Its simple, post name, what type they are (Hydro,or even Sonny 1 types, or if you can choose any), a description (What there like or how they met sonny), what they are good and bad at, there level, and there stats.
Mine
Roland of Gilead Gunslinger He is rather cold to the others, but he'll warm up eventually (Right?). Sonny saved him from a old western like town who tried to kill him after finding out he was a zombie. He is proficient at magic and also rather strong and speedy, however he has very low defence. He will only use revolvers. He is level 15 Speed 50 Instinct 45 Strength 35 Defence 20 All piercings at 5 All magic defences at 10
Kinkajou for those of you who STILL dont know what a kinkajou is, look it up... Level 4 Speed: 30 Sterngth: 7 Instinct: 7 Vitality: 5 Peircings: 5000 (His eyes are mind-peircing, cross between cute and retarded) Defense: 40 (Fact that 20% of humans actually know what a kinkajou is they stay away)
Well there mostly super strong characters but im glad to see this thread I made is doing well ^_^
Eddie the Prisoner Psycological A guy that Roland had helped before, he use to be addicted to drugs but now is clean. He is a master woodscutter and because of this likes to weild swords and knifes. Level 15 Vitality: 40 Strength: 20 Instinct: 80 Speed: 10 Dark Piercing is doubled, all others are average. Dark Defence is doubled, all others are average.
Yes I am baseing these characters of Stephen Kings, The Dark Tower series, its my favorite series of all time ^_^ Also big typo in first post for Roland, add 2 zeros onto his piercings and defences >_<
Gilgamesh Sword Collector The Void has dumped him in a modern world, and he encounters the party. He has managed to bring three swords from worlds the void took him to previously. One of them is very bad in terms of damage, however. Level:99 (he cannot level, and 99 is the cap in the series he's from). He has absolute hp and other stats; HP:8,888 Str: 100 Vit: 300 Int: 100 Spd: 100
His attacks are as follows; Excalibur: Deals 1,000% to 2,000% of strength as cosmic elemental damage
Excalipoor: Sucks for your party if he uses this while in it. Deals 1 physical damage absolute.
Zantetsuken: 1% Chance of instantly killing any non-boss enemy. Otherwise deals 500% of strength as physical damage.
Haste: He can only cast it on himself. Doubles speed for 20 turns. Uses 50 focus.
Protect: Reduces incoming physical damage by 100% of the caster's instinct (100 if Gilgamesh is unbuffed) for 5 turns
Shell: Reduces incoming elemental damage (anything but physical) by 100% of the caster's instinct(again, 100 if Gilgamesh is unbuffed) for 5 turns. Protect uses 15 focus, Shell uses 35.
Jump: Gilgamesh leaps into the air and is temporarily impossible to target with anything. On his next turn, he lands on a random enemy for a minimum of 1,000 physical damage.
and I know characters normally get 2 arms slots, but Gilgamesh has more than 2 arms.
You have to defeat him in battle before he will join you. He uses the same moves, but will ALWAYS use haste, protect, and shell automatically, in a single turn, when he hits half hp.
Mozilla Firefox Level 265 (Almost impossible to level up) You fight him and after 2 turns he joins you. Strength:2543(increase by 15 every level up) Instinct:2385(increase by 14 every level up) Vitality:2207(increase by 12 every level up) Speed:2164(increase by 10 every level up) focus:1000(increase by 5 every level up) Piercing Physical piercing:3000(increase by 8 every level up) Fire piercing:10000(increase by 37 every level up Everything else at 0 Defense normal(everything increase by 30 every level up)fire piercing at -8439(decreases by 63 every level up Attacks super leading strike(attacks for 280% of strength and restores 200 focus 5 turns to recharge) ultimate scorch(uses 300 focus and deals 3x your Instinct recharges in 2 turns) super blood pact( loses 20% of hp to regain 500 focus) Lava Burn(uses 250 focus and deals 10% of instinct and strength but inflicts serious burns(takes 5x more damage from fire attacks for 3 turns and this spell recharges in 10 turns) Flaming doom ( uses 100 focus and deals 75% of your strength,instinct,and speed recharges in 1 turn) fiery ashes( uses 500 focus and deals 10x of your strength recahrges in 7 turns also stuns target for 2 turns) Deep burning(restores 100 focus but makes you lose 5% of your hp per turn this lasts 5 turns) vicious claws(deals 250% of your strength and uses 200 focus and stuns target for 1 turn) nasty fangs(deals 100% of your speed and inflicts silenced and diseased(lasts for 5 turns makes target recive no healing at all uses 400 focus and recharges in 12 turns equipment has no equipment and cannot equip anything.
Abilities: Jerk: Costs 0 focus. Attack enemy for 500% of strength and stuns enemy and makes it lose 40 focus for 2 turns. Decreases caster's speed by 60%.
Fast Jerk: Costs 50 focus (CD: 7) Attach and enemy for 500% of strength and 120% speed, it makes the enemy bleed 60% of its strength, makes it loose 60 focus, and stuns it for 3 turns.
Reject: Costs no focus. (CD: 2) Switches damage to healing for 5 turns, teamates can't heal target, caster gains 40 focus for 2 turns.
Music Beat: Costs 10 focus (CD: 35) Increases Strength and Speed by 50% for 30 turns.