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Spore
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Spore
1,106 posts
Peasant

Story
In a peaceful world, many people were living happy in their Cities. They always visited the Court of the Land. They were praying to the Four powerfull Gods. Gods of Fire, Earth, Air and Water. They were praying just to calm to the Gods, not to open Realms, where Dreadfull Monsters come from into the Real World. But someone actually killed the Guards and stole the Amulet of Power, and with it He could Command the Gods to open Portal to a Realm. Four Realms in fact, with the Four Gods. Those Realms were opened and many dreadfull Creatures spread into the Land, and they were also commanded by the Wearer of the Amulet of Power. He was unstoppable, undefeatable, and his Gods were now Minions. But few Honorable people had Courage, to save the Planet from these Dreadfull creatures and Realms. They were chosen to save the Universe, and to make Peace come back in the land Again. By the People, it was called the Court of Realms, where the Four Portals were Opened to a Fire, Earth, Air and Water Realms. From the Portals Different Creatures were coming. And before More would come..these few people were chosen to cast them Back into the Elemental Realms.


Classes
Swordsman > Fighter > Warrior > Berserker > Blademaster
Brawler > Defender > Paladin > Seraph > Avenger
Caster > Mage > Shadow Priest > Elemental Mage > Archmage
Crafter > Conjurer > Necromancer > Warlock > Acolyte
Tricker > Rogue > Stalker > Murder > Assassin
Scout > Ranger > Longbowman > Archer > Marksman

Choose one of these: Swordsman, Brawler, Caster, Crafter, Tricker or Scout.
The other classes are like Promotions to your Current Class...
Example: Scout can become a Ragner, which can later become Longbowman...and so on. That is for all classes, like shown Above.


Starter Gear
Swordsman:
Main Hand: Two Handed Training Sword (5 Damage)
Off Hand: Wielding Two Handed Sword Already

Bralwer
Main Hand: Training Sword (3 Damage)
Off Hand: Training Shield (3 Defense)

Caster
Main Hand: Wooden Wand (1 Damage)
Off Hand: Magic Latern (5 Magic Damage)

Crafter
Main Hand: Wooden Wand (1 Damage)
Off Hand: Summoning Latern (5 Summoning Magic)

Tricker
Main Hand: Training Dagger (2 Damage)
Off Hand: Lucky Charm (1 To Everything)

Scout
Main Hand: Training Bow (4 Damage)
Off Hand: Arrows (2 Damage)


Character
Name: (Some Medieval Name)
Gender: (Male or Female)
Age: (20-50)
Class: (Choose from the Starting Classes above, then you will get Promotions as you level up!)
Level: 1
Experience: 0/10
Main Hand: (Read the Starting Weapons Above)
Off Hand: (Read the Starting Off Hand Above)
Armor: Cloth (1 Defense)
Spells: None
Abilities: None


4 People Maximum!
Eh...Finnaly Done

  • 112 Replies
SonnyNerd
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SonnyNerd
634 posts
Nomad

Name: Nighter the Ghost Hunter
Gender: Male
Age: 20
Class: Rouge
Level: 3
Experience: 0/30
Main Hand: Steel 'Fox' Dagger (Atk:5)
Off Hand: Arnial of Ferocity (4 Atk and 1 to Everything)
Armor: Assassin's Regalia (Def: 3, Atk: 3)
Spells: Summon Imp (Rank 1)
Abilities: Swift Strike (Rank 1),Windrun (Only Rank)
Atk: 13
Def: 4
Sum Magic: 1
Magic Atk: 1
Current Loaction: Narev Village
Current Ability Pts: 4

Oh.. Hehe, heres the right sheet

Riou1231
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Riou1231
4,825 posts
Peasant

Name: Leroy Jenkins
Gender: Male
Age: 24
Class: Fighter
Level: 3
Experience: 6/30
Main Hand: Fine Iron Claymore (7 Damage)
Off Hand: Fine Iron Claymore (7 Damage)
Armor: Iron Armor (5 Defense)
Spells: None
Abilities: Heroic Blow Rank 1, Whirlwind
Attack: 10
Defense: 5
Summoning Magic: 0
Magick Damage: 0
Current Location: Garn's Lair
Current Equipment Points: 3
Current Ability Points: 2

I'll use Heroic Blow to deflect the frost spell and also attack Garn with it.

OrangeCrush7
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OrangeCrush7
28 posts
Nomad

Name: Orushis
Gender: Male
Age: 23
Class: Caster
Level: 1
Experience: 3/10
Main Hand: Wooden Wand (1 Attack)
Off Hand: Magic Lantern (5 Magic Attack)
Armor: Cloth (1 Defense)
Spells: None
Abilities: None
Attack: 1
Defense: 1
Summon Magic: 0
Magic Attack: 5
Current Location: City Sholth
Current Ability Points: 1
Current Equipment Points: 2

A) I ask people for the Court of Portals

Spore
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Spore
1,106 posts
Peasant

Nighter the Ghost Hunter - Orushis
You both ask the people about the Court of Portals, what is hidden beyond the portals, and what even comes out of them. Many people say that the Fire realm, was currently Banished, by an Noble Swordsman known as Leroy. Now with only three realms remaining, the evil still spreads the Land. And it is up to you to Defend it, and banish it...forever. You both go North, where the Location is. And therefore, you find yourself beyond three Large Portals.

A) Enter the Water Realm
B) Enter the Earth Realm
C) Enter the Air Realm
D) Turn back, learn some spells, buy some Armory, and go back there and Enter A), B) or C)

Sheet Changes
Current Location: Court of Portals

Hints
Air is weak against All Types of Magic
Air cannot be touched by Any Melee Weapon
Air is very strong against a Summon

Water is weak against Fire Magic
Water cannot be touched by Frost Magic
Water is also weak against Crushing Weapon
Water is weak by Summons

Earth is weak against Blade
Earth is weak by Fire Magic
Earth is strong by Crushing Weapons
Earth is strong by Summons


Leroy
Heroic Blow, and the Charged Frost Bolt shatters around both of you. You are both stabbed by the Shatters of the Frosted Ball. Then as you charge again, he suddenly says:

Garn: Stop, I surrender, If you don't kill me I will give you a Mythic Polearm (10 Damage)
Leroy: You surrendered Before, I let you escape. Now...

A) Die for Me (Kill him)
B) Give me the Polearm and Get out of my Sight (Let him Live)

Sheet Changes
Depends on what you will Choose

Riou1231
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Riou1231
4,825 posts
Peasant

Name: Leroy Jenkins
Gender: Male
Age: 24
Class: Fighter
Level: 3
Experience: 6/30
Main Hand: Mythic Polearm (10 Damage)
Off Hand: Mythic Polearm (10 Damage)
Armor: Iron Armor (5 Defense)
Spells: None
Abilities: Heroic Blow Rank 1, Whirlwind
Attack: 13
Defense: 5
Summoning Magic: 0
Magick Damage: 0
Current Location: Garn's Lair
Current Equipment Points: 3
Current Ability Points: 2

Give me the Polearm and get out of my sight.

Spore
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Spore
1,106 posts
Peasant

Leroy
You are still hurt by the Shatters, and Garn runs away. You are hurt again, but can't waste Time, because the Evil is still spreading! Slowly...you go back into the City, and...

A) Go into the Court of Portals (Main Quest)
B) Ask for Rumors
C) Merchants/Trainers

OrangeCrush7
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OrangeCrush7
28 posts
Nomad

Name: Orushis
Gender: Male
Age: 23
Class: Caster
Level: 1
Experience: 3/10
Main Hand: Wooden Wand (1 Attack)
Off Hand: Magic Lantern (5 Magic Attack)
Armor: Cloth (1 Defense)
Spells: None
Abilities: None
Attack: 1
Defense: 1
Summon Magic: 0
Magic Attack: 5
Current Location: Court of Portals
Current Ability Points: 1
Current Equipment Points: 2

D) First I'm going to turn around to quickly buy somethings and then I will enter the Air Portal

Also, when you buy spells does that count as equip. pts or abi. pts

Spore
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Spore
1,106 posts
Peasant

OrangeCrush7, the answer is...
1 Ability/Spell costs 1 Ability Point
1 Armor/Weapon/Off Hand costs 1 Equipment Point.
You gain 2 Equipment points each level, and you gain 1 Ability Point per every second Level. You can also gain Ability or Equipment points by Quest Rewards. That's why there is "Ask for Rumors" option in this game when you are in the City.

Orushis
You just turn around to visit the Merchants and the City Trainers, around you, you see, and visit the...

A) Spell Trainer (Spells)
B) Ability Trainer (Melee, Ranged Physical Skills)
C) Armor Merchant
D) Weapon Merchant
E) Off Hand Merchant

OrangeCrush7
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OrangeCrush7
28 posts
Nomad

I'm sorry but get ready for a lot of writing

Name: Orushis
Gender: Male
Age: 23
Class: Caster
Level: 1
Experience: 3/10
Main Hand: Wooden Wand (1 Attack)
Off Hand: Magic Lantern (5 Magic Attack)
Armor: Cloth (1 Defense)
Spells: None
Abilities: None
Attack: 1
Defense: 1
Summon Magic: 0
Magic Attack: 5
Current Location: City Sholth
Current Ability Points: 1
Current Equipment Points: 2

I will visit the spell trainer, then the armor merchant, and then finally the weapon merchant

Riou1231
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Riou1231
4,825 posts
Peasant

Name: Leroy Jenkins
Gender: Male
Age: 24
Class: Fighter
Level: 3
Experience: 6/30
Main Hand: Mythic Polearm (10 Damage)
Off Hand: Mythic Polearm (10 Damage)
Armor: Iron Armor (5 Defense)
Spells: None
Abilities: Heroic Blow Rank 1, Whirlwind
Attack: 13
Defense: 5
Summoning Magic: 0
Magick Damage: 0
Current Location: Garn's Lair
Current Equipment Points: 3
Current Ability Points: 2

I think I'll go learn a few spells or skills, After i check out both the Armor Merchant and the Weapon Merchant

warpatato
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warpatato
84 posts
Nomad

can i join? please?
if i can here is my char:

Name: Alistair
Gender: Male
Age: 20
Class: Scout
Level: 1
Experience: 0/10
Main Hand: Training Bow
Off Hand: Arrow
Armor: Cloth (1 Defense)
Spells: None
Abilities: None

Spore
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Spore
1,106 posts
Peasant

Orushis and Leroy
You Check the Merchants and the Trainers, they got this for both of you:

Spells:
Fireball (Rank 1) - 6 Fire Damage at the Target (Requires: Level 1)

Frostbolt (Rank 1) - 5 Frost Damage at the Target (Requires: Level 1)

Elemental Power (Passive)(One Rank Only) - Increases your Magic Damage by 40% of your Off Hand Magic Damage (Requires: Level 1)

Summon Imp (Rank 1) - Summons Imp to fight for you, all his stats are based on your Summoning Magic (Requires: Level 1)

Fear (Rank 1) - Fears the target, causing it to Dream Nightmares, 10 Damage (Requires: Level 3)

Fireball (Rank 2) - 11 Fire Damage at the Target (Requires: Level 2)

Abilities:

Heroic Blow (Rank 2) - Damage your target for 150% of your weapon damage plus 15 (Requires: Level 3)

Charge (Passive)(One Rank) - In every battle, you attack your enemy First, before he attacks you. (Requires: Level 3)

Frenzy Warrior (Passive)(One Rank) - Increases your Attack by 50% but reduces your defense by 50% (Requires: Level 4)

Armory:

Student Robe (2 Defense, 2 Magic Damage)(Requires: Level 1)

Scale Mail (6 Defense)(Requires: Level 2)

Guard's Chainmain (8 Defense)(Requires: Level 3)

'The Reflector' (8 Defense, 3 Attack)(Requires: Level 3, 2 Equipment Points)

Weaponary:

Student's Staff (2 Damage)(2 Magic Damage)(Requires: Level 1)

Mage's Sword (4 Damage)(1 Magic Damage)(Requires: Level 1)

Steel Longsword (Two-Hand)(9 Damage)(Requires: Level 3)

'Rampage' (Two-Hand)(10 Damage, One rank up to all Learned Spells)(Requires: Level 3, 2 Equipment Points

Same choices for Both
A) Visit the Realms, and tell WHAT REALM YOU ARE GOING IN!
B) Ask for Rumors (Which can lead to better treasure than normal)
C) Explore some Dungeons (Can also lead to Treasures)

Sheet Changes
Depend what you buy



Gimme a break...

SonnyNerd
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SonnyNerd
634 posts
Nomad

Name: Nighter the Ghost Hunter
Gender: Male
Age: 20
Class: Rouge
Level: 3
Experience: 0/30
Main Hand: Steel 'Fox' Dagger (Atk:5)
Off Hand: Arnial of Ferocity (4 Atk and 1 to Everything)
Armor: Assassin's Regalia (Def: 3, Atk: 3)
Spells: Summon Imp (Rank 1),Fire Bolt (Rank 1)
Abilities: Swift Strike (Rank 1),Windrun (Only Rank),Backstab (Rank 1),Pick-Pocket (Rank 1)
Atk: 13
Def: 4
Sum Magic: 1
Magic Atk: 1
Current Loaction: Court of Portals
Current Ability Pts: 1

D)Buy Pick-Pocket rank 1 and backstab rank 1 and Fire Bolt (Rank 1). Then enter Earth Portal...

Spore
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Spore
1,106 posts
Peasant

So i can buy 6 items?

Yes, 6 Items, not Abilities or Spells. Look everyone's sheet, for Current Equipment Points, you got 6, but Ability Points, you got 1 lol...as I see you bought something...

Nighter the Ghost Hunter
You buy ... and you leave the City, heading into the Court for the Earth Portal

A) Pick Pocket
B) Backstab
C) Fire Bolt

Spore
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Spore
1,106 posts
Peasant

[b]Warpatato, you ninja'd me, I will update you, when the Others are done, because Replying to 1 Player is kinda Silly. Just wait for the others, and I will put you there too...See ya all. Be right back in some Hours![b]

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