ForumsForum GamesVirtual Reality RPG (By Firetail With Help From Assorted Users)

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firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Virtual Reality RPG

http://fc00.deviantart.com/fs47/f/2009/215/8/b/Banner_7_by_Pa_pi.png

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Story: 2013. War and famine tear through the fruitless land. The Sahara is an ocean, rain forests are bone dry.
It was not uncommon to have a body on your front lawn. People are crawling through water pipes to quench their
never-ending thirst. While attempting to garden in the only patch of grass for miles, you hit something hard and
metallic. You dig it all out. You squat down and stare at the strange object. It was like a microwave, but it had
only one button. You press it, and nothing happens. ****. Another piece of junk, from the last era. Ever since the
north pole melted, things have gone downhill. You remember how they said last year would be the Apocalypse.
Yeah right. Just a mini- wipeout. You head toward your house, wishing you had some water. Suddenly, a droning sound
comes from behind you. When you turn around, you see a Poland spring water bottle. You rub your eyes. It's still
there. You slap yourself. It's not moving. You dash toward it, and chug it down. Haven't had one of those in
months. Looking at the machine, you find it is steaming. "I wish I had some corn seeds!" By your feet, 2 packets
appeared. You now know what this machine does. Any wish, and command, it is granted. You ponder for a moment.
Should you help out the world, or keep it yourself? This is your story.

By dudeguy.
Edited my Firetail_Madness

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Rules:
1.Post your character sheet with each post
2.Remember to update your own stats
3.Read everything before doing something
4.Post only once before I post
5.Nothing inappropriate.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Setting: The world has changed into 5 regions.
Arctic America. (N.A., Arctic, Greenland.) Food here is few and far. On the plus side, water can be derived from
ice, and there are not a lot of other people here.

Rebel America. (S.A., West half of Antarctica.) Same as Arctic America, except rain forest predators can be food.
If you can kill them. Also more people.

Central outpost (Central America, Africa, Middle East.) Hot around these parts, little water. But Edible plants
are everywhere.

Soviet Union Reborn (Russia, Asia) Cold, but lots of rain. Many people here. Though not many are in the mountains.

Oceania (Half of Antarctica, Australia, assorted islands) Many prey animals here, freshwater billabongs.
Many natives live here though.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Sign Up Form: things in ( ), delete (or replace with required amount), things in < > Don't delete.

Name:
Gender:
AgePreferably between 13-20)
Starting RegionRead setting)
Level: 1
EXP: 0/10
ClassLook below)
HP: 30/30
SP: 20/20
Focus: 100/100(SP is used in-battle, Focus is used out of it)
DamageInsert weapon damage here)
Critical ChanceInsert weapon critical chance here)
Dodge Chance: 5%
WeaponComes with class)
Helm: N/A
Ring: N/A
Special ItemChoose one from below below below)
AbilitiesComes with class)
Minimum Damage bonus: 0
Maximum Damage bonus: 0
AgilityCheck class for amount)<This stat boosts evasion chance, critical chance, and the chance of attacking
first in battle>
LuckCheck class for amount)<General luck, this affects a bit of everything>
CharismaCheck class for amount)<Pet damage, also adds a bit to luck>
Element Weaknesses: None
Element Resistances: None
Money: 0$
Weapon/Helm/Ring Storage: N/A
Inventory: N/A
MoralityInsert a letter, look below below)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Classes: Words in < > don't delete when posting onto character sheet

Light Infantry (wields spears and knives) - Starting Weapon: Small Dagger <DMG 1-8 Metal, Critical Chance 12%>
- Ability: Quick Strike <Will always attack first, won't miss, critical chance doubled - SP Cost: 4> - Agility: 4,
Luck: 3, Charisma: 1

Swordsmen (wields broadswords) - Starting Weapon: Metal Blade <DMG 4-7 Metal, Critical Chance 4%> -
Ability: Revenge <Will always attack second, deal 200% normal damage SP Cost: 5> - Agility: 1, Luck: 4,
Charisma: 3

Cavalry (wields longswords and lances on horseback) - Starting Weapon: Wooden Lance <DMG 1-6 Nature, Critical
Chance 9%> - Ability: Thrust <Will never miss, 150% damage, critical chance doubled SP Cost: 5> - Agility: 6,
Luck: 2, Charisma: 2

Archer (wields bows and knives) - Starting Weapon: Longbow <DMG 2-9 Wind, Critical Chance 5%> -
Ability: Nature Blend <Raises dodge by 10% and accuracy by 50% for 5 turns SP Cost: 4> - Agility: 2,
Luck: 5, Charisma: 2

Heavy Infantry (wields maces, morningstars and axes) - Starting weapon: Metal Mace <DMG 3-8, Critical Chance: 2%>
- Ability: Blunt Smash <200% damage, but will never hit a critical SP Cost: 4> - Agility: 1, Luck: 2,
Charisma: 4

Mage (wields staffs) - Starting Weapon: Wooden Staff <DMG 1-5, Critical Chance 6%> - Ability: Nature's Oak <DMG
4-10, Critical Chance: 15%, SP Cost: 5> - Agility: 2, Luck: 4, Charisma: 4

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Morality:

Now you must answer a few questions to fill in your moral compass:

1. You see 500$ on the ground. What do you do?
a) Take it and immediately spend it all, fearing someone might take it from you.
b) Hide it from your parents and friends, but use it slowly
c) Show your friends and parents but refuse to share it
d) Give it to your parents or friends as a gift

2. Your friend is on the ground, crying. What do you do?
a) Laugh at their misery
b) Do nothing and just walk by
c) Help them up, than leave
d) My friend is hurt! I must tell an adult!

3. Your parents wallet has just fallen onto the ground, and all the money has spilled out.
a) Take it all! ALL MINE!
b) Take just a little bit
c) Leave it and walk away
d) Clean it up and put it back

Now record how many of each letter you answered.

Mostly A - you are pure evil, sir.
Mostly B - you are bad, but you are not completely shrouded in darkness
Mostly C - you are neutral. You just don't care.
Mostly D - You have a heart of good will.

Now that you know what you are, try to follow your heart's path in the RPG

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Special Item:

These items help you on your quest. Some unlock special places, some boost your power in battle, many others are
mysterious. More can be acquired in your journey.

-Collector: Extra 10% chance of a defeated enemy dropping an item
-Reflex Band: Dodge permanently increased
-Sharp Claw: Critical permanently increased
-Key: Unlocks a door or treasure chest
-Enlightening disk: Operates a switch that can be used to create new paths

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Currently 5 spots available. Please ask before joining if you are unsure.

  • 12 Replies
Bug_Virus_Of_Olympus
offline
Bug_Virus_Of_Olympus
998 posts
Nomad

Name: Yulthra
Gender: Male
Age:20
Starting Region:Oceania
Level: 1
EXP: 0/10
Class:Mage
HP: 30/30
SP: 20/20
Focus: 100/100
Damage: DMG 1-5
Critical Chance: 6%
Dodge Chance: 5%
Weapon:Wooden Staff
Helm: N/A
Ring: N/A
Special Item: Key
Abilities: Nature's Oak <DMG4-10, Critical Chance: 15%, SP Cost: 5>
Minimum Damage bonus: 0
Maximum Damage bonus: 0
Agility:2
Luck:4
Charisma:4
Element Weaknesses: None
Element Resistances: None
Money: 0$
Weapon/Helm/Ring Storage: N/A
Inventory: N/A
Morality: Hmm I'm really not sure

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name:sonic
Gender:M
Age:14
Starting Region:rebel america
Level: 1
EXP: 0/10
Class:light infantry
HP: 30/30
SP: 20/20
Focus: 100/100
Damage:1-8
Critical Chance:12%
Dodge Chance: 5%
Weapon:small dagger
Helm: N/A
Ring: N/A
Special Item:enlightening disk
Abilities:quick strike
Minimum Damage bonus: 0
Maximum Damage bonus: 0
Agility:4<this stat boosts evasion chance, critical chance, and the chance of attacking
first in battle>
Luck:3<General luck, this affects a bit of everything>
Charisma:1<Pet damage, also adds a bit to luck>
Element Weaknesses: None
Element Resistances: None
Money: 0$
Weapon/Helm/Ring Storage: N/A
Inventory: N/A
Morality

ill join in.

JJ52
offline
JJ52
1,150 posts
Nomad

Name: JJ
Gender: Male
Age: 16
Starting Region: Oceania
Level: 1
EXP: 0/10
Class: swordsman
HP: 30/30
SP: 20/20
Focus: 100/100
Damage: 4-7 Metal
Critical Chance: 4%
Dodge Chance: 5%
Weapon: Metal blade
Helm: N/A
Ring: N/A
Special item: Enlightening disk
Abilities: Revenge <Will always attack second, deal 200% normal damage SP Cost: 5>
Minimum Damage bonus: 0
Maximum Damage bonus: 0
Agility: 1
Luck: 4
Charisma: 3
Element Weaknesses: None
Element Resistances: None
Money: 0$
Weapon/Helm/Ring Storage: N/A
Inventory: N/A
Morality: D

Yay, you finished!

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Bug Virus. You must choose a morality to begin.

@Sonic
The world is in ruins. Barely any food left, barely any water left, fights and wars and gangs were everywhere, overpopulation was existant, everyday thousands of people died....

Now you discovered this machine.
It has granted you the ability to survive.

Rebel America was a very populated and poor region.
If anyone else knew you were in luxury, they'd run you down, kill you, and take all your food & water.

You are currently in your hut. What do you do?

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

@JJ52
The world is in ruins. Barely any food left, barely any water left, fights and wars and gangs were everywhere, overpopulation was existant, everyday thousands of people died....

Now you discovered this machine.
It has granted you the ability to survive.

Rebel America was a very populated and poor region.
If anyone else knew you were in luxury, they'd run you down, kill you, and take all your food & water.

You are currently in your hut. What do you do?

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name:sonic
Gender:M
Age:14
Starting Region:rebel america
Level: 1
EXP: 0/10
Class:light infantry
HP: 30/30
SP: 20/20
Focus: 100/100
Damage:1-8
Critical Chance:12%
Dodge Chance: 5%
Weapon:small dagger
Helm: N/A
Ring: N/A
Special Item:enlightening disk
Abilities:quick strike
Minimum Damage bonus: 0
Maximum Damage bonus: 0
Agility:4<this stat boosts evasion chance, critical chance, and the chance of attacking
first in battle>
Luck:3<General luck, this affects a bit of everything>
Charisma:1<Pet damage, also adds a bit to luck>
Element Weaknesses: None
Element Resistances: None
Money: 0$
Weapon/Helm/Ring Storage: N/A
Inventory: N/A
Morality
i look around out side(the stats was a pain to figure out)

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Storm
Gender: F
Age: 20
Starting Region: Arctic America
Level: 1
EXP: 0/10
Class: Heavy Infantry
HP: 30/30
SP: 20/20
Focus: 100/100
Damage: 3-8
Critical Chance: 2%
Dodge Chance: 5%
Weapon: Metal Mace
Helm: N/A
Ring: N/A
Special Item: Collector
Abilities: Blunt Smash <200% damage, but will never hit a critical SP Cost: 4>
Minimum Damage bonus: 0
Maximum Damage bonus: 0
Agility: 1<This stat boosts evasion chance, critical chance, and the chance of attacking
first in battle>
Luck: 2<General luck, this affects a bit of everything>
Charisma: 4<Pet damage, also adds a bit to luck>
Element Weaknesses: None
Element Resistances: None
Money: 0$
Weapon/Helm/Ring Storage: N/A
Inventory: N/A
Morality: B

PrivatePapi
offline
PrivatePapi
1,107 posts
Nomad

I'm busy right now, so please reserve a spot for me firetail.

JJ52
offline
JJ52
1,150 posts
Nomad

Name: JJ
Gender: Male
Age: 16
Starting Region: Oceania
Level: 1
EXP: 0/10
Class: swordsman
HP: 30/30
SP: 20/20
Focus: 100/100
Damage: 4-7 Metal
Critical Chance: 4%
Dodge Chance: 5%
Weapon: Metal blade
Helm: N/A
Ring: N/A
Special item: Enlightening disk
Abilities: Revenge <Will always attack second, deal 200% normal damage SP Cost: 5>
Minimum Damage bonus: 0
Maximum Damage bonus: 0
Agility: 1
Luck: 4
Charisma: 3
Element Weaknesses: None
Element Resistances: None
Money: 0$
Weapon/Helm/Ring Storage: N/A
Inventory: N/A
Morality: D

BTW Im in Oceania, not rebel America, but Ill assume its the same.

I will look around for anything interesting, useful, etc.

Caucheka
offline
Caucheka
440 posts
Nomad

Name: Gregori
Gender: Male
Age: 22
Starting Region: Soviet Union Reborn
Level: 1
EXP: 0/10
Class: Archer
HP: 30/30
SP: 20/20
Focus: 100/100
Damage: 2-9 wind
Critical Chance:5%
Dodge Chance: 5%
Weapon: Longbow
Helm: N/A
Ring: N/A
Special Item: Sharp Claw
Abilities: Nature Blend <Raises dodge by 10% and accuracy by 50% for 5 turns SP Cost: 4>
Minimum Damage bonus: 0
Maximum Damage bonus: 0
Agility: 2 <This stat boosts evasion chance, critical chance, and the chance of attacking
first in battle>
Luck: 5 <General luck, this affects a bit of everything>
Charisma: 2 <Pet damage, also adds a bit to luck>
Element Weaknesses: None
Element Resistances: None
Money: 0$
Weapon/Helm/Ring Storage: N/A
Inventory: N/A
Morality: C

can i join? i only count 4 people

Bug_Virus_Of_Olympus
offline
Bug_Virus_Of_Olympus
998 posts
Nomad

Name: Yulthra
Gender: Male
Age:20
Starting Region:Oceania
Level: 1
EXP: 0/10
Class:Mage
HP: 30/30
SP: 20/20
Focus: 100/100
Damage: DMG 1-5
Critical Chance: 6%
Dodge Chance: 5%
Weapon:Wooden Staff
Helm: N/A
Ring: N/A
Special Item: Key
Abilities: Nature's Oak <DMG4-10, Critical Chance: 15%, SP Cost: 5>
Minimum Damage bonus: 0
Maximum Damage bonus: 0
Agility:2
Luck:4
Charisma:4
Element Weaknesses: None
Element Resistances: None
Money: 0$
Weapon/Helm/Ring Storage: N/A
Inventory: N/A
Morality: umm, C?

zlith
offline
zlith
1,252 posts
Nomad

Name: Vise
Gender: M
Age: 19
Starting Region: Oceania
Level: 1
EXP: 0/10
Class: swordsman
HP: 30/30
SP: 20/20
Focus: 100/100(SP is used in-battle, Focus is used out of it)
Damage: 4-7 Metal
Critical Chance: 4%
Dodge Chance: 5%
Weapon: Metal Blade
Helm: N/A
Ring: N/A
Special ItemChoose one from below below below)
Abilities: Revenge <Will always attack second, deal 200% normal damage SP Cost: 5>
Minimum Damage bonus: 0
Maximum Damage bonus: 0
Agility: 1 <This stat boosts evasion chance, critical chance, and the chance of attacking
first in battle>
Luck: 4 <General luck, this affects a bit of everything>
Charisma: 3 <Pet damage, also adds a bit to luck>
Element Weaknesses: None
Element Resistances: None
Money: 0$
Weapon/Helm/Ring Storage: N/A
Inventory: N/A
Morality:C

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