This is like those w destroy the wall and mystery box game.I will make an enemy and you can cause damage.Please be real things and no nukes or atom bombs.
Heres the first enemy:
Amy the Tank! Hp:1000 Immune to:None Protection:None
Will the lich Will:2,800 HP Description: Stick with medieval themed ways to attack. Dont use weapons of Mass destruction and Chuck Norris Protection:Magical Wards, Evil knights Weakness:Needs to be discovered Immunities:Catapults,SHOOP DA WHOOP,Numbers superiors to 1500,fire
Fractalman:400 damage Rick:They fight the knights and make some damage, as an advice, make other attacks that just sending a 1499 units army Sonic:You got hit by a redimer before you doing chaos control xAyjAy:The wards absorb the attack Bluydee:Like in dragon ball, you missed by and inch SOYMASTERont do that
thats it! -black aura appears- i've had enough. -appears beside will and unleashes chaos blast then keeps on teleporting and attacking 100 times then flipkicks will, appears above him, and unleashes chaos lance on him- (chaos lance is kinda like chaos spear but it does damange not stun)-appears beside will again and spinkick him into a mine factory, which explodes on impact.-
flicks swich on ARMORGETIONIZORNATOR congrats will might be dead now (and the world is destoryed) [IMG]http://i959.photobucket.com/albums/ae71/AilurusFulgensFulgens/worldsend.jpg[/IMG] the AWW (ARMORGETIONIZORNATOR) whould have greater effets and more boom power and a lazor that gos thgoh any thing even if it dosent destoy it and the lazor cant be stoped
Will the lich Will:0HP Description: Stick with medieval themed ways to attack. Dont use weapons of Mass destruction and Chuck Norris Protection:Magical Wards, Evil knights Weakness:Needs to be discovered Immunities:Catapults,SHOOP DA WHOOP,Numbers superiors to 1500,fire
Everyone:Your attacks finally destroyed Will, tomorrow 2 new enwmies will apear, make sugestions for the second enemy
Nerouxyhor HP: 10.000 Description:elemental magician with a long white bart and wooden staff Protection: magical elementar shield Weakness: to be discovered Immunities: elementar attacks, elementar magic, sonic the hedgehog, shoop da whoop, bombs, numbers greater then 2000
Rougue supergem. hp: 500,000 description: this is why most wizards don't make exctremely powerfull gems-they develop amind of their own. protection: can move underground if lots of opponents get close. Weakness: mostly undetermined, but mixing magic and physical may provide results. Immunities: poison. Resistance: massive numbers, purely magical attacks. special: can stun opponents with ease.