ForumsGame WalkthroughsCan't beat Colony mission 4,5,6? click here

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nozo_ito
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nozo_ito
266 posts
Farmer

Mission 4: Spam energy units, enough said.

Mission 5: Forget about that captain whatever to tell you use missile, IGNORE HIM. Build 2 outposts you will be fine. Stock up resources using outpost to generate manpower, when attack wave come push out tanks from both of them (if enemy only have air, use rifle to defend instead).

Mission 6: Watch the enemy units, and remember the ROCK PAPER SCESSIORS (practice in quick play hard-hard mode)
First ring: rifleman > scout > tank > rifleman
Second ring: MK II > air unit > sniper > ground units
Third ring: roman > sniper > tank > roman

Tank is the counter to mass ground units
MK II is the counter to mass air units

Roman is an excellent unit to absorb damage, allowing your more expansive units (tank, MK II, nighthawk, queen) to hail down the enemy.

  • 19 Replies
soccerdude2
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soccerdude2
1,673 posts
Shepherd

yeah I used mostly missiles and some influence units and I was fine.

thibaud3
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thibaud3
3 posts
Nomad

yes I am d 'accord

firedragon64
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firedragon64
159 posts
Nomad

in mission 6, i just owned them with hovers.

nozo_ito
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nozo_ito
266 posts
Farmer

Mission 5 used to be unable to build forge and there were very few influence units (only the special ops, modified phantom and modified sakata, these costed 100 influence back in the day, and missile silo did not produce influence). With so many updates after the game has changed entirely.

It is very easy to beat mission 5 when you can use forge.

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