ForumsForum GamesWarfare 1945

500 205590
Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

I'm new at this so bear with. I will allow 6 people to play at once. I may allow more to join later.
Story: It is April 29, 1945. You are a soldier in World War 2. You are part of the liberation of Dachau, a concentration camp.
Classes:
Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medic: Medics are good at healing. Their starting abilities are Heal, SOS, and Morale Boost.
Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack.
Subclasses can be chosen when you reach level 5. I will show them to you then.
The attributes are
Strength, which is physical strength
Endurance, which is health
Dexterity, which is speed and stealth
Intelligence, which is...well, intelligence
Charisma, which is persuasiveness.
Rank: Your rank is how many people you control and also the amount of Moral you have. If your rank is high enough, it can also raise the Moral of the people under your command. Rank goes up when your level goes up.
Division: You can choose the 42nd Rainbow Division, the 45th Thunderbird Division, or the 20th Armored Division. There can be only 2 players per Division.
Moral: Moral is your confidence. It is lowered when you are injured, a mission is unsuccessful, or you lose a battle. If your Moral reaches zero, you surrender.
Hit Points: Hit Points is how much health you have. If your Hit Points reaches zero, you die. If you die, you can make a new character, but you will start completely over.

  • 500 Replies
firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Name: Firetail
Age: 17
Class: Medic
Level: 2(26/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Strength: 1
Endurance: 4
Dexterity: 5
Intelligence: 5
Charisma: 3
Abilities: Heal, SOS, Moral Boost, Major Heal
Medical Condition(s): Healthy
Health: 45/45
Morale: 14/20
Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)

I'll help the jews, mostly by healing the wounded.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Firetail
Age: 17
Class: Medic
Level: 2(26/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Strength: 1
Endurance: 4
Dexterity: 5
Intelligence: 5
Charisma: 3
Abilities: Heal, SOS, Moral Boost, Major Heal
Medical Condition(s): Healthy
Health: 35/45
Morale: 14/20
Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)

You decide to help the Jews by healing the woundeed, but you're shot in the foot by a stray Nazi bullet and they seem to definitely be winning.

A) Leave
B) Keep fighting
C) Make your own option

singid25
offline
singid25
1,262 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 2(5/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Attributes:
-------------------------------------------------------
Strength:3
Endurance:4
Dexterity:4
Intelligence:6
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, Engineering, and Minor Hack
Health: 47/47
Morale: 22/22
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio, Map

Great, I can't shoot, and I can't repair.

A) I don't have much strength, but I'll try to get at least a person in critical condition to the Medic tents, by carrying them. Maybe I'll try to ask a person or 2 to help me.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 2(23/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Attributes:
-------------------------------------------------------
Strength:3
Endurance:4
Dexterity:4
Intelligence:6
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, Engineering, and Minor Hack
Health: 47/47
Morale: 22/22
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio, Map

With the help of the tank engineer and the tank operator, you carry several badly injured people to the medic tents(+18 XP). But now you're exhausted, hungry, and thirsty. There is a loud rumbling sound. You peer out and your heart sinks to your stomach. You do not have tanks. But now the Nazis have brought some.

A) Try to sabotage them
B) Try to steal the tanks
C) Start building anti-tank defenses
D) Look for some sort of anti-armor weapons
E) Make your own option

singid25
offline
singid25
1,262 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 2(23/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Attributes:
-------------------------------------------------------
Strength:3
Endurance:4
Dexterity:4
Intelligence:6
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, Engineering, and Minor Hack
Health: 47/47
Morale: 22/22
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio, Map

Okay, seriously, why am I the one who has to deal with tanks? Twice!

D) Look for some sort of anti-armor weapons; anything else will either take too long or be too tiring.

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Name: Firetail
Age: 17
Class: Medic
Level: 2(26/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Strength: 1
Endurance: 4
Dexterity: 5
Intelligence: 5
Charisma: 3
Abilities: Heal, SOS, Moral Boost, Major Heal
Medical Condition(s): Healthy
Health: 35/45
Morale: 14/20
Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)

Stay near the outsides of battle, and keep tending to wounded. If things seem hopeless, I'll quietly sneak away.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 2(23/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Attributes:
-------------------------------------------------------
Strength:3
Endurance:4
Dexterity:4
Intelligence:6
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, Engineering, and Minor Hack
Health: 47/47
Morale: 22/22
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio, Map

You see an M-18 recoilless laying by the body of a fallen American soldier. But it would mean going back into heavy fire to get it.

A) Get it
B) Look for something else
C) Make your own option

singid25
offline
singid25
1,262 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 2(23/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Attributes:
-------------------------------------------------------
Strength:3
Endurance:4
Dexterity:4
Intelligence:6
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, Engineering, and Minor Hack
Health: 47/47
Morale: 22/22
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio, Map

A) Get it, I'm healthy and I have alright Dexterity.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Firetail
Age: 17
Class: Medic
Level: 2(26/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Strength: 1
Endurance: 4
Dexterity: 5
Intelligence: 5
Charisma: 3
Abilities: Heal, SOS, Moral Boost, Major Heal
Medical Condition(s): Healthy
Health: 35/45
Morale: 14/20
Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)

Things seem pretty doomed. You sneak away.

A) Make your own option

Name: Mike
Age: 17
Class: Engineer
Level: 2(23/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Attributes:
-------------------------------------------------------
Strength:3
Endurance:4
Dexterity:4
Intelligence:6
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, Engineering, and Minor Hack
Health: 45/45
Morale: 20/20
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio, Map, M-18 Recoilless

You run out and grab it. Thanks to your Dexterity, you aren't shot. And now you have a powerful anti tank weapon. But it only has three missiles left.

A) Go out and start shooting the tanks
B) Hide and pick them off stealthily
C) Give it to the engineer or the operator, then go out and do something else
D) Make your own option

devos12
offline
devos12
1,352 posts
Nomad

Nameevos
Age:19
Class:Engineer
Level: 2(20/26)
Division:45th Thunderbird Division
Rank: Private First Class(PFC)
Strength:2
Endurance:2
Dexterity:2
Intelligence:7
Charisma:5
Abilities: Repair, Sabotage, and Minor Hack,Language(russian)
Medical Condition: Injured(Shot leg, shot shoulder; limp, decreased weapon accuracy and melee damage)
Health: 10/27
Morale: 12/12
Equipment:M1 Carbine,Bayonet,Smith and Wesson Model 10,Scope,Radio
B.Repair the equipment

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Name: Firetail
Age: 17
Class: Medic
Level: 2(26/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Strength: 1
Endurance: 4
Dexterity: 5
Intelligence: 5
Charisma: 3
Abilities: Heal, SOS, Moral Boost, Major Heal
Medical Condition(s): Healthy
Health: 35/45
Morale: 14/20
Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)

Keep looking for the camp.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Nameevos
Age:19
Class:Engineer
Level: 2(20/26)
Division:45th Thunderbird Division
Rank: Private First Class(PFC)
Strength:2
Endurance:2
Dexterity:2
Intelligence:7
Charisma:5
Abilities: Repair, Sabotage, and Minor Hack,Language(russian)
Medical Condition: Injured(Shot leg, shot shoulder; limp, decreased weapon accuracy and melee damage)
Health: 10/27
Morale: 12/12
Equipment:M1 Carbine,Bayonet,Smith and Wesson Model 10,Scope,Radio

You repair the equipment. Suddenly, you hear tanks outside. The Nazis have brought in their heavy armor.

A) Make your own option

Name: Firetail
Age: 17
Class: Medic
Level: 2(26/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Strength: 1
Endurance: 4
Dexterity: 5
Intelligence: 5
Charisma: 3
Abilities: Heal, SOS, Moral Boost, Major Heal
Medical Condition(s): Healthy
Health: 35/45
Morale: 14/20
Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)

You keep looking for the camp, and after a while you find it. Nazis are still attacking, and now they've brought in tanks. What will you do?

A) Pick people off from distances
B) Go in and heal the wounded
C) Report to the medic's tent, where it's safer than outside
D) Try to get rid of their tanks
E) Make your own option

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Name: Firetail
Age: 17
Class: Medic
Level: 2(26/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Strength: 1
Endurance: 4
Dexterity: 5
Intelligence: 5
Charisma: 3
Abilities: Heal, SOS, Moral Boost, Major Heal
Medical Condition(s): Healthy
Health: 35/45
Morale: 14/20
Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)

C) Report to the medic's tent, where it's safer than outside

singid25
offline
singid25
1,262 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 2(23/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Attributes:
-------------------------------------------------------
Strength:3
Endurance:4
Dexterity:4
Intelligence:6
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, Engineering, and Minor Hack
Health: 45/45
Morale: 20/20
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio, Map, M-18 Recoilless

C) Give it to the engineer or the operator, then go to our tanks and confirm if they are irrepairable or not.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Firetail
Age: 17
Class: Medic
Level: 2(26/32)
Division: 42nd Rainbow
Rank: Private First Class(PFC)
Strength: 1
Endurance: 4
Dexterity: 5
Intelligence: 5
Charisma: 3
Abilities: Heal, SOS, Moral Boost, Major Heal
Medical Condition(s): Healthy
Health: 35/45
Morale: 14/20
Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)

You report to the medics' tent, and they have you heal people. You're doing quite well.

A) Make your own option

Showing 346-360 of 500