Story The world was once peaceful, But now zombies have overtaken it... The reason is because the scientists wanted to PREVENT people from dying and also be able to revive those who have died in order to make the community thrive... But they were wrong, horribly horribly wrong... They started making a serum they called Z-Chem they used it on one of the dead bodies and the body went back to life, But only for a short period of time... After 1 day it turned into a blood thirsty monster that infected the scientists... Soon the whole world was infected... Now you must live or die.
NamePretty obvious...) Age0-100) GenderM or F) Level 1:0/10 Exp HP:100% Energy:100% ClassLook Below) PerksChoose 1 from below) SkillsObtained with class) Strength:3 Agility:3 Intelligence:3 Dexterity:3 Endurance:3 Luck:3 Charm:3 WeaponComes with Class) ItemsComes with class) LocationComes with class)
Classes
Military Soldier: You get an additional 1 Strength and 1 Agility Weapon: Standard Military Rifle Items: x2 Rifle Clips,Military Radio Skills: Rifle Mastery (0/50), Close-Quarters Combat (0/45), Experience Booster (0/100) Location: Fort Baxter
Military Medic: You get an additional 1 Endurance and 1 Intelligence Weapon: Scalpel Items: x5 Bandages,x1 Medical Kit Skills: Operating Procedures (0/35), Bandage Bandit (0/50), Adrenaline (0/100) Location: Fort Baxter
College Student: You are able to choose another perk. Weapon: Lead Pipe Items: Lock Pick,x3 Energy Drinks Skills: Street Smarts (0/50), Will to Live (0/35), Friendly (0/100) Location: Stallionz Bar
Convict: You get a Master Lock Pick at the beginning Weapon: Switch Blade Items: Chains,Radio Skills: Thief (0/50), Sharp Weapon Mastery (0/35), Psychopath (0/100) Location: Junoh Jail
Police Officer: You get an additional 2 Dexterity Weapon: Pistol Items: x3 Pistol Clips,x3 Cuffs Skills: Pistol Mastery (0/50), Mental Map (0/35), Master Blaster (0/100) Location: Junoh Police Station
Stats Every time you level up, You gain 5 Stat points that you can allocate to your stats.
Skills Once a skill is mastered you will gain benefits from it
Perks
Superhuman Strength - You are given an additional 2 Strength and are able to lift heavy objects!
Extreme Speed - You are given an additional 2 Agility and can run awesomely fast.
Resourceful - You can use the items around you as a weapon and also combine various weapons to make something new.
Pyromaniac - You can survive in a fire for a long period of time.
Hardcore Lungs - Your lungs have been modified and trained to survive without oxygen for longer.
Bulletproof - You can take a hit better than others.
Burst Fire - You can set any of your weapons to burst fire and do additional damage.
You wake up in the Junoh Police Station, you look and everywhere around you blood is sprayed and glass is shattered. Suddenly you remember the Z-Chem outbreak...
A)Check if your colleagues are alive
B)Jump out the window
C)Cautiously move downstairs and shoot anything alive
You wake up in the Junoh Police Station, you look and everywhere around you blood is sprayed and glass is shattered. Suddenly you remember the Z-Chem outbreak...
You go downstairs and check on your colleagues, Unfortunately... You see them lying downstairs in their own blood, What now?
Name: Sam Miller Age: 24 Gender: M Level 2: 10/20 Exp HP: 100% Energy: 100% Class: Military Soldier Perks: Extreme Speed Skills: Rifle Mastery (50/50), Close-Quarters Combat (45/45), Experience Booster (45/100) Strength: 5 Agility: 6 Intelligence: 4 Dexterity: 4 Endurance: 4 Luck: 4 Charm: 3 Weapons: Standard Military Rifle w/ Bayonet (7/30 Ammo), Steel Sword, .50 Cal Rifle Armor: Kevlar Vest Items: x3 Rifle Clips,Military Radio,Bagel,Orange Juice,Zombie Tracking Device, Baguette, 3 Bottles of Water Location: Fort Venturas ***
You hop off the Jeep and start to unpack the things behind them, and after hours of back breaking labor. Fort Venturas looks like home, just... Bigger! What now?
You ask your Superior, "Why am i here?" he replies, "Because we evacuated, You were in a coma for 3 days and while you were the zombies weren't attacking so we got suspicious and we moved here" You see General Sam Miller unpacking things...
Name: Sam Miller Age: 24 Gender: M Level 2: 10/20 Exp HP: 100% Energy: 100% Class: Military Soldier Perks: Extreme Speed Skills: Rifle Mastery (50/50), Close-Quarters Combat (45/45), Experience Booster (45/100) Strength: 5 Agility: 6 Intelligence: 4 Dexterity: 4 Endurance: 4 Luck: 4 Charm: 3 Weapons: Standard Military Rifle w/ Bayonet (30/30 Ammo), Steel Sword, .50 Cal Rifle (37/37 Ammo) Armor: Kevlar Vest Items: x3 Rifle Clips,Military Radio,Bagel,Orange Juice,Zombie Tracking Device, Baguette, 3 Bottles of Water, x2 .50 Cal Clips Location: Fort Venturas ***
You go to the Armory and ask for some Rifle ammo, the man behind the counter takes your rifle and reloads it. You also ask for some .50 Cal ammo, The man behind the counter gives you 2 clips and reloads your .50 Cal for you!
Name: Sam Miller Age: 24 Gender: M Level 2: 13/20 Exp HP: 100% Energy: 100% Class: Military Soldier Perks: Extreme Speed Skills: Rifle Mastery (50/50), Close-Quarters Combat (45/45), Experience Booster (45/100) Strength: 5 Agility: 6 Intelligence: 4 Dexterity: 4 Endurance: 4 Luck: 4 Charm: 3 Weapons: Standard Military Rifle w/ Bayonet (28/30 Ammo), Steel Sword, .50 Cal Rifle (37/37 Ammo) Armor: Kevlar Vest Items: x3 Rifle Clips,Military Radio,Bagel,Orange Juice,Zombie Tracking Device, Baguette, 3 Bottles of Water, x2 .50 Cal Clips, x3 Bandages Location: Fort Venturas ***
You take out your Rifle and stab it in the head with the Bayonet, Then you shoot it 2 times, It falls down and bleeds to death (+3 Exp). Which direction do you go?