Solequest Welcome to Zambonia, the most war-ridden geographical circumference known to the planet of Shen. This world is full of weird events, suspicious faces, and random undertakings of the third degree! In the midst of the Great Civil War between your faction (Tridell) and the fierce warlords of the Gron faction, you are captured as a prisoner of war. Your goal: To return home safely. The way you do it is entirely up to you.
The one race you can be is human
CLASSES:
Warrior- The most common class. Specializes in hand-to-hand combat, and has good physical conditioning. Has violent tendencies. Starts with: 10/20 Strength 5/20 Speed 5/20 Wit
Assassin- The sneakiest class. Specializes in camouflage, and silent killings. Is very nimble and quick. More thoughtful and careful than the other classes. Starts with: 5/20 Strength 10/20 Speed 10/20 Wit
Scholar- The most intellectual class. Specializes in problem solving, and conversation. Can use the environment against his enemies. More cunning and creative than the other classes. Starts with: 2/20 Strength 5/20 Speed 15/20 Wit
You will start out with no weapons, no armor, no NUTHIN! Except the clothes on your back. Your first objective will be figuring out how to escape the Gron prison outpost.
HERE ARE THE RULES 1. Maximum of 3 players. No questions asked. No exceptions. 2. You must update your own stats. 3. I will ultimately decide your fate based on the choices you make. 4. Players who remain inactive for 3 days will be removed.
I PROMISE I WILL UPDATE FREQUENTLY, AND DAILY. I HAVE MUCH FREE TIME ON MY HANDS.
Character Sheet:
NameWhatever you want as long as its appropriate) Class: Inventory: none STATS Health:100/100 Strength: Speed: Wit: Fatigue: 0/100 APPAREL Head: none Torso: Simple cloth garment Legs: Simple cloth pants Arms: Run-of-the-mill chainlink prisoners cuffs Feet: none EQUIPMENT Weapon: none Offhand: none
Just copy and paste the character sheet, leave all that is already filled out alone, unless I reward you otherwise. The blank spaces will depend on your class.
HAVE FUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You wake up in your dingy cell. Your stomach is growling furiously from lack of nourishment. You see two Gron guards casually conversing down the hall. What do you do? A.Go back to sleep B.Toss loose rock at one of the guards heads C.(Wit) Call one of the guards over to your cell D.Do nothing
You stare at the wall of your cramped cell thoughtfully. What do you do? A.(Wit)Plot B.Make as much noise as possible C.Look out your small window D.Do nothing
You look out your small window which overlooks a wooden walkway. You See three guards standing near your window, talking. Guard no 1:We simply need more men here! Guard no 2:You heard captain Marshel, he said all of the reinforcements went to the north to guard our border. Guard no 1:I know I know, I just don't like being vulnerable to raids while our army runs around, chasing illusions! You have learned of their state of vulnerability, perhaps you could use this to your advantage...(+1 Wit)
What do you do? A.Tell the other prisoners this valuable information B.Keep it to yourself, pretend you didnt hear anything C.Do Nothing
You crane your neck through the bars of your cell and turn towards your nearest neighbor. You tell him everything that you heard and tell him to pass it on to the cell next to him and so on. When everyone hears of this, a general murmur starts, and quickly turns to a rabble of excited noise. This attracts the attention of several guards. They run through the hall screaming at the prisoners to silence if they know whats good for them. They grab one prisoner at random and hold a blade to his throat. What do you do? A.Yell STOP at the guard and tell him to take you instead B.Watch him die C.Blame a random prisoner on the ordeal
You yell out "It was him!" as you point to your neighboring prisoner. ORLY says the guard, and he promptly takes the man away as he is cursing your name. Later on, in the dead of night, you hear the whir of an axe falling, and you hear the splatter of bodily fluids. A guard walks up to your cell, and unlocks it. He tells you that you are wanted for questioning. What do you do?
A.Comply with the guards orders B.Stare straight ahead and pretend you didnt hear him C.Tell him "you'll never take me!" and dash at him
Name: sonic Class: Assassin Inventory: none Health:100/100 Strength: 5/20 Speed: 10/20 Wit: 11/20 Fatigue: 0/100 Head: none Torso: Simple cloth garment Legs: Simple cloth pants Arms: Run-of-the-mill chain link prisoners cuffs Feet: none Weapon: none Offhand: none oops ment to do wit i comply but if he asks about what i heard i tell him the prisoner blamed told me.(of course not extectly like that.)
You comply with his orders and follow him to the interrogation chamber on the opposite side of the building. He asks you a series of questions about the prisoner you blamed earlier for causing a ruckus. He tells you that his last words blamed YOU and he told of your plans. You deny everything, and tell the guard that you are content with your cell life, and that the man was OBVIOUSLY desperately trying to save his own skin. LIAR! he yells, and reaches for his blade. What do you do? A.Go for his neck B.Cower Helplessly C.Flip the table onto the guard, pinning him.
You call the guard over to your cell. He grumbles and shuffles his way over to you. What do you do? A.Try to intimidate him B.Try to reason with him C.Try to strangle him through the bars of your cell