ForumsForum GamesMake Your Own Weapon or Equipment

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Riou1231
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Riou1231
4,825 posts
Peasant

Well since the last Make Your own Weapon was forgotten, I decided to revive it.

Giant Corndog
Level 17 Two-Handed Arms
+ 63 Strength
+ 24 Vitality

It's a giant corndog you found on the road, Looks like it isn't edible, But it's great for hitting stuff though.

  • 4,431 Replies
daleksparta
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daleksparta
1,648 posts
Nomad

Excalibur
Level 30 Legendary Primary Arms (it goes in the Primary Arms slot)
+1000 cosmic piercing
+100 strength
legendary holy sword

daleksparta
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daleksparta
1,648 posts
Nomad

Excalipoor
Level 30 Legendary Secondary Arms
all stats except vitality - 200
legendary holy sword?

supercoo222
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supercoo222
1,270 posts
Nomad

Branch
level 1 arms

+3 instinct

Not the most thought through weapon.

obscuredemon
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obscuredemon
1,426 posts
Nomad

Fission Mace
Level 15 Cosmological Primary Arms

Strength + 10
Instinct + 64
Lightning Piercing + 47

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Quad Rubber Sword
Level 3 Two-Handed Arms

+9 Strength
+2 Vitality
+10 Physical Piercing

Rubber sword with 4 blades.

obscuredemon
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obscuredemon
1,426 posts
Nomad

Fusion Mace
Level 15 Cosmological Secondary Arms

Strength + 10
Instinct + 64
Lightning Piercing + 47

When brought together, the Fission and Fusion Maces level up at one half the rate you do, increasing the boosts by 5 for every level.

So, at level 30

Strength + 170
Instinct + 278
Lightning Piercing + 244

These stats are for the 2 maces combined.

In

lalala12
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lalala12
2,165 posts
Nomad

Supernova Mace
Level 30 Primary Arms
Instinct+250
Vitality=1

Who needs fission OR fusion when you have a SUPERNOVA?


Mace
Level 10 Biological Skill
Costs:50 focus
Stuns enemy for 1 round, and their speed is reduced by 50% for 4 rounds (not including stunned round) (Poison debuff).

Ahh! My eyes!

obscuredemon
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obscuredemon
1,426 posts
Nomad

Way!! My maces are more powerful!!!

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Ordinary Mace
Level 2 Primary Arms

+7 Strength

It's like a hammer, except you whack people with it.

obscuredemon
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obscuredemon
1,426 posts
Nomad

Magma Mace
Level 15 Geological Primary Arms

Strength + 33
Fire Piercing + 50
Earth Piercing + 40
Hmm, what could go with this...

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Lava Spikes
Level 5 Add-on

+50 Fire Piercing
+50 Physical Piercing

That's what.

vinster132
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vinster132
5,875 posts
Jester

Lighting Mace
Level 20 Primary Arms

+48 Lighting Piercing
+5 Speed

zap zap...

obscuredemon
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obscuredemon
1,426 posts
Nomad

Well, I was thinking more along the lines of an earth mace, but yeah

zap zap
vinster132
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vinster132
5,875 posts
Jester

Maybe a earth mace could be shake shake?

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Iron Stick Grasp Hilt
Level 21 Structure

+25% accuracy
+21 Strength
+23 Vitality

Anyone want to add the blade?

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