Story In a peaceful world, many people were living happy in their Cities. They always visited the Court of the Land. They were praying to the Four powerfull Gods. Gods of Fire, Earth, Air and Water. They were praying just to calm to the Gods, not to open Realms, where Dreadfull Monsters come from into the Real World. But someone actually killed the Guards and stole the Amulet of Power, and with it He could Command the Gods to open Portal to a Realm. Four Realms in fact, with the Four Gods. Those Realms were opened and many dreadfull Creatures spread into the Land, and they were also commanded by the Wearer of the Amulet of Power. He was unstoppable, undefeatable, and his Gods were now Minions. But few Honorable people had Courage, to save the Planet from these Dreadfull creatures and Realms. They were chosen to save the Universe, and to make Peace come back in the land Again. By the People, it was called the Court of Realms, where the Four Portals were Opened to a Fire, Earth, Air and Water Realms. From the Portals Different Creatures were coming. And before More would come..these few people were chosen to cast them Back into the Elemental Realms.
Choose one of these: Swordsman, Brawler, Caster, Crafter, Tricker or Scout. The other classes are like Promotions to your Current Class... Example: Scout can become a Ragner, which can later become Longbowman...and so on. That is for all classes, like shown Above.
Starter Gear Swordsman: Main Hand: Two Handed Training Sword (5 Damage) Off Hand: Wielding Two Handed Sword Already
Bralwer Main Hand: Training Sword (3 Damage) Off Hand: Training Shield (3 Defense)
Caster Main Hand: Wooden Wand (1 Damage) Off Hand: Magic Latern (5 Magic Damage)
Crafter Main Hand: Wooden Wand (1 Damage) Off Hand: Summoning Latern (5 Summoning Magic)
Tricker Main Hand: Training Dagger (2 Damage) Off Hand: Lucky Charm (1 To Everything)
Scout Main Hand: Training Bow (4 Damage) Off Hand: Arrows (2 Damage)
Character Name: (Some Medieval Name) Gender: (Male or Female) Age: (20-50) Class: (Choose from the Starting Classes above, then you will get Promotions as you level up!) Level: 1 Experience: 0/10 Main Hand: (Read the Starting Weapons Above) Off Hand: (Read the Starting Off Hand Above) Armor: Cloth (1 Defense) Spells: None Abilities: None
Nighter the Ghost Hunter - Orushis You both ask the people about the Court of Portals, what is hidden beyond the portals, and what even comes out of them. Many people say that the Fire realm, was currently Banished, by an Noble Swordsman known as Leroy. Now with only three realms remaining, the evil still spreads the Land. And it is up to you to Defend it, and banish it...forever. You both go North, where the Location is. And therefore, you find yourself beyond three Large Portals.
A) Enter the Water Realm B) Enter the Earth Realm C) Enter the Air Realm D) Turn back, learn some spells, buy some Armory, and go back there and Enter A), B) or C)
Sheet Changes Current Location: Court of Portals
Hints Air is weak against All Types of Magic Air cannot be touched by Any Melee Weapon Air is very strong against a Summon
Water is weak against Fire Magic Water cannot be touched by Frost Magic Water is also weak against Crushing Weapon Water is weak by Summons
Earth is weak against Blade Earth is weak by Fire Magic Earth is strong by Crushing Weapons Earth is strong by Summons
Leroy Heroic Blow, and the Charged Frost Bolt shatters around both of you. You are both stabbed by the Shatters of the Frosted Ball. Then as you charge again, he suddenly says:
Garn: Stop, I surrender, If you don't kill me I will give you a Mythic Polearm (10 Damage) Leroy: You surrendered Before, I let you escape. Now...
A) Die for Me (Kill him) B) Give me the Polearm and Get out of my Sight (Let him Live)
Leroy You are still hurt by the Shatters, and Garn runs away. You are hurt again, but can't waste Time, because the Evil is still spreading! Slowly...you go back into the City, and...
A) Go into the Court of Portals (Main Quest) B) Ask for Rumors C) Merchants/Trainers
OrangeCrush7, the answer is... 1 Ability/Spell costs 1 Ability Point 1 Armor/Weapon/Off Hand costs 1 Equipment Point. You gain 2 Equipment points each level, and you gain 1 Ability Point per every second Level. You can also gain Ability or Equipment points by Quest Rewards. That's why there is "Ask for Rumors" option in this game when you are in the City.
Orushis You just turn around to visit the Merchants and the City Trainers, around you, you see, and visit the...
A) Spell Trainer (Spells) B) Ability Trainer (Melee, Ranged Physical Skills) C) Armor Merchant D) Weapon Merchant E) Off Hand Merchant
'Rampage' (Two-Hand)(10 Damage, One rank up to all Learned Spells)(Requires: Level 3, 2 Equipment Points
Same choices for Both A) Visit the Realms, and tell WHAT REALM YOU ARE GOING IN! B) Ask for Rumors (Which can lead to better treasure than normal) C) Explore some Dungeons (Can also lead to Treasures)
Yes, 6 Items, not Abilities or Spells. Look everyone's sheet, for Current Equipment Points, you got 6, but Ability Points, you got 1 lol...as I see you bought something...
Nighter the Ghost Hunter You buy ... and you leave the City, heading into the Court for the Earth Portal
[b]Warpatato, you ninja'd me, I will update you, when the Others are done, because Replying to 1 Player is kinda Silly. Just wait for the others, and I will put you there too...See ya all. Be right back in some Hours![b]