll advance to the next level) 5: Youâre current level. 6: Button to view the map of the game. 7: Your inventory. (This is where you can change the robotâs weapons and shields.) 8: Button to go to the main menu of Robokill.
FAQ
How do I gain more money? 1: By destroying robots/Objects; usually money is left. 2: In one of the rooms there is a âcaseâ which contains a considerable amount of money. 3: Selling unneeded weapons/shield boosters at the shop. How come I canât save my progress? The game is currently copyrighted by Rock Solid Arcade; this isnât the full version. You can play the complete game here. Why do I keep dying even though no robots attacked me? You fell of the edge of one of the rooms. âTake care around the edgesâ. How can I shoot faster? Holding down the left mouse button when shooting. How come I canât buy a certain weapon at the shop? 1: You donât have the amount of cash needed. 2: You need to obtain a certain level. How can I advance to the next level? By claming a room(s).
Tips N Tricks
If several robots are advancing to you, try moving in circles then running through a gap in the squad. Some robots shoot where you last were, if they are shooting, quickly run down/up/sideways to confuse them, which gives you a chance to shoot them while they are off-line. Claim all the rooms; there is more money to be earned, and you might pick up extra weapons/upgrades. If in a room with Green Bugs, donât shoot. If you notice, they arenât attacking you until you shoot. Take advantage of this and get into position before you open fire.
What level are you? No offense, but there are WAY more weapons than that in the game! As well as blasters and shotguns, there are grenades, lasers, pulse guns, pulse shotguns and shredders. I am level 40 and have acess to light to heavy of all the weapons that I mentioned. FYI, I have in my inventory, four heavy shredders (each capable of doing more than 220 damage a SECOND) 4 heavy pulse shotguns (each shoots 8 bullets a second (two clusters of four) and each bullet does 24 damage) 4 heavy lasers (each capable of doing more than 65 damage a second, and can shoot OVER indestructible objects while the user hides behind them and they also have 'splash damage' and 4 heavy pulse guns (each capable of doing 100 damage a second and can ricochet once off a wall (but not off an enemy)). Also, I have 4 sheild chargers with a combined capability to heal 187 health after clearing a room. I also have 4 cash sensors witch, when I use all 4, the capability to increase the amount of cash I find by 116%. My robot has 490 health and does 2.95x damage. My total number of kills is 19 082.
Wow... You must have a lot of spare time on your hands... However, this stuff is pretty basic to learn, and although this sort of thing is helpful, most of the stuff talked about could be learned in under 5 mins... Instead (or as well as) it should have strategies in how to kill the enemies, and warnings about the enemies, such as 'Green Roach I shoots rocket when killed'or something...