ForumsGame Walkthroughsmonsters den: book of dread

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eric140319eric140319
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eric140319eric140319
8 posts
Nomad

i highly recomend for a team is a mage a archer and u can choose between a warior or a barbarion and u can choose between another mage or whatever the last thing too be is on the list i forget

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nozo_ito
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nozo_ito
266 posts
Farmer

The best is cleric, ranger, mage, and either another ranger or mage.

I'm in level 400+ hardcore attrition (150% score), cleaning every level (over 1.5 million rating).

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Tip: If you have a Conjurer, have less people on your team
Tip: Put your toughest characters, like Warriors or Clerics, in the front, where they will absorb most of the damage
Tip: Super Bosses only come rarely, so don't sell the items you get from them for a long time
Tip: When the enemy summons something, killing the person that summoned them won't do any good
Tip: Kill the Acolytes first(on Planes levels), before they have a chance to sacrifice themselves for something more dangerous, which they will do on their first turn
Tip: If there is an enemy who is very low on health but still alive, use a multi-attack spell like Electric Storm or Hail of Arrows. That way, you don't waste your turn on them.
Tip: At the Emporium, try to buy something you want without having to sell what it's replacing. That way, when you see what it is, if you don't like it you still have your original item
Tip: Never sell Emporium Teleport scrolls! They're rare, and they prevent you from having to drop stuff that could've been valuable.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Well, a good team is a cleric, warrior, ranger and conjuror. It's defensive as well as offensive, meaning that you can stay alive and deal damage.

Another good tactic is 4 rogues with the "hide" and "sneak attack" That's deadly.

nozo_ito
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nozo_ito
266 posts
Farmer

The shop is eventually useless IMHO, thats why I play attrition.

If you are able to clean everything including the legendary monsters, items are so plentiful that going to the shop is utter waste of time. Kill everything, grab what you need, discard useless items and move on instead.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Don't click the link. It's a referral scan.
And nozo, I agree with you as the weapons you buy from shop are useless once you sweep the next floor.

Parsat
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Parsat
2,180 posts
Blacksmith

I'm not very keen on the conjuror; I do prefer the mage much more. The warrior is a good team player (his buffs make him good for Fall of Tellunos), but the rogue is capable of more damage with a good dagger. I think the most indispensable class is the ranger, though. The most versatile character in terms of ability set.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

This is a good team in my opinion

Warrior - absorbs damage and deals damage. Front line.
Cleric - heals the whole team. 'nuff said.
Ranger - Behind the warrior. Shoots long range, especially with the hail of arrows.
Conjuror - damage, summon monsters, as well as revives cleric if he falls.

nozo_ito
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nozo_ito
266 posts
Farmer

Ranger is the most powerful character if equipped right, but they are also the most fragile glass cannon to the extreme.

I have no real solution to save the rangers when facing Gorgon. Well actually there are two: Resistance potion, or retreat the rangers early. Equip high poison items on mage, even the mage alone can pin in great poison damage that will dispatch a gorgon rather quickly.

daleksparta
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daleksparta
1,648 posts
Nomad

There are 2 magical shrines.


Temporary becomes permanent - You get 2 potions that permanently boost 2 stats. It's either 2 potions that increase strength and endurance, or a strength + endurance potion and a dexterity + intelligence potion, or possibly 2 dexterity + intelligence.

Mundane becomes extraordinary - You may want to keep the COMMON (white border) items just for these. This shrine turns one common item into one unique item of the same type. (for example, a sword will become any unique that is also a sword.) I was a beta tester and I didn't know what these did back then!

nozo_ito
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nozo_ito
266 posts
Farmer

Thanks for the second one, I never would have thought it worked that way, though I can live without it lol...

There is a third type of magical shine called "A Magical Gift" which gives a unique orb that can be used on any item, so far I've found 4 types:

Enhancement: All item effects increase by 10%
Resistance: Gives 30% resistance to stun and poison
Power: Gives +2 power regeneration (pretty useless)
Repenishment: Recover +20% health and power after each battle

The Enhancement orb deserve to be mentioned as it is one of the greatest item in the game. It's effect always round-up, therefore turning anti-race items into highly insane 200% anti-race modifier.

Here is a pic of me using Anoint to buff my mage (that has an Orcs Bane +Enhancement equipped) and then cast a electric storm, effectively doing 350% normal damage, almost decimated the entire opposing party in one shot!

http://img195.imageshack.us/img195/703/antirace.jpg

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