I'm new at this so bear with. I will allow 6 people to play at once. I may allow more to join later.
Story: It is April 29, 1945. You are a soldier in World War 2. You are part of the liberation of Dachau, a concentration camp. Classes: Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency. Their items are M1 Garand, Colt .45, Camouflage, and Knife. Medic: Medics are good at healing. Their starting abilities are Heal, SOS, and Morale Boost. Their starting items are Knife, Provisions, and First Aid Kits. Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack. Their starting items are Colt .45, Ammo, Radio, and Screwdriver. Subclasses can be chosen when you reach level 5. I will show them to you then. The attributes are Strength, which is physical strength Endurance, which is health Dexterity, which is speed and stealth Intelligence, which is...well, intelligence Charisma, which is persuasiveness. Rank: Your rank is how many people you control and also the amount of Moral you have. If your rank is high enough, it can also raise the Moral of the people under your command. Rank goes up when your level goes up. Division: You can choose the 42nd Rainbow Division, or the 45th Thunderbird Division. There can be only 3 players per Division, and they will start out at the same place, as well as work as a team. So if you can, pick the same division as your buddy! There is to be one of each class in both divisions. Morale: Morale is your confidence. It is lowered when you are injured, a mission is unsuccessful, or you lose a battle. If your Morale reaches zero, you surrender. Hit Points: Hit Points is how much health you have. If your Hit Points reaches zero, you die. When you die, you stop playing. Period.
Here is what a character sheet will look like.
Name(something plausible, but you can have nicknames or callsigns): Age(18-40): Class: Level: 1 Division: Rank: Private You have 15 points to distribute among your attributes as you wish Attributes: Strength: Endurance: Dexterity: Intelligence: Charisma: Abilities: Health: Morale: Primary Weapon: Secondary Weapon: Armor: Items:
You go hunting and find enough firewood for 2 fires, kill a deer, and you find a stream. The water is cold and fast-running, and should be clean. You can boil it, if there's a problem, anyway. You...
A. Continue hunting B. Go back to camp C. Scout out the area D. Make your own option
Name: Madara Age: 26 Class: Engineer Level: 2 Division: 45th Thunderbird Division Rank: Corporal Strength: 3 Endurance: 4 Dexterity: 5 Intelligence: 4 Charisma: 2 Abilities: Repair, Sabotage, Medium Hack Health: 50/50 Morale: 30/30 Primary Weapon: N/A Secondary Weapon: Colt .45 Armor: Basic Clothes Items: Ammo, Screwdriver, 3 Radios, 2 Wires, Speaker, Metal Bit ~~~~~~~~~~ A. Make your own option - Ask him where he is and if he needs help
You return to camp, to find a very sick Jason. Apparently, the clams he ate were bad. He has a fever, is vomiting, and his vision is blurred. You don't know how to treat sickness; you're not a Medic. What do you do?
A. Boil the water and give some to him. He'll need a lot of water B. Try to contact the other division: maybe they can send their medic over to help him C. Just tell him to get some rest. It's just food poisoning D. Make your own option
Name: Jason Age: 21 Class: Engineer Level: 1 Division: 42th Rainbow Division Rank: Private Strength: 2(1:Sickness) Endurance: 3(1:Sickness) Dexterity: 4(1:Sickness) Intelligence: 4(1:Sickness) Charisma: 2 Abilities: Repair, Sabotage, and Minor Hack Health: 38/50(slow deterioration of HP) Morale: 24/25 Primary Weapon: N/A Secondary Weapon: Colt .45 Armor: Basic Clothes Items: Ammo, Radio, and Screwdriver
You give Jason some of the water to help with his sickness, and you drink some as well. Then, you cook the deer. You eat it, and you still have a lot left over. Jason throws his up, but for you, it tastes good. Jason asks you to stand guard while he rests. You...
A. Ok, I'll watch the camp while you rest B. Why don't we just keep the fire going? That should keep away any wild animals C. I need to sleep too, but I'll make a final patrol around the perimeter to make sure it's safe D. No E. Make your own option