ForumsGame WalkthroughsRobokill (Trainer) Complete Guide v1.2

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Jrmagic
offline
Jrmagic
301 posts
Nomad

Note: This is the guide for the trainer version, which can be found here..

Prologue
2243, the world is devastated. Increasing numbers of evil robots have infected the world we once knew. All will be lost unless some sort of hero will be born, to save us from this amiss of trouble, and to end this mechanical age.
http://i42.tinypic.com/27ydg6v.jpg




Objects
*Shots to death are based using the Light Blaster, other weapons may vary*


List (names are made up by me):

http://i41.tinypic.com/2ic5mjo.png
Box.
Shots to death: 7.
Description: Can contain a trap- robot inside of the box- and/or money.

http://i40.tinypic.com/9h5d9v.png
Explosive Box.
Shots to death: 7.
Description: Can destroy robots within range when destroyed.

http://i39.tinypic.com/2qdaipc.png
Money.
Shots to death: N/A.
Description: Can be picked up for use in the shop.

http://i40.tinypic.com/1zq38r8.png http://i41.tinypic.com/28ti43m.png
Inactive Case/Active Case.
Shots to death: N/A.
Description: Contains money, can only activate once all robots are cleared in the room.

http://i42.tinypic.com/2461dmr.png
Weapon.
Shots to death: N/A.
Description: Dropped from robots/objects.

http://i40.tinypic.com/alsxhs.png
Shield Charger Booster.
Shots to death: N/A.
Description: Dropped from robots/objects.

http://i44.tinypic.com/zx5uyo.png
Emergency Repair.
Shots to death: N/A.
Description: Dropped from robots/objects.

http://i44.tinypic.com/rmpgs6.png
Key.
Shots to death: N/A.
Description: Opens locked doors.


Weapons
*Visible weapons may vary*


List(names are made up by Rock Solid Arcade):

http://i39.tinypic.com/2qkjk10.png
Medium Blaster
.
Cost: $2100
Level Required: 3
Description: N/A.

http://i39.tinypic.com/x4jalt.png
Light Shotgun.
Cost: $1400
Required Level: 2
Description: N/A.
http://i40.tinypic.com/20ggk.png
Light Blaster.
Cost: $700
Required Level: 1
Description: N/A.
http://i40.tinypic.com/f2r3aa.png
Shield Charger.
Cost: $2520
Description: Boosts your shields after you clear each room. Reusable.
Level Required: Any.
http://i44.tinypic.com/2zxw3lx.png
Shield Charger (2).
Cost: $2100
Description: Boosts your shields after you clear each room. Reusable.
Level Required: Any.
http://i44.tinypic.com/2lm05qh.png
Emergency Repair.
Cost: 280
Description: Gives a boost when your shields are low. One use only.
Level Required: Any.

Robots

*Shots to death are based using the Light Blaster, other weapons may vary*


List (names are made up by me):

http://i41.tinypic.com/103s9x3.png
Green Robot.
Speed: Medium.
Shots to death: 6.

http://i42.tinypic.com/4ka7g8.png
Green Bug.
Speed: Fast.
Shots to death: 6.

http://i40.tinypic.com/2hrmyz7.png
Purple Bug.
Speed: Fast.
Shots to death (estimate): 12.

http://i43.tinypic.com/sg4aww.png
Green Bridge Defenses.
Speed: Immobile.
Shots to death: 18.

http://i44.tinypic.com/9bkq2s.png
Green Machine Robot.
Speed: Slow-Fast.
Shots to death (estimate): 30.

http://i42.tinypic.com/11gkn5f.png
Green (Monster) Roach.
Speed: Medium
Shots to death: 11.

http://i43.tinypic.com/mj4sx.png
Green (Monster) Roach II.
Speed: Slow
Shots to death (estimate): 30.

http://i40.tinypic.com/2196zpi.png
Green (Rebirth) Laser Robot.
Speed: Fast
Shots to death (estimate): 36.

http://i44.tinypic.com/9bkq2s.jpg
Green (Wheelie) Defense Robot.
Speed: Fast.
Shots to death (estimate): 50.


Transporters/Generators.


List (names are made up by me):

http://i41.tinypic.com/ixege1.png
Shop.
Description: Access to the shop.

http://i39.tinypic.com/ek1h52.png http://i44.tinypic.com/2eai5xg.png
Teleporter/Inactive teleporter.
Description: Can transfer you to other teleporters within the map. Inactive teleporters can only become active when all robots are destroyed in the room.

http://i39.tinypic.com/25psi8x.png
Green Robot Generator.
Description: Makes an amount of robots until destroyed. 25 shots until it is destroyed.


In-game Options.
http://i42.tinypic.com/2ngh2pv.jpg

1: You.

2: How much shield (health) you have.

3: How much money you have.

4: The experience bar. (it shows how close you are to the next level, when full, the next room you go to youâll advance to the next level)

5: Youâre current level.

6: Button to view the map of the game.

7: Your inventory. (This is where you can change the robotâs weapons and shields.)

8: Button to go to the main menu of Robokill.


FAQ


How do I gain more money?
1: By destroying robots/Objects; usually money is left. 2: In one of the rooms there is a âcaseâ which contains a considerable amount of money. 3: Selling unneeded weapons/shield boosters at the shop.

How come I canât save my progress?
The game is currently copyrighted by Rock Solid Arcade; this isnât the full version. You can play the complete game here.

Why do I keep dying even though no robots attacked me?
You fell of the edge of one of the rooms. âTake care around the edgesâ.

How can I shoot faster?
Holding down the left mouse button when shooting.

How come I canât buy a certain weapon at the shop?

1: You donât have the amount of cash needed. 2: You need to obtain a certain level.

How can I advance to the next level?
By claming a room(s).


Tips N Tricks

If several robots are advancing to you, try moving in circles then running through a gap in the squad.

Some robots shoot where you last were, if they are shooting, quickly run down/up/sideways to confuse them, which gives you a chance to shoot them while they are off-line.

Claim all the rooms; there is more money to be earned, and you might pick up extra weapons/upgrades.

If in a room with Green Bugs, donât shoot. If you notice, they arenât attacking you until you shoot. Take advantage of this and get into position before you open fire.

THE END

  • 2 Replies
Tom694
offline
Tom694
1 posts
Nomad

What level are you? No offense, but there are WAY more weapons than that in the game! As well as blasters and shotguns, there are grenades, lasers, pulse guns, pulse shotguns and shredders. I am level 40 and have acess to light to heavy of all the weapons that I mentioned. FYI, I have in my inventory, four heavy shredders (each capable of doing more than 220 damage a SECOND) 4 heavy pulse shotguns (each shoots 8 bullets a second (two clusters of four) and each bullet does 24 damage) 4 heavy lasers (each capable of doing more than 65 damage a second, and can shoot OVER indestructible objects while the user hides behind them and they also have 'splash damage' and 4 heavy pulse guns (each capable of doing 100 damage a second and can ricochet once off a wall (but not off an enemy)). Also, I have 4 sheild chargers with a combined capability to heal 187 health after clearing a room. I also have 4 cash sensors witch, when I use all 4, the capability to increase the amount of cash I find by 116%. My robot has 490 health and does 2.95x damage. My total number of kills is 19 082.

downsizer
offline
downsizer
7 posts
Shepherd

Wow... You must have a lot of spare time on your hands... However, this stuff is pretty basic to learn, and although this sort of thing is helpful, most of the stuff talked about could be learned in under 5 mins... Instead (or as well as) it should have strategies in how to kill the enemies, and warnings about the enemies, such as 'Green Roach I shoots rocket when killed'or something...

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